One line summary of your issue
Game gets stuck waiting for attack after 1.1.2 update
Please explain your issue is in as much detail as possible.
I can move a mech into a position, choose my target and weapons, and commence the attack. The camera pans and zooms in on the target awaiting the laser/missiles. However, neither trigger. The camera just sits on the target waiting, but there is no indication any weapons are firing from my mech. No audio or skipped animations to show damage.The game does not progress past this moment. Idle and environmental animations and music continue in this view though. Seems like my mech's attack is just no occuring.
Edit: I should note, this started to occur immediately after installing the 1.1.2 update on 7/26/18. This is on the Liberate Smithon campaign mission which I have been trying to get through. I initially was avoiding hitting ammo boxes, so I tried this several times before the patch and never encountered such a hold-up. It only happened after the patch. Hopefully I've given enough detail to help find the issue.
Update: When I encountered the issue, it occurred even if I restarted the game. However, on 7/27/18, the next day (yesterday as I post this), the attacks proceeded and I was able to pass the moment without further issue and finish that mission. I am not sure what changed. Perhaps having the whole PC go off for the night and back on helped clear something up? I believe there was a small update to the game that day. However it occurred after I progressed, so it could not be the specific fix. If I encounter the issue again, I will update again.
Steps to reproduce the issue
I can reload my save and do the same thing and it occurs again, exactly the same. Specifically, I move my Dekker a few spots forward near an ammo crate and fire a the another ammo crate which should hit 3 other mechs. I disable my bottom 2 SRMs and fire. The save file is attached.
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Game gets stuck waiting for attack after 1.1.2 update
Please explain your issue is in as much detail as possible.
I can move a mech into a position, choose my target and weapons, and commence the attack. The camera pans and zooms in on the target awaiting the laser/missiles. However, neither trigger. The camera just sits on the target waiting, but there is no indication any weapons are firing from my mech. No audio or skipped animations to show damage.The game does not progress past this moment. Idle and environmental animations and music continue in this view though. Seems like my mech's attack is just no occuring.
Edit: I should note, this started to occur immediately after installing the 1.1.2 update on 7/26/18. This is on the Liberate Smithon campaign mission which I have been trying to get through. I initially was avoiding hitting ammo boxes, so I tried this several times before the patch and never encountered such a hold-up. It only happened after the patch. Hopefully I've given enough detail to help find the issue.
Update: When I encountered the issue, it occurred even if I restarted the game. However, on 7/27/18, the next day (yesterday as I post this), the attacks proceeded and I was able to pass the moment without further issue and finish that mission. I am not sure what changed. Perhaps having the whole PC go off for the night and back on helped clear something up? I believe there was a small update to the game that day. However it occurred after I progressed, so it could not be the specific fix. If I encounter the issue again, I will update again.
Steps to reproduce the issue
I can reload my save and do the same thing and it occurs again, exactly the same. Specifically, I move my Dekker a few spots forward near an ammo crate and fire a the another ammo crate which should hit 3 other mechs. I disable my bottom 2 SRMs and fire. The save file is attached.
Upload attachment
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