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craig77

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One line summary of your issue
game crashed during battle

What platform are you running the game on?

Steam

What operating system do you use?
windows 10
Which version of the game are you running?
current
What DLC do you have installed?
Flashpoint

Please explain your issue is in as much detail as possible.
crashed during missile attack that possibly causes destruction of a torso or the mech. I have had several similar .

Steps to reproduce the issue
none

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • output_log.txt
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  • crash.dmp
    347,1 KB · Views: 4
  • error.log
    7,5 KB · Views: 6
  • output_log.txt
    327,4 KB · Views: 5
Upvote 0

AndrewT

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AkSoundEngine.dll caused an Access Violation (0xc0000005)
in module AkSoundEngine.dll at 0033:7d487133.
This looks like a variation on the current crash problem in the Unity sound modules:
https://forum.paradoxplaza.com/forum/index.php?threads/aksoundengine-dll-crash.1155872/

A clever user has found a workaround for the problem, until the developers can get a patch out:
https://forum.paradoxplaza.com/foru...ksoundengine-dll.1141662/page-3#post-25108418

All the best, and sorry for that problem!
 

craig77

Recruit
16 Badges
May 19, 2019
4
0
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Holy Fury
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
This looks like a variation on the current crash problem in the Unity sound modules:
https://forum.paradoxplaza.com/forum/index.php?threads/aksoundengine-dll-crash.1155872/

A clever user has found a workaround for the problem, until the developers can get a patch out:
https://forum.paradoxplaza.com/foru...ksoundengine-dll.1141662/page-3#post-25108418

All the best, and sorry for that problem!

Thanks, I never had crashes before and now i cannot get through a single mission without one. Oddly enough and about the same time i started having crashes, I recently turned all my in game sounds to their lowest settings. Previous to that, i had not touched the sound settings at all. I will put the sound settings back to default and also try that workaround.