One line summary of your issue
Readying a mech from storage deletes a mech from mechbay
What platform are you running the game on?
Steam
What operating system do you use?
Windows 10 - Version 10.0.17134
What version are you running?
1.3.2
Do you have the Season Pass / Flashpoint installed?
Yes
Please explain your issue is in as much detail as possible.
Readying a mech from storage causes a mech to disappear from the mechbay.
-Switching to another view and returning to the bay does not cause it to reappear.
-The chassis does not appear in the storage list.
-The components installed on the vanished mech do not appear in inventory.
Steps to reproduce the issue
I first noticed this 200 days or so into a career run...losing a random mech caused me to abort (and unfortunately delete) that run, thinking it was a one off.
I immediately started a new career mode, and sent the commando to storage. I then readied it, which caused one of the other starting mechs to disappear when the commando was readied.
Attach DxDiag (PC) or System Info (Mac)
Attach Output Log
Windows:
Mac OS:
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
Attach Crash Log
Attach save file
Attach screenshot / video
Readying a mech from storage deletes a mech from mechbay
What platform are you running the game on?
Steam
What operating system do you use?
Windows 10 - Version 10.0.17134
What version are you running?
1.3.2
Do you have the Season Pass / Flashpoint installed?
Yes
Please explain your issue is in as much detail as possible.
Readying a mech from storage causes a mech to disappear from the mechbay.
-Switching to another view and returning to the bay does not cause it to reappear.
-The chassis does not appear in the storage list.
-The components installed on the vanished mech do not appear in inventory.
Steps to reproduce the issue
I first noticed this 200 days or so into a career run...losing a random mech caused me to abort (and unfortunately delete) that run, thinking it was a one off.
I immediately started a new career mode, and sent the commando to storage. I then readied it, which caused one of the other starting mechs to disappear when the commando was readied.
Attach DxDiag (PC) or System Info (Mac)
Attach Output Log
Windows:
Mac OS:
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
Attach Crash Log
Attach save file
Attach screenshot / video
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