Turn 5
Player Status
Bolded player has the turn.
Rorschach -- Kara "Starbuck" Thrace [4]
Jacob-Lundgren -- Tom Zarek [5]
Jopi -- Admiral Helena Cain [7, 1N]
Eternaly_Lost -- President Baltar [5, 1Q]
Slinky -- Sharon "Boomer" Valerii [4+5]
Kriszo -- Saul Tigh [4]
Destiny Deck [8]
Code:
[b][u]Fleet Status[/u][/b] [b]Distance[/b] 0/7
[b]Food[/b] 08/08 [b]Vipers[/b] 5 Active, 3 in Reserve, 0 Damaged
[b]Fuel[/b] 08/08 [b]Raptors[/b] 4 in Reserve
[b]Morale[/b] 10/10 [b]Jump Prep[/b] 2/5 (Cannot jump)
[b]Population[/b] 12/12 [b]Cylon Boarding[/b] None
Reserve Civs 6
Active Civs 6
Destroyed Civs 0
Ships and Resources Remaining
-- 1 Pop x6
-- 1 Pop & 1 Morale x1
-- 2 Pop x2
-- 1 Pop & 1 Fuel x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b] (0/6 Damage)
[i]FTL Control[/i]
[i]Weapons Control[/i]
[i]Command[/i] -- Kriszo (Tigh)
[i]Communications[/i]
[i]Admiral’s Quarters[/i]
[i]Research Lab[/i]
[i]Hangar Deck[/i]
[i]Armory[/i] -- Slinky (Boomer)
[i]Sickbay[/i]
[i]Brig[/i]
[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i] -- Jopi (Admiral Helena Cain)
[i]Airlock[/i]
[i]Main Batteries[/i]
[i]Engine Room[/i]
Code:
[b]Colonial One[/b]
[i]Press Room[/i] -- Jacob-Lundgren (Zarek)
[i]President’s Office[/i] -- Eternaly_Lost (Baltar)
[i]Administration[/i]
[b]Cylon Locations[/b]
[i]Caprica[/i]
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]
[b]Off-ship:[/b]
[i]Delta[/i] -- Rorschach (Starbuck)
Code:
\ BRAVO | CHARLIE /
\ | /
\ | Raider x6 /
\ | Basestar /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
A \ | / D
L \ | / E
P Basestar \|/ Rorschach L
H /|\ (Viper) T
A / | \ A
/ | \ Civ x3
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ Civ x2 | Civ \
/ Viper x3 | Viper \
/ Heavy | Heavy x2 \
/ | \
/ FOXTROT | ECHO \
## slinky draws 2 TAC 2 PIL 1 ENG!
## slinky moves to the hangar deck and launches in a viper to Echo.
## slinky attacks a heavy raider!
## slinky plays Strategic Planning 5 on the attack roll.
## Roll is 7+2. Hit! 1 Heavy raider destroyed!
Crisis #5
Code:
[U][B]CRISIS: Forced Water Mining [/B][/U]
Current Player Chooses
Skill check: [COLOR="Yellow"]POL[/COLOR]/[COLOR="Lime"]LEA[/COLOR]/[COLOR="DarkOrchid"]TAC[/COLOR]/[COLOR="DeepSkyBlue"]ENG[/COLOR] = 17
PASS: +1 Food
FAIL: -1 Population, -1 Morale
OR
+1 Food, -1 Morale and each player discards one random Skill Card
Post Crisis: Activate Raiders, +1 Jump Prep
Action queue:
=>
slinky: Choose skill check or the alternative
=>
GM: Resolve crisis.
=>
GM: Don't forget to give slinky a look at the next crisis after his turn (end of crisis)