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Sleight of Hand

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I've been doing some reading into this subject, and have consulted two or three regular Scandinavian contributors to this forum (and thus CK II players, of course) and so thought I'd get round to finally posting my findings.

Basically, due to the way 'Danish' (a common name for them, but they applied across Northern Europe) or 'Handfast' marriages worked, many of the Saxon and Norse nobility had second, common-law, wives and in some cases unmarried concubines as well. Nonetheless, their issue by these marriages were considered legitimate so long as the father accepted them as being his. This applied to the nobility (ie the sort of characters represented in CK II) as well as royalty, and there are numerous examples of what would have been considered (ineligible to inherit) bastards on the Continent becoming kings and dukes of the three Scandinavian realms. This practice was certainly extended to Anglo-Saxon England as well -- probably due to protracted Danish influence. Examples include a number of the Fairhair kings (Magnus the Good, Haakon Toresfostre, Magnus Barefoot, Sigurd the Crusader, Magnus the Blind, and so on), five of the sons of Svend Estridsen (Harald Hen, Cnut the Holy, Oluf Hunger, Erik Evergood and Niels) and Emund the Old of Sweden.

As detailed in this post, a 'Handfast' marriage would probably explain Harald Hårdråde's relationship with Tora Torbergsdatter, as well as Harold Godwinson's marriage to Edith Swanneck. In fact, I'd suggest removing Harold's first marriage (like Tora, she was not considered a queen) and making his five eldest children legitimized bastards.

Anyway, my suggestion is as follows, and seems to work pretty well in my test games. In birth_events.txt scroll down to event 301:

Code:
# The father reacts to the bastard birth
character_event = {
	id = 301
	desc = "EVTDESC301"
	picture = "GFX_evt_birth"
	
	is_triggered_only = yes
	
	option = {
		name = "EVTOPTA301" # Legitimize the child
		FROM = {
			character_event = { id = 302 tooltip = "EVTTOOLTIP302" } # The child gets the father's dynasty
			mother = {
				character_event = { id = 303 tooltip = "EVTTOOLTIP303" } # The child's mother is very pleased
				spouse = {
					character_event = { id = 304 tooltip = "EVTTOOLTIP304" } # The child's mother's husband is pissed off
				}
			}
		}
		any_child = {
			limit = {
				NOT = { character = FROM }
				dynasty = ROOT
				NOT = { trait = bastard }
			}
			opinion = {
				who = ROOT
				modifier = legitimized_bastard
				months = 12
			}
		}
	}
	
	option = {
		name = "EVTOPTB301" # Acknowledge the child
		trigger = {
			FROM = {
				is_female = no
			}
			NOT = { religion_group = muslim } # No bastards like this in the Muslim world
			[COLOR="#FF8C00"]NOT = { culture = saxon }
			NOT = { culture_group = north_germanic }[/COLOR]
		}
		FROM = {
			character_event = { id = 306 tooltip = "EVTTOOLTIP306" } # The child gets the father's dynasty, but is not legitimized.
			mother = {
				character_event = { id = 307 tooltip = "EVTTOOLTIP307" } # The child's mother is pleased
				spouse = {
					character_event = { id = 304 tooltip = "EVTTOOLTIP304" } # The child's mother's husband is pissed off
				}
			}
		}
	}
	
	option = {
		name = "EVTOPTC301" # Denounce the child
		
		FROM = {
			character_event = { id = 309 tooltip = "EVTTOOLTIP309" } #  The child founds a new "bastard" dynasty
			mother = {
				character_event = { id = 310 tooltip = "EVTTOOLTIP310" } # The child's mother is dishonoured
				spouse = {
					character_event = { id = 304 tooltip = "EVTTOOLTIP304" } # The child's mother's husband is pissed off
				}
			}
		}
	}
}

I see Muslims are already exempt from this, which is probably correct seeing as they can have multiple wives anyway. What this does is, when a bastard is born to a man of Saxon, Norwegian, Danish or Swedish culture, he doesn't have the option to acknowledge the child and let it be of his dynasty, but remain as a bastard. The two options are to renounce the child -- meaning it stays of the mother's dynasty -- or to fully legitimize it, which reduces relations with the man's wife and other legitimate children. This is basically what we want, as it will create friction between bastards and non-bastards, and will in some small way help to simulate some of the animosity that existed between some of these siblings historically, such as the period of unrest in Norway.

Let me know what you think here, but I think this should give better results. There are no Saxon bastards in their character file anyway, and I think it's already been suggested by Voy that the three Scandinavian files should have those bastards made legitimized bastards.

Thanks.
 
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A_Dane

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my only concern with this, was whether this was in place for the entire period, for all involved?

It'd be fitting for Denmark early on atleast, I'm just not so sure about the later stages of the game. We were eventually quite influenced by our southern neighbours :)
 

Sleight of Hand

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It seems to be fitting for all four of these cultures, and I've certainly never heard or read anything about the concept of bastardy in Anglo-Saxon England. I'm pretty sure the idea didn't really exist as it did on the Continent. That said, I can certainly understand that Continental influence played a big part in both England and Scandinavia, what with the Norman Conquest and Norman/French ideas and practices. Also, I believe it was during the early 13th century that the old Norse Jarl system was done away with and replaced with French 'dux' (duke) titles. This also happened in England under Edward III -- primarily as be claimed the French throne and therefore decided to emulate the Capetian nobility.

I'm not sure when the idea of Continental illegitimacy really came into being in Scandinavia, though. There were certainly bastard kings as late as the 12th century in Denmark (I believe Svend Grathe was the last) and Haakon the Old (died 1263) is listed on Wikipedia as being the last illegitimate Norwegian king; he was the son of Haakon III and his mistress Inga of Varteig. That's only about 50 years before the last start date.

So, in CK II terms this system would cover at least half the game, meaning I think we could get away with it; OR add some sort of date trigger to the event I've edited above, if such a thing is possible.

It'd be ideal for the Saxons because their culture disappears after 1100 anyway, and in games where Saxon culture sticks around (ie the Normans don't win) then I see no reason for the bastard situation (as I've suggested it) to change. The idea is that if the Normans win then Continental influence basically drowns out Saxon culture anyway (or at least very heavily influences/assimilates into it, resulting in English) so a Saxon victory should represent a victory for Saxon culture and tradition.

Thoughts?

By the way: any later German or non-Scandinavian kings of Denmark would not be of Scandinavian culture, meaning this wouldn't affect them.
 

cybrxkhan

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This would be a nice addition to the game if PI were willing to do it. Even if they won't, I'm stealing adopting it into my mod.
 

A_Dane

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Oh I'm not doubting the idea behind it :) Seems like a fun & plausible little way to differentiate northern europe a bit from it's southern counterparts.

However, I'm just not sure how it's best implemented. Svend Grathe was indeed, at least to my knowledge, the last bastard to sit on the danish throne, which is that's less than a 100 years after game start.
One can ofcourse argue that it's just a minor detail, but after all, who's to say that there would have been no continental influence?

Can't offer any insight into the Norwegian or Swedish history on the matter, but the later danish kings were quite concerned with legitimacy, atleast to my knowledge :)

Anyways just a thought, it's not like it's a real game changer either way :b
 

Sleight of Hand

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Can't offer any insight into the Norwegian or Swedish history on the matter, but the later danish kings were quite concerned with legitimacy, atleast to my knowledge :)
No, I certainly value your opinion, which is why I've asked for feedback. Do you know how bastardy was treated in late medieval Denmark? How many kings had bastards that they acknowledged, and what was their status?
 

A_Dane

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Uh, I looked at that briefly a few years back when I was still quite obsessed with danish history, but I can't remember most of it.

However, Valdemar I was very keen on having his murdered father, who was the only legitimate son of his grandfather, canonized.
He did however have one bastard son if i remember correctly, which I think he acknolwedged, but not sure that would translate into the "Legitimized" bastard in game..

I'm no expert on the subject though, just citing from memory at the moment. I can see if I can find something on it one of the coming days :)
 

Sleight of Hand

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I just looked him up on Wikipedia and you're right, as he apparently had a son named Christoffer, who is currently missing. It may be worth reporting him actually, as he died around 23 and was a duke of Jutland.
 

esbenmf

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In Denmark at least Valdemar II (dead 1241) had children with one or more mistresses, and these got titles:
With his mistress, Helena Guttormsdotter, a noblewoman of Swedish birth and wife of an important Danish nobleman: Canute, Duke of Estonia (died 1260), Duke of Estonia, Lolland, and Blekinge, with an unknown mistress: Niels, Count of Halland (died 1218), Count of Halland 1216–18.

Later Eric of Pommerania had a known, if not well regarded mistress around 1430, they never got any children, and Eric was deposed, so any questions of inheritance and so on are obviously unknown.

Esben
 

A_Dane

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In Denmark at least Valdemar II (dead 1241) had children with one or more mistresses, and these got titles:
With his mistress, Helena Guttormsdotter, a noblewoman of Swedish birth and wife of an important Danish nobleman: Canute, Duke of Estonia (died 1260), Duke of Estonia, Lolland, and Blekinge, with an unknown mistress: Niels, Count of Halland (died 1218), Count of Halland 1216–18.

Later Eric of Pommerania had a known, if not well regarded mistress around 1430, they never got any children, and Eric was deposed, so any questions of inheritance and so on are obviously unknown.

Esben

ah yes, the question is, were they considered candidates for the throne?
 

Sleight of Hand

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ah yes, the question is, were they considered candidates for the throne?
Indeed. For example, numerous bastards were given land and titles in England, but none were ever considered eligible for the throne. Had this not been the case, the Anarchy would likely have never happened.
 

esbenmf

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Most likely neither candidates nor pretenders, but they were sort of legitimized by having bestowed titles upon them. The latest bastard pretender will then be Valdemar bishop of Bremen, who died 1235/1236. He was born posthumously and out of wedlock to Canute V, who traced his lineage through Magnus and King Niels. His claim on Denmark may be slight, right :)

Esben
http://en.wikipedia.org/wiki/Valdemar_of_Denmark_(bishop)
 

A_Dane

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Well, them being given titles wouldn't necessarily make them fully legitimized, later danish kings gave their sons land as well, without them having any right to the throne :)
 

Sleight of Hand

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Ah well, I'll drop the idea then. I quite like it personally, but as it doesn't seem to hold true for the entire period then I guess it's a poor one.
 

Voy

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What we might need PI to remake the bastard system then. Bastards children will stay in the family, but would never get to inherit the throne unless elected.
 

A_Dane

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Ah well, I'll drop the idea then. I quite like it personally, but as it doesn't seem to hold true for the entire period then I guess it's a poor one.

Not neccesarily, it did hold on in Norway for quite a while it seems, and perhaps it would have held out in Saxon controlled lands as well, who knows? (I know nothing of Sweden so am just gonna ignore them).

Perhaps it's possible to set timers on it? Like Jihads can't be called until after 1187, if that is in any way possible, it could perhaps be worked in.

@Voy, well isn't that already represented in the game? If you acknowledge a child, it'll be of your dynasty, but will have the bastard trait which means 2 things: A) he/she can't inherit, and B) you'll have to matri marry the person.

EDIT: SOH, in any case it's an interesting idea and could definiatly be used in a mod (I'm considering adding it to my modded version of the game) :p
 

Wezqu

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Perhaps it's possible to set timers on it? Like Jihads can't be called until after 1187, if that is in any way possible, it could perhaps be worked in.

You can set any year on it when it goes active or is not active. Its an event and it can use any trigger options like any other event.
 

Sleight of Hand

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You can set any year on it when it goes active or is not active. Its an event and it can use any trigger options like any other event.
Yeah, but we mean just for that event option and just for those cultures. It shouldn't affect other characters of other cultures who have bastards.
 

cybrxkhan

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Yeah, but we mean just for that event option and just for those cultures. It shouldn't affect other characters of other cultures who have bastards.

You can just embed it inside an OR, like so (I think):

Code:
		trigger = {
			FROM = {
				is_female = no
			}
			NOT = { religion_group = muslim } # No bastards like this in the Muslim world
			OR = {
			year = 1453
			OR = {
			NOT = { culture = saxon }
			NOT = { culture_group = north_germanic }
			}
			}
		}

Something like that, I think. The code may not be correct but you get the idea.