• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Zakhodit

Captain
10 Badges
Feb 24, 2018
316
0
  • Stellaris
  • BATTLETECH
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
And by that I mean adding more depth to the medical status of mechwarriors.

As it stands right now, A pilot is injured and not on duty for X number of days.

I think it would add, as another measure of difficulty, to fine tune what that medical status is. I suppose we are assuming that a pilot must be in perfect health until returning to the cockpit.

What if sometimes you have to have a pilot now? The "Doctor" will recommend that the pilot remain in the med bay until fully healed. But the company commander can override that and put the pilot in action. Of course this means that they are in a weakened state. One measure of difficulty would be that they have less health points. Also it could be a direct affect on their Guts rating. You can't push the heat limits if you're not at 100%

Also, pilots that take too many serious injuries can no longer safely pilot a mech. They are medically retired. Which COULD be something that happens to the Players character. You're not dead, but you're never in a cockpit again. Also, a Company Commander could override the medical retirement but this comes at a cost. It will take twice as long for medically retired pilots to recover from their wounds. Also, they are so beat up they are permanently reduced by two health points. And finally if they are incapacitated in any way, 100% they are dead.

I final suggestion is new scars on pilot portraits. Glitch just got knocked out of action for 90 days? She's going to have a wicked scar on her face from that fight.

The Doctor in this is just needed as a face for how the player interacts with the game on these decisions. The Mechbay, engineering, and nav all have a face. Med bay could get one too.
 
Upvote 0

Justin Kase

Lt. General
44 Badges
Feb 28, 2018
1.527
0
  • BATTLETECH: Flashpoint
  • BATTLETECH - Initiate of the Order
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Island Bound
  • Age of Wonders III
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II
  • Victoria: Revolutions
  • Leviathan: Warships
  • Hearts of Iron III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Would love to introduce another Dr to the team - maybe even introduce them via an out of cycle storyline event!

7b1c66a7f49317548b39ae4db9327688--character-reference-character-art.jpg
d7f3a86f326e20001a92cf83bf960258--sci-fi-characters-character-art.jpg
 

unclecid

Lt. General
15 Badges
Apr 24, 2018
1.547
24
  • Stellaris
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
had an event happen yesterday involving two pilots stuck in medical for a while.
end result was them walking to simulators to get in some extra time instead of just lapping the hallways and gaining XP