After playing Stellaris, I was thinking to enhance the AAR writing potential of this game we need some form of logs. This may not necessarily be present on day 1, but I'm just putting it out there because everyone would appreciate being able to look back, as I saw on some other threads asking for end game summaries. Perhaps in a future DLC?
1) Detailed permanent event log with chosen paths
2) Battle log with divisions involved, losses etc for the entire war
3) Air battle log for bombing damage, air combat and a record of aces gained/lost
4) Detailed history log of provinces changing hands, though I assume this is directly hackable from save if they kept the HOI3 style province log in the save game.
5) Sortable/search functions within each log, like against damage, losses, date and names.
Things like that would allow us to follow the same division throughout the war, to feel a bit more connected to whoever we throw into the meat grinder as opposed to Da9l's style of mass disposable, interchangeable infantry divisions. Without individually putting effort into assembling divisions like HOI3, templates make divisions feel a little more faceless when used en-masse. I appreciate less micro, but I also want to follow the exploits of my divisions.
Imagine if such events were logged, we could even create special events to be monthly "newpapers" like the Victoria 2 style broadsheets to celebrate heroic victories, or cover-up terrible losses.
If anyone can enlighten me if any of this is already present I'd be real happy.
1) Detailed permanent event log with chosen paths
2) Battle log with divisions involved, losses etc for the entire war
3) Air battle log for bombing damage, air combat and a record of aces gained/lost
4) Detailed history log of provinces changing hands, though I assume this is directly hackable from save if they kept the HOI3 style province log in the save game.
5) Sortable/search functions within each log, like against damage, losses, date and names.
Things like that would allow us to follow the same division throughout the war, to feel a bit more connected to whoever we throw into the meat grinder as opposed to Da9l's style of mass disposable, interchangeable infantry divisions. Without individually putting effort into assembling divisions like HOI3, templates make divisions feel a little more faceless when used en-masse. I appreciate less micro, but I also want to follow the exploits of my divisions.
Imagine if such events were logged, we could even create special events to be monthly "newpapers" like the Victoria 2 style broadsheets to celebrate heroic victories, or cover-up terrible losses.
If anyone can enlighten me if any of this is already present I'd be real happy.
- 5