Divisions engaged in combat won't withdraw from battle. Divisions which are not, will immediately halt, and not engage in any further attacks.
You can micro if you want or combine macro/micro, or just macro.
The point is that once you start an advance you are not committing your forces to charge the whole way forward. You can halt them if they are running out of BP bonus, org or equipment.
I really enjoy his videos, find him one of the better ones. Just he seems to use the standard one general arrow for this advance and one for this and then a little micro in between.
Attacking the pocket can use your equipment etc. If they are quite strong then leaving them to run out of supplies is not a bad thing to do. But yeah, attack, attack, attack!I think @Bridger15 is one of the better ones too. Except when he closes a pocket he just leaves it there and waits for them to run out of supplies and lose. When it looks to me that it can sometimes take a long time for that to happen in HOI4. I haven't played the game but I think it's usually best to destroy the pocket(especially if they have a chance to breakout) as soon as you can to free up those units for the regular front. I was yelling at my screen "Destroy the pocket,Destroy the pocket for pete sake".
Attacking the pocket can use your equipment etc. If they are quite strong then leaving them to run out of supplies is not a bad thing to do. But yeah, attack, attack, attack!
Yeah, you have to be careful. Remember that pocketed provinces are not always out of supply - local supply can keep them able to attack, and try to break out. Best option is to keep them in constant combat. If they try to move away from combat that is counted as retreat and they would be retreating into your controlled province, so are wiped out. Pin them there with some of your forces, but you don't need to use all of your forces round the pocket, some of them can get some R&RThe particular instance I was talking about was in Spain. They broke out after awhile and it joined with the main front. But then a month later he got it back and it was an even bigger pocket. So it worked out.
It is not a cancel the plan button, it is a Halt button - the plan still remains. If the units halt then the front won't be moving forward, unless some units already in combat move it, or units outside the plan move it. Then your "halted" units know they should be defending the front line, they move to the front, but they don't attack beyond it.
A halt button makes a lot of sense (I will assume its not a cancel the plan button) if you want to halt the whole advance but you still believe you can halt individual Divisions manually even though Paradox have said a Division will always move forward if the Front moves forward?
There is a button to halt all the divisions you have selected, BUT if that division is part of an ACTIVE battle plan that demands offensive action - the AI will send it back to its task. You will have to either cancel the plan or remove the division from the army. At least that's what I saw from a gameplay video when someone tried to halt an entire army that had an active plan - the AI re-issued all orders it wanted.
It's not an active battle plan as soon as you hit the BRB.There is a button to halt all the divisions you have selected, BUT if that division is part of an ACTIVE battle plan that demands offensive action - the AI will send it back to its task. You will have to either cancel the plan or remove the division from the army. At least that's what I saw from a gameplay video when someone tried to halt an entire army that had an active plan - the AI re-issued all orders it wanted.
Imaginary? Those troops are real, those generals are real. Colonel Modestus is oh so real.I thought as much we will leave Potski to carry on with his imaginary war.
It's not an active battle plan as soon as you hit the BRB.
Imaginary? Those troops are real, those generals are real. Colonel Modestus is oh so real.![]()
multiple stages are rarely worth the effort. you will run out of most of the planning bonus (you can pause of course to regain) but the thing is that with active defenders stuff is bound to change that makes you want to change the plan anyway at that point. I do it sometimes for fun, but its usually not better
I thought as much we will leave Potski to carry on with his imaginary war.
Imaginary? Those troops are real, those generals are real. Colonel Modestus is oh so real.![]()