BATTLETECH - Game crashes loading Second mission every-time

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One line summary of your issue
Game crashes loading Second mission every-time

What platform are you running the game on?

GoG

What operating system do you use?
Windows 10
Which version of the game are you running?
1.6.1-542R
What DLC do you have installed?

None

Please explain your issue is in as much detail as possible.
Game crashes loading Second mission every-time - "Access Violation (0xc0000005)"

Steps to reproduce the issue
Play first campaign mission see crash

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    96,1 KB · Views: 34
  • output_log.txt
    236,8 KB · Views: 17
  • crash.dmp
    455,4 KB · Views: 10
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Timaeus

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It's not the aksoundengine bug. there's nothing about it in the crash section it looks like. Well, I mean it is in the crash stack, but doesn't look to be the issue that's is causing the crash.
 
Last edited:

AndrewT

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It's not the aksoundengine bug. there's nothing about it in the crash section it looks like. Well, I mean it is in the crash stack, but doesn't look to be the issue that's is causing the crash.
Yep, all we can do with these is run BattleTechLauncher.exe and use the crash reporter in there to submit the crash data directly to the devs.

Sorry for that problem!