BATTLETECH - Extraction (and more): Proof of vanishing Landing zone hazard markers

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Mar 28, 2018
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One line summary of your issue
Extraction (and more): Proof of vanishing Landing zone hazard markers

Please explain your issue is in as much detail as possible.
Landing zone "Don't stand here or you will be crushed by the dropship" markers are already infamous. But when they go crazy in a main plot mission, that's especially crazy.

When the landing platform is all white safe hexes, and the only red hexes are single random ones in safe spots. What is even going on anymore.

Steps to reproduce the issue
Play Extraction to the end. The crush warnings go crazy after a bit. Already bad enough this is a mission that forces you to walk on top of the landing zone area, declare "Oh by the way move or die. But not too far or it won't download the data", AND throw an ambush at you.

I actually stopped to kill all the mechs. But had I trusted the game to be legit, I would have had a nonstandard game over as everyone got crushed to death by the leopard by standing in the "safe" white spots.

The example screenshots show single red hexes off the platform where you'd be probably safe, adding further irony.

Examples of before the whole thing, when you are orderd to trigger the ambush/landing warnings.
Then the initial spread of hazzard markers across (most of) the platform.
Then onto the fact they just go haywire and declare every danger zone "No it's totally safe you guys. But watch out for that one patch of dirt off to the side"

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  • Btech Extraction Screwy crush markers A001.jpg
    Btech Extraction Screwy crush markers A001.jpg
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  • Screwy Extraction Screwy crush markers A002.jpg
    Screwy Extraction Screwy crush markers A002.jpg
    456,3 KB · Views: 13
  • Btech Extraction no crush zone at first.jpg
    Btech Extraction no crush zone at first.jpg
    424,7 KB · Views: 11
  • Btech Extraction forced into crush zone by plot.jpg
    Btech Extraction forced into crush zone by plot.jpg
    435,1 KB · Views: 11
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