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Slinky

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Has anybody seen my head?

I seem to have missplaced it.
 

randakar

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Has anybody seen my head?

I seem to have missplaced it.

Don't worry, you'll find you have grown a new one when you wake up in one of those nifty slime pools they use to resurrect dead Cylon skinjobs :)

3378431530_7b7dbec68e.jpg



Action queue:
=> Rorschach: Confirm loyalty
=> Eternaly_Lost: Crisis choice
 

Rorschach

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Sorry about the lost turn everyone.

##Loyalty cards received

Trying to cast suspicions on me, eh miss cylon. The next raider I blow up I'll dedicate to you. I was always the better pilot of the two of us.

Agree on the morale loss. We have lost a disturbing amount of civilian ships already, so +1 pop would have been helpful. Unfortunately we cannot afford the fuel loss, so..
 

randakar

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hmn. I've been looking at the rules for revealed cylon players in the rulebooks and the FAQs. I remember that revealed cylon players lose their character specific abilities and drawbacks but I cannot find *any* rule text supporting this anywhere.

Does anyone know where this rule, if it exists, originates from?
 

randakar

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Never mind: Found it.

http://new.fantasyflightgames.com/ffg_content/Battlestar_Galactica/bsg-rulebook-web.pdf, page 20:

page 20 of the BSG rulebook said:
Revealed Cylon Players’ Turns
On a revealed Cylon player’s turn, he does not receive Skill
Cards based on his skill set or draw Crisis Cards. He simply
draws 2 cards, moves to any Cylon location, and then may use
the action on it.
1. Draw Skills Step: The Cylon player may draw two Skill
Cards of any type(s).
2. Movement Step: The Cylon player may move to any other
Cylon location.
3. Action Step: The Cylon player may perform the action
listed on his current location. Revealed Cylons may not
perform other actions, such as those found on Skill Cards
or Quorum Cards. All of the abilities listed on a revealed
Cylon player’s character sheet are also ignored.

Important Note: There are no “Activate Cylon Ship” and
“Prepare for Jump” steps during a revealed Cylon player’s turn.

It pays to read the underlined bit slowly and carefully :)


edit: Note that the Pegasus rulebook modifies this a bit as well - for instance, revealed cylons can only draw 1 card from each skill deck ..

While I'm at it, one more note - slinky asked me what would happen if both he and some other player would have tried to play a Calculations card on the roll to jump the fleet. At the time I didn't have an answer, but the rules are actually clear.

Page 8 of the pegasus rulebook states:

pegasus rulebook page 8 said:
Timing
If two or more players wish to play a card at the same
time, (such as two players wishing to use different Skill
Card abilities before resolving a Skill check), the current
player decides which player may play his card first. If a card
cannot be played as a result (for example if both cards were
Reckless – see page 9), it is returned to the hand of the
player who tried to play it.

(Since this is now ancient history and slinky's allegiance public knowledge, I can answer it here, enlightening others in the process.
Yes, the fleet would also have lost 3 population if that jump roll had been a 7..)
 
Last edited:

Slinky

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hmn. I've been looking at the rules for revealed cylon players in the rulebooks and the FAQs. I remember that revealed cylon players lose their character specific abilities and drawbacks but I cannot find *any* rule text supporting this anywhere.

Does anyone know where this rule, if it exists, originates from?
I also clearly remember that rule. It exists, that we can't find it doesn't matter to me. It would also not make much sense for me to use my recon ability when I am not on Galactica. :p
 

randakar

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Found it. See above.
 

randakar

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Morale it is. Turn update coming up.

## Raiders activate! No raiders around to activate.
## The fleet gains 1 jump prep!


Turn 15

Player Status

Bolded player has the turn.

Rorschach -- Kara "Starbuck" Thrace [5]
Jacob-Lundgren -- Tom Zarek [9]
Jopi -- Admiral Helena Cain [1+5, 1N]
Eternaly_Lost -- President Gaius Baltar [1, 1Q]
Slinky -- The Cylon called Sharon "Boomer" Valerii [0]
Kriszo -- Saul Tigh [6]

Destiny Deck [2]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       5/7

[b]Food[/b]       07/08      [b]Vipers[/b]         1 Active, 7 in Reserve, 0 Damaged
[b]Fuel[/b]       03/08      [b]Raptors[/b]        4 in Reserve
[b]Morale[/b]     07/10      [b]Jump Prep[/b]      3/5 (Cannot jump)
[b]Population[/b] 06/12      [b]Cylon Boarding[/b] None

Reserve   Civs 8
Active    Civs 0
Destroyed Civs 4

Ships and Resources Remaining
-- 1 Pop            x5
-- 2 Pop            x2
-- Empty            x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed
-- 1 Pop            x1
-- 1 Pop & 1 Fuel   x1
-- Empty            x1
-- 1 Pop & 1 Morale x1
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i]
[i]Weapons Control[/i]
[i]Command[/i]
[i]Communications[/i] 
[i]Admiral’s Quarters[/i] 
[i]Research Lab[/i]
[i]Hangar Deck[/i] 
[i]Armory[/i]
[i]Sickbay[/i]
[i]Brig[/i] -- Kriszo (Saul Tigh)

[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i] 
[i]Airlock[/i] -- Jopi (Admiral Helena Cain)
[i]Main Batteries[/i] 
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] -- Jacob-Lundgren (Tom Zarek)
[i]President’s Office[/i] -- Eternaly_Lost (President Gaius Baltar)
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] 
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i] -- Slinky (Cylon Sharon)

[b]Off-ship:[/b]
[i]Echo[/i] -- Rorschach (Kara "Starbuck" Thrace)
Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            | Rorschach  \
 /             |             \
/    FOXTROT   |    ECHO      \


## Jopi draws 2 LEA, 3 TAC

edit: Note that I send him this hand yesterday shortly after the crisis was posted. Feel free to discuss turn actions before the actual turn update folks ..

Action queue:
=> Jopi: move, action
 
Last edited:

Jopi

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I play 1 - Launch Scout to scout the destination deck and I play 3 - SP on the roll.
 

randakar

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Roll: 3+2 = 5

Destination card is on it's way. State publicly whether you wish to keep it on top or bury it.
 

randakar

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BTW, Jopi, you decide to stay where you are then?


The next crisis is:

Code:
[b]CRISIS: [U]Guilt By Collusion[/U][/b]

Skill check: [COLOR="Lime"]LEA[/COLOR]/[COLOR="DarkOrchid"]TAC [/COLOR]= 9 
PASS: The current player may choose a character to move to the brig. 
FAIL: -1 Morale 

Post-Crisis: Activate Raiders, +1 Jump Prep

edit: Note the "may" in the pass result here. It's an optional choice, you can choose not to brig anyone.

Action queue:
=> Jopi: Choose whether to keep the destination on top or bury it.
=> Everyone : Play card(s)
 
Last edited:

Jopi

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BTW, Jopi, you decide to stay where you are then?


The next crisis is:

Code:
[b]CRISIS: [U]Guilt By Collusion[/U][/b]

Skill check: [COLOR="Lime"]LEA[/COLOR]/[COLOR="DarkOrchid"]TAC [/COLOR]= 9 
PASS: The current player may choose a character to move to the brig. 
FAIL: -1 Morale 

Post-Crisis: Activate Raiders, +1 Jump Prep

edit: Note the "may" in the pass result here. It's an optional choice, you can choose not to brig anyone.

Action queue:
=> Jopi: Choose whether to keep the destination on top or bury it.
=> Everyone : Play card(s)

The destination card goes to the bottom, we are not going there.

As to the skill check, I play one strong card.
 

Kriszo

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I play 1-G&I on the skill check
 

Slinky

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  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Hearts of Iron III
I will also spare my cards for later use

##0 cards
 

randakar

The doomsayer
45 Badges
Jan 14, 2010
117
34
  • Arsenal of Democracy
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  • Stellaris: Galaxy Edition
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  • Hearts of Iron IV: Cadet
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  • Europa Universalis IV
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  • Stellaris - Path to Destruction bundle
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hmn, mailbox space ran out it seems.
Apologies, anyone who tried sending PM's can retry now.

I will also spare my cards for later use

##0 cards

.. says the man who just lost his entire hand of cards :D

Action queue:
=> Rorschach, Jacob-lundgren, Kriszo: Play card(s)
 

Slinky

Master of the stairs
39 Badges
Dec 23, 2007
727
3
  • Cities in Motion
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  • Hearts of Iron III Collection
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  • Crusader Kings II: Charlemagne
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  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Hearts of Iron III
Cylon_Centurion_close_up__No_Exit_.jpg
 

jacob-Lundgren

GM/Brutal Werewolf Leader
Moderator
67 Badges
Sep 18, 2001
2.600
48
  • Europa Universalis IV: Cossacks
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  • Europa Universalis III: Collection
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  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Pride of Nations
  • Europa Universalis: Rome Collectors Edition
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
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  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
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  • Knights of Pen and Paper +1 Edition
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  • Europa Universalis: Rome
1 strong 1 weak