BATTLETECH - AI units don't take any action, sit thinking for up to 4 minutes [MacOS] [M1]

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wrballad

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Dec 27, 2020
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One line summary of your issue
AI units don't take any action, sit thinking for up to 4 minutes

What platform are you running the game on?
Steam

What operating system do you use?
MacOS 11.1 M1 chip

Which version of the game are you running?
1.9.1-686R

What DLC do you have installed?
Flashpoint, Urban Warfare, Heavy Metal

Please explain your issue is in as much detail as possible.
In any missions with allies, the allies do not move on their turn. The ai thinks for up to 4 minutes then their turn ends with no actions taken. This makes escort missions unplayable

Have you tried verifying your files?
Yes

Steps to reproduce the issue
on an M1 Mac launch an escort mission and activate the APCs They will just sit at the launch point

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log

File(s) attached

If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox

File(s) attached

If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/

File(s) attached

Attach screenshot / video
File(s) attached
 

Attachments

  • system.log
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  • Player.log
    132,6 KB · Views: 0
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AndrewT

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I don't see any reason for that problem in that log file I'm afraid. This is my first report on the M1, not sure if that's a relevant consideration here.

Do you have access to any other machine to test this issue on?
 

wrballad

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Dec 27, 2020
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I have a PC, It runs fine. I had an intel Mac up until a few days ago and had no issues running the same OS.
 

AndrewT

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Did your old Mac have Big Sur also, or an older MacOS? Because I just recalled this report under Big Sur:

A rather different symptom of course.
 

IamNabil

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I don't see any reason for that problem in that log file I'm afraid. This is my first report on the M1, not sure if that's a relevant consideration here.

Do you have access to any other machine to test this issue on?

I also have an M1 Mac. I also have this issue. Should I submit my own report?
 
PRD-59

AndrewT

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Thanks for confirming that for us! I've now lodged a new bug report on this using these files.

Given this game has had no new patches for over a year I'm not sure of the prospect of it getting fixed but at least it's in the system now!
 

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Works on an Intel-based MacBook running Big Sur.
Won't run on a M1 Big Sur MacBook.
The problem is probably related to the Rosetta 2 "translation" for the M1.

Please ask Paradox to resolve. This dead-ends the game on M1 hardware, which will become the only supported Mac hardware in a few years.
 
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AndrewT

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  • Divine Wind
  • Europa Universalis IV
Works on an Intel-based MacBook running Big Sur.
Won't run on a M1 Big Sur MacBook.
The problem is probably related to the Rosetta 2 "translation" for the M1.

Please ask Paradox to resolve. This dead-ends the game on M1 hardware, which will become the only supported Mac hardware in a few years.
FYI Paradox did not write this game, HBS did. And it looks likely there will never be any more updates for it, as they have moved onto other projects:

Nevertheless as I mentioned above a bug report has been lodged, it's as much as I can do, I'm sorry!