I'm surprised no one seems to be talking about this, as I just assumed that it would have been patched long ago, but if it has been recognized as a problem please inform me. The thing I've seen so far is that the battle outcomes seem to have shifted to effects on morale, while I'm okay with that I've noticed once it goes one way its almost impossible to shift.
Example: a 4000 man army has attacked a 2000 man army, this goes on for a few days, the attacks have all but won, with about 3200 survivors, then, before the battle ends, the defenders get reinforcements of 5000 men. Normally this would have turned the tide and those being pursued would have been saved, but that seemed to have changed since the conclave patch. Now the 3200 army will wipe out the 5000(+remaining stack of 2000 man army) army with few casualties because the moral barely changed despite fresh troops.
Which makes no since, has anyone else noticed this?
Example: a 4000 man army has attacked a 2000 man army, this goes on for a few days, the attacks have all but won, with about 3200 survivors, then, before the battle ends, the defenders get reinforcements of 5000 men. Normally this would have turned the tide and those being pursued would have been saved, but that seemed to have changed since the conclave patch. Now the 3200 army will wipe out the 5000(+remaining stack of 2000 man army) army with few casualties because the moral barely changed despite fresh troops.
Which makes no since, has anyone else noticed this?
- 5