I don't even understand how this was considered acceptable.
My 40k stack attacks 9k guys in a mountain, with the enemy army on the other side of france. Wow, guess I shouldn't have done that! TWO MONTHS of fighting later, they get reinforced, then I get reinforced, then they get reinforced, then I get reinforced, and A FUCKING YEAR LATER we STILL have the same battle going on, except now it's 300k guys fighting each other in this mountain, in a never-ending battle between over a quarter of a million people that see massive casualties in the DOZENS every day. Dozens!
This has become just a joke now.
In another phase of the war, a huge french army attacks my much smaller army in some mountainous province of mine; I see them coming and queue a dozen mercenaries in the province they're attacking. Then I queue mercenaries in all the nearby provinces as more mercenaries spawn. The french army eventually loses, in spite of constant reinforcements of its own, because I was able to recruit mercenaries much faster than its much larger army could kill my soldiers! What? I thought these battles happening on the campaign map were supposed to represent actual battles, not freaking abstractions of grand campaigns that take years to complete... I shouldn't turn the game speed up to max, and still have to sit there for a good minute or so for one battle to end.
SIEGES take SIGNIFICANTLY LESS TIME than these battles do.
It's just... ?????
My 40k stack attacks 9k guys in a mountain, with the enemy army on the other side of france. Wow, guess I shouldn't have done that! TWO MONTHS of fighting later, they get reinforced, then I get reinforced, then they get reinforced, then I get reinforced, and A FUCKING YEAR LATER we STILL have the same battle going on, except now it's 300k guys fighting each other in this mountain, in a never-ending battle between over a quarter of a million people that see massive casualties in the DOZENS every day. Dozens!
This has become just a joke now.
In another phase of the war, a huge french army attacks my much smaller army in some mountainous province of mine; I see them coming and queue a dozen mercenaries in the province they're attacking. Then I queue mercenaries in all the nearby provinces as more mercenaries spawn. The french army eventually loses, in spite of constant reinforcements of its own, because I was able to recruit mercenaries much faster than its much larger army could kill my soldiers! What? I thought these battles happening on the campaign map were supposed to represent actual battles, not freaking abstractions of grand campaigns that take years to complete... I shouldn't turn the game speed up to max, and still have to sit there for a good minute or so for one battle to end.
SIEGES take SIGNIFICANTLY LESS TIME than these battles do.
It's just... ?????