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juv95hrn

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There are obvisouly many different reasons for editing a scenario:

1. To improve historical accuracy.
2. To balance the nations among each other.
3. To encourage trade/wars/diplomacy etc.
4. To punish/reward a player for lateness/good RP etc.
5. To improve the gaming experience for the players.
6. To increase/decrease difficuly level for some nations.

and so on... Ie. the reasons for editing are infinite.

I'm sure there can be found many reasons for handing out 1000's of ducats in infrastructure to some nations and taking 1000's away from others at the last minute before starting a new campaign when player nations are already decided. The question is if it's fair, encourages gameplay for the losing nations, improves the image of objectivness for the GM/editor or not? For me all these reasons clearly outweighs any of the other infinite reasons for an infinite number of more or less important edits I'm sure anyone could come up with. However if fairness is of no concern at all in this campaign... go ahead!
 

Fredrik82

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juv95hrn said:
So why nerf Venice but not Englands forts? Just asking since England needs forts as much as Venice if I understand you correcly?
Because mighty fort is not necessary as Veneto is now protected by the strait. Venice still got the largest fort in Europe. PE's scenario is outdated and every game i played in since the new beta has downgraded the veneto fort for obvious reasons.

England got small forts all over, as the most nations in this setup have.
 

Fredrik82

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ForzaA said:
...just tossing in some idea that probably gets shot down before it has time to settle in on the server;
give everyone who DIDN'T get a CC or Shipyard in these "quick edits" +2 basetax to a province of their choice( in all likelyhood, their capital/shipyard province)

over 300 years (the length of the campaign) this amounts to ~600 ducats census and ~600 investment, total 1200 ducats; reasonably close to the 1000 ducats of a shipyard or CC, if we take into account the time effect.
Done. +2 basetax to Venézia, Lisbon, Copenhagen, Andalusia, London and Ankara.
 

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Good job so far Fred in trying to satisfy so many unhappy players, keep on it ;)
 

admiral drake

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Fredrik82 said:
If you can prove this with facts, sure.

i don't have the scenario but its easy to chek just seargh for alba and chek his date in the scenario

my post earlyer today had the prove of what its in the db/leader folder
 

juv95hrn

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Damocles said:
There will always be unhappiness when a number of sweeping changes are ushered in prior to the campaign starting. But Fredrick is doing fine.

Yes, the base tax compensation is a good idea for nations not recieving a shipyard.
 

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Damocles said:
There will always be unhappiness when a number of sweeping changes are ushered in prior to the campaign starting. But Fredrick is doing fine.

I know, I just felt I had to throw in something encouraging in all the nagging ;)
 

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Fred,

Holland should also get the basetax increase, if it's being done according to nations that get shipyards by event.
 

unmerged(11216)

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No offense, but Hollands lowest tax value prov is like 13, while the rest is higher IIRC from just looking on the scen. + that they start with the entire lowlands, not just Holland itself. Just me who think actually raising dutch tax value even further is pushing it?

(Don't freaking execute me on the spot here now ok, it's just an oppinion :D )
 

HolisticGod

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WC,

Except that the bonus is being given to all countries that lose the shipyard edge. Therefore, excluding Holland for extraneous factors is a little below board.
 

admiral drake

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HolisticGod said:
WC,

Except that the bonus is being given to all countries that lose the shipyard edge. Therefore, excluding Holland for extraneous factors is a little below board.

btw did poland and austria get a shipyard to ? :)
 

unmerged(11216)

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HolisticGod said:
WC,

Except that the bonus is being given to all countries that lose the shipyard edge. Therefore, excluding Holland for extraneous factors is a little below board.

Well i'm not quite sure what we are after here;
- A balanced setup
- A historical setup (doubt it ;) )
- A setup based on fairness in edits

In case one I wouldn't really give Holland anything more. (I heard they got early explorers also)

Well i'm off to sleep, see your response tomorow.
 

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Just listening to some of you guys moan and groan is really sickening me. If you can't handle small edits pre-game, then what will you be like when the actual game starts? Wake up and smell the coffee, not everything is going to go the way of your nation. Deal with it, or leave, but for all of our sanity stop whining.


:eek:o
 

juv95hrn

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Bocaj said:
Just listening to some of you guys moan and groan is really sickening me. If you can't handle small edits pre-game, then what will you be like when the actual game starts? Wake up and smell the coffee, not everything is going to go the way of your nation. Deal with it, or leave, but for all of our sanity stop whining.
:eek:o

Definition of people that like to use the word "whine":

- When they express an opinion its called constructive criticism.
- When others do it they "whine".

If someone can't stand people expressing their opinions in accordance with the forum rules and call his future game mates comments "sickening" and therefore encourages them to leave for fear of his own sanity... does he whine or does he contribute constructive criticism?
 

juv95hrn

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Bâbur said:
Well i'm not quite sure what we are after here;
- A balanced setup
- A historical setup (doubt it ;) )
- A setup based on fairness in edits

That's a question I would like to have answered too. As far as I have understood, according to the motivations given for edits so far, edits are done according to what nations need or not need. The problem is that I don't understand how different nations needs are determined? I think a definition of this would prove extremely enlightening. Thank you.
 

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juv95hrn said:
Definition of people that like to use the word "whine":

- When they express an opinion its called constructive criticism.
- When others do it they "whine".

If someone can't stand people expressing their opinions in accordance with the forum rules and call his future game mates comments "sickening" and therefore encourages them to leave for fear of his own sanity... does he whine or does he contribute constructive criticism?

Constructive criticism I'd say, give or take a few words. :p

What I don't get is how many people will only play nations if they are the biggest and best around, and then moan if they don't get that. Not every nation is #1, not every game should be played like the one before. IMO the best part of games is when the circumstances get changed, and then trying to make the best out of them. Maybe I'm different from most other players in this sense.

Whining (which is how I am interpreting it) about since other nations get shipyards means they might actually be able to compete with you (perhaps) is more what I'd call powergaming than constructive criticism.
 

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Damocles said:
England's fortresses should be minimal at most. If they're as high as Venice, that would be...laughable.

England's main defense is it's navy. It has always been screwed if someone were able to land.

game engine of eu2 early years gives bad protection for England, because fleet=galleys, and galleys=income, no matter your land slider. So France or Spain can easily start and win galleys race by better income.

In fact England can`t defend vs France, if France wishes so. The defence from Spain is possible from about middle of 15xx, when warships start to strike, and galleys needs "+8 months" to reach Island and go back. So Spanish Armada suffers attrition, but once landed and gained control over the port, Alba & Co can`t be stopped by own english forces.

Defending from naval scandinavian country is the case when small forts helps, and England can stop this invasion.