BATTLETECH - Crash after salvage screen (first campaign mission)

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Shinken

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Feb 27, 2018
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One line summary of your issue
Crash after salvage screen (first campaign mission)

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10 Pro
Which version of the game are you running?
1.5.1-477R (using german language option)
What DLC do you have installed?

None

Please explain your issue is in as much detail as possible.
After a fresh new (restoration) campaign start with some starting options tweaked (skipped start, some easy mode variables), after completing the very first mission (where miners betray you) and pressing continue in the salvage screen, the game crashes and does not proceed to the Leopard / Story scenes thereafter.

Steps to reproduce the issue
Maybe finnish another mission? I'm not sure.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    86,2 KB · Views: 25
  • output_log.txt
    225,4 KB · Views: 6
  • crash.dmp
    349,8 KB · Views: 2
  • error.log
    14,9 KB · Views: 6
  • 0fa1af57-3c0d-4551-b7da-d2da6d38dd0c.sav
    338 KB · Views: 3
Upvote 0

AndrewT

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No obvious trigger for that crash in that log, I'm afraid. The devs will need to look into that crash dump.

You could also run BattleTechLauncher.exe and use the crash reporter in there.

Sorry for that problem!
 

AndrewT

The Full Monty Python
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  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Europa Universalis IV: Conquest of Paradise
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris: Necroids
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
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  • Cities in Motion
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