I think there should be more events that take place in battle that might actually make it worth having your leader personally lead his armies, like the ability to gain traits like "Strong" or "Diligent", that sort of thing. Maybe even the option to rally your troops or make a headlong charge with a chance of breaking the enemy lines. Something, anything, to influence the outcome of battles thanks to the presence of your character leading his own armies in person. As it is, if you have "brave" you're likely to gain an insignificant amount of prestige, or get "craven" to replace "brave", or get, wounded, maimed, rendered incapable, or killed.
Also, in terms of simple flavor, I'd like to see some more assassination events beyond the ones we already have, just for fun. No extra mechanics, no extra options beyond die or don't die, but seeing the same handful of events happen again and again isn't as entertaining as it was the first time. I mean sure, introduce three or half a dozen or a dozen new ones and they'll eventually become well-known and common as well, but still... would be fun.
Also, in terms of simple flavor, I'd like to see some more assassination events beyond the ones we already have, just for fun. No extra mechanics, no extra options beyond die or don't die, but seeing the same handful of events happen again and again isn't as entertaining as it was the first time. I mean sure, introduce three or half a dozen or a dozen new ones and they'll eventually become well-known and common as well, but still... would be fun.
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