BATTLETECH - Game gets stuck waiting for attack

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MunnyShh

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One line summary of your issue
Game gets stuck waiting for attack after 1.1.2 update

Please explain your issue is in as much detail as possible.
I can move a mech into a position, choose my target and weapons, and commence the attack. The camera pans and zooms in on the target awaiting the laser/missiles. However, neither trigger. The camera just sits on the target waiting, but there is no indication any weapons are firing from my mech. No audio or skipped animations to show damage.The game does not progress past this moment. Idle and environmental animations and music continue in this view though. Seems like my mech's attack is just no occuring.

Edit: I should note, this started to occur immediately after installing the 1.1.2 update on 7/26/18. This is on the Liberate Smithon campaign mission which I have been trying to get through. I initially was avoiding hitting ammo boxes, so I tried this several times before the patch and never encountered such a hold-up. It only happened after the patch. Hopefully I've given enough detail to help find the issue.

Update: When I encountered the issue, it occurred even if I restarted the game. However, on 7/27/18, the next day (yesterday as I post this), the attacks proceeded and I was able to pass the moment without further issue and finish that mission. I am not sure what changed. Perhaps having the whole PC go off for the night and back on helped clear something up? I believe there was a small update to the game that day. However it occurred after I progressed, so it could not be the specific fix. If I encounter the issue again, I will update again.

Steps to reproduce the issue
I can reload my save and do the same thing and it occurs again, exactly the same. Specifically, I move my Dekker a few spots forward near an ammo crate and fire a the another ammo crate which should hit 3 other mechs. I disable my bottom 2 SRMs and fire. The save file is attached.

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Sciolist

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I have the same thing, Battle of Weldry. You can replicate by attempting to fire on anyone, or by waiting for anyone to open fire on you. Loading an earlier mission or changing video settings did not help.

I was able to restart the game and it worked though. I was always able to sensor lock too.
 

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R_P_Gamer

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I am also getting this bug (currently on the mission "best served cold"), it seems to occur for me whenever i load from combat directly into combat. It appears to be fine when initially starting the game and loading from the main menu.

As to whether it is a high priority, maybe, it depends not only on the severity but on the number of people experiencing the bug, i've seen several threads that appear to be talking about this issue, so i'd think its a bug that will be squished sooner rather than later.

Update: I've switched to the 1.2.0 beta version of the game, i still encounter the bug. It behaves exactly as before, loading from the main menu into a combat performs fine, but loading from combat causes attacks to never resolve (no projectiles fired), sticking the player in the combat camera, able to do nothing but access menus and scroll the camera (i'm not sure if everyone will be able to scroll the camera, i have all the dynamic cameras, with the exception of the over the shoulder aiming cam, turned off.)
 
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