So I realized yesterday evening that I was really struggling needlessly in my Genocidal SkyNet game. Base city districts and starting Colonies often created Maintenance jobs that gave amenities. Ok, sure.
I then worked to develop the planets along mineral or energy production. Still so far so good.
But then, I realized the following in my available jobs:
Maintenance: 8
Mining: 1/6
Technician: 2
Elsewhere:
Maintenance: 7
Technician: 2/8
I had plenty of amenities surplus on both planets, off course. But my energy and mineral economy have been struggling mightily until I realized what was happening:
It seems that the laborers will automatically fill as many amenities job as possible before filling up other jobs.
Can't we change that? Have an option that automatically balances job allocation so that amenities are always as a certain minimum (when possible) so other jobs gets filled first?
I don't mind workers going all in amenities if they happen to have no other jobs available. But the default distribution should be.. More distributed, perhaps?
Just a thought.
I then worked to develop the planets along mineral or energy production. Still so far so good.
But then, I realized the following in my available jobs:
Maintenance: 8
Mining: 1/6
Technician: 2
Elsewhere:
Maintenance: 7
Technician: 2/8
I had plenty of amenities surplus on both planets, off course. But my energy and mineral economy have been struggling mightily until I realized what was happening:
It seems that the laborers will automatically fill as many amenities job as possible before filling up other jobs.
Can't we change that? Have an option that automatically balances job allocation so that amenities are always as a certain minimum (when possible) so other jobs gets filled first?
I don't mind workers going all in amenities if they happen to have no other jobs available. But the default distribution should be.. More distributed, perhaps?
Just a thought.