BATTLETECH - Mechs are rendered sitting down all the time [MacOS]

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tXqJmqTR

Recruit
Dec 23, 2020
1
1
One line summary of your issue
Mechs are rendered sitting down all the time

What platform are you running the game on?
GoG

What operating system do you use?
macOS BigSur (11.1)

Which version of the game are you running?
1.9.1-686R

What DLC do you have installed?
None

Please explain your issue is in as much detail as possible.
This is a visual bug, the mech models are always rendered with their legs bent as though they are sitting down, even when moving.

The game plays fine, just looks a bit odd.

Have you tried verifying your files?
Yes

Steps to reproduce the issue
Start playing any mission from the campaign, or a skirmish. I haven't tried career mode yet.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log

File(s) attached

If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox

File(s) attached

If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/

File(s) attached

Attach screenshot / video
File(s) attached
 

Attachments

  • Player.log
    29,4 KB · Views: 0
  • Screenshot 2020-12-23 at 12.16.48.png
    Screenshot 2020-12-23 at 12.16.48.png
    1,9 MB · Views: 0
  • Screenshot 2020-12-23 at 11.53.23.png
    Screenshot 2020-12-23 at 11.53.23.png
    1,5 MB · Views: 0
  • 1
Reactions:
Upvote 0
Cute! I can only guess this is an effect of being on Big Sur as I don't recall any such reports before this.

I know it has video issues, for instance on dual GPU systems it seems to pick the weaker intel video for our games rather than the more power AMD one. Hopefully this will be fixed soon!
 
So far as I know there will be no more patches or updates for this game. Sorry about that!