One line summary of your issue
Game fails to exit movement animation
Please explain your issue is in as much detail as possible.
I had a randomly generated pilot in a Trebuchet and issued a move order to a firing position. The game zoomed in to show the 'mech moving to it's new location. After the 'mech finished it's movement, the game never returned control for the firing phase to me, never zoomed back out, and the only control response it would acknowledge the escape key to bring up the menu. Saving was also disabled, so I had to scrub the mission (which isn't world-ending, but I'd had a very nice run up to that point).
The game wasn't frozen, all idle animations were playing correctly and ambient sounds and music were playing. The game exited to the Main Menu cleanly. I left it for about ten minutes hoping it would come out of that mode at some point, but it never did.
Steps to reproduce the issue
Unknown. I've seen it lag heavily after moves somewhat often, but never simply choke on itself like this. I suspect there was probably some bit of landscape that it thought was still in motion; like sometimes it won't tell you that a shot missed until the LRM connects with a mountain all the way across the map, etc.
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Game fails to exit movement animation
Please explain your issue is in as much detail as possible.
I had a randomly generated pilot in a Trebuchet and issued a move order to a firing position. The game zoomed in to show the 'mech moving to it's new location. After the 'mech finished it's movement, the game never returned control for the firing phase to me, never zoomed back out, and the only control response it would acknowledge the escape key to bring up the menu. Saving was also disabled, so I had to scrub the mission (which isn't world-ending, but I'd had a very nice run up to that point).
The game wasn't frozen, all idle animations were playing correctly and ambient sounds and music were playing. The game exited to the Main Menu cleanly. I left it for about ten minutes hoping it would come out of that mode at some point, but it never did.
Steps to reproduce the issue
Unknown. I've seen it lag heavily after moves somewhat often, but never simply choke on itself like this. I suspect there was probably some bit of landscape that it thought was still in motion; like sometimes it won't tell you that a shot missed until the LRM connects with a mountain all the way across the map, etc.
Upload attachment
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