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Range bug?
Please explain your issue is in as much detail as possible.
I noticed during a match with a friend that my To-Hit numbers were a bit high, so I moused over my AC/10 to see what the factors were. In doing so I noticed that the modifiers for range were wrong. Attached are 3 screenshots targeting 3 different mechs within 1 maybe 2 hexes of each other. The mech farthest away was at a long range modifier, the mech in the middle has a short range modifier and the 3rd and closest of the three had no range mod. Just figured I would share this.
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Range bug?
Please explain your issue is in as much detail as possible.
I noticed during a match with a friend that my To-Hit numbers were a bit high, so I moused over my AC/10 to see what the factors were. In doing so I noticed that the modifiers for range were wrong. Attached are 3 screenshots targeting 3 different mechs within 1 maybe 2 hexes of each other. The mech farthest away was at a long range modifier, the mech in the middle has a short range modifier and the 3rd and closest of the three had no range mod. Just figured I would share this.
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