BATTLETECH - Mechwarrior max injuries not showing correctly

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RedWren

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One line summary of your issue
Mechwarrior max injuries not showing correctly

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10
Which version of the game are you running?
1.8.0-629R
What DLC do you have installed?
Flashpoint,
Urban Warfare

Please explain your issue is in as much detail as possible.
In the barracks, Mechwarrior max injuries are not showing correctly. Have a pilot with Guts 7, but only shows max 3 injuries. Pilot max injuries shows correctly with 5 pips in combat.
Have you tried verifying your files?
No

Steps to reproduce the issue


Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

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Mick OrMack

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I have the same issue. Tried it on two computers same results. Verified files. Same on new game or loading an older save. Both Campaign and Career. Additionally, seems to compute healing time based off what is showing in barracks. Had guts 10 pilot sustain one injury. No upgraded med bay in Argo. End of mission screen showed 11 days to heal. In barracks shows 23 days.
 

MalusLhyre

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Nov 23, 2019
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Just noticed the same issue. I have 8 pilots, all maxed-out on skills. Only two of the eight show the correct number of max injuries in the barracks. The other six show max injuries = 3 despite having level 10 guts.
 

mkslug

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Same here. Since starting a new game with Heavy Metal every injured pilot takes 23 days to heal, despite the end mission stating a lower number. I have upgraded Med Bay and no change. This is for all of my pilots. Regular, Kick, etc.
 

Jack Ryan

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Yeah, it's a persistent issue. I had also noticed that my Injury levels did not go beyond 4 in the UI (as far as I can recall) and in the Argo, it appears as three. The only way you accelerate healing is having hospital modules built. It's kind of a bigger immersion breaking bug, I hope this gets addressed soon. I have also noticed that mods that prevent Head damage from occurring are not functioning (so I can't prevent it from happening minus a cockpit module).
 

torharry

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Same issue.
Max injuries are correct on the tactical map, but only three in the barracks.
Untouched pilots who haven't been on missions or leveled up since Heavy Metal have their max injuries listed correctly.
But as soon as they do a mission, they join the rest with "three max injuries" in the barracks.
 

mkslug

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Anyone know if the powers that be monitor this forum, or do we need to report this bug individually? Being as no administrators or officials have responded or acknowledged the issue.
 

Jack Ryan

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Anyone know if the powers that be monitor this forum, or do we need to report this bug individually? Being as no administrators or officials have responded or acknowledged the issue.
They pay attention, however, I suspect they are taking a much needed break at the moment. That and I think they are prioritizing bigger bugs (because I do believe there was a smallish patch the other day).
 

Jack Ryan

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Ok, thanks for the reply. I did see the very small patch and had my fingers crossed but no change.
No worries on the response. I know how it feels when you don't think anyone is listening. Yeah, the patch was for something else. They will figure this out, it's just gonna take them some time.