BATTLETECH - Ambient noise from combat persists even after the match is over

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Exvidus

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Jul 19, 2013
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One line summary of your issue
Ambient noise from combat persists even after the match is over

Please explain your issue is in as much detail as possible.
There is a certain 'factory' ambient SFX from 'base' type contracts that keeps looping even after the mission is over. Plays on and on in Argo and in Main Menu. Only way to get it to stop is to start a new contract mission. Posting this bug report after this happened a third time in my game.

Steps to reproduce the issue
Position camera over the factory / base where the ambient sound will play loudest as the 'Mission Successful' pop up dialog appears at the end of a mission. The SFX will loop endlessly afterwards.



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