BATTLETECH - Crash to Desktop post salvage screen

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ArneHD

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One line summary of your issue
Crash to Desktop post salvage screen

What platform are you running the game on?

GoG

What operating system do you use?
Windows 10 Home
Which version of the game are you running?
1.5.1-477R
What DLC do you have installed?
Flashpoint

Please explain your issue is in as much detail as possible.
Finished generic mission, mission was a success, overview and salvage screens came as normal, game crashed prior to returning to the Argo screen.

Steps to reproduce the issue
Uncertain, but presumably: play mission, finish successfully.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    91,2 KB · Views: 10
  • output_log.txt
    237,3 KB · Views: 6
  • 2019-05-28_193158.zip
    76,3 KB · Views: 7
Upvote 0

AndrewT

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No clear trigger for the crash in that log, but these modules should not be in the game's crash stack!
C:\Program Files\NVIDIA Corporation\NvContainer\libprotobuf.dll
C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll
C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll

See if you can unload, uninstall, or kill those and see how you go. All the best!