One line summary of your issue
AttackDefend_Retaliation.json Missing Defense Turrets
What platform are you running the game on?
Steam
What operating system do you use?
Win10
Which version of the game are you running?
1.6.1-542R
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Shadowhawk Pack
Please explain your issue is in as much detail as possible.
AttackDefend_Retaliation.json
The dialogue reads like the employer's base is defended by turrets but none appear. The chunk is disabled in the file.
From Dialogue_MissionStart:
From chunkList:
* output_log.txt included only to make report, does not contain error *
Have you tried verifying your files?
Yes
Steps to reproduce the issue
Play this contract, read starting dialogue, observe no allied turrets. Enable chunk and check if turrets appear.
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Attach screenshot / video
AttackDefend_Retaliation.json Missing Defense Turrets
What platform are you running the game on?
Steam
What operating system do you use?
Win10
Which version of the game are you running?
1.6.1-542R
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Shadowhawk Pack
Please explain your issue is in as much detail as possible.
AttackDefend_Retaliation.json
The dialogue reads like the employer's base is defended by turrets but none appear. The chunk is disabled in the file.
From Dialogue_MissionStart:
Code:
"words" : "We'll have some backup in the form of defensive turrets, but they won't last long against actual 'Mechs. You'll need to make sure to keep the enemy's attention, or they'll destroy the friendly facility.",
From chunkList:
Code:
{
"name" : "Chunk_AllyDefense_Turrets (Optional)",
"encounterChunk" : {
"EncounterObjectGuid" : "7a010a22-cfd3-4b87-b35a-481987434f28"
},
"enableChunkFromContract" : false,
"controlledByContractChunkGroupList" : [],
"requirementList" : []
},
* output_log.txt included only to make report, does not contain error *
Have you tried verifying your files?
Yes
Steps to reproduce the issue
Play this contract, read starting dialogue, observe no allied turrets. Enable chunk and check if turrets appear.
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
Attach Output Log
Windows: BATTLETECH\BattleTech_Data\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Attach screenshot / video
Attachments
Upvote
0