Barbarossa Patch 1.11.9 - Checksum: 3f99 | LIVE | Patch Notes

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PDX Katten

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################################################################
######## Patch 1.11.9 "Barbarossa" #########
################################################################


##################################
# UI
##################################
- Fixed some DX11 and OpenGL UI elements being 1 pixel off by making them incorrectly positioned the same way DX9 does


##################################
# Modding
##################################
- The game will no longer show an empty "Modify Government" alert when using hidden ideas


##################################
# Stability & Performance
##################################
- Fixed CTD due to AI not being notified when a leader is removed from a country


##################################
# Bugfix
##################################
- Fixed adding or removing divisions to a general under a marshal not updating the marshal's abilities' effects
- Fixed capping of the reliability value to 100% in the Tech Details view
- Fixed a bug where character traits would sometimes duplicate on level up.
- Fixed Radio II XP cost for the tank designer being higher than intended
- Isoroku Yamamoto will no longer have an extra 'I' in his name
- Fixed a rare issue where the Japanese coal liquification focus could fail to add a refinery
- Fixes to French career profile translation
- Fixed typo in the communist party of Yugoslavia


##################################
 
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Rafinayoo

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Hello, thanks for fix!
I have one big request for you...

I play a lot of Romania and I'm very upset that everytime I focus on Fighters + CAS there is a focus ("Air Superiority") that instead of giving me a bonus for CAS or Fighters air doctrines, it gives me 2x Strategic Bomber Doctrine bonus, which is exactly the oposite of that subbranch. I strongly believe that bonus is wrong and was placed there by mistake instead of another air doctrine bonus.

Please, please - introduce a quick fix for this!
 
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Brewnor

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Just a small (huge) request? Please help the optimization on MacOS so the game recognizes more than 1 core of the processor. HOI4 runs at 1/8th of the processing power on my i9 in MacOS, but on the same computer running Windows 10 it runs at full power
 

Anatoly1488

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Speaking of Yamamoto fix. Why did Wilhelm II become Wilhelm III in the Russian version?

ETZDd_WMqCc.jpg
 
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BezMemow2

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Please fix the air superiority/air modifiers, they're broken and don't work, that means the air superiority advisor doesn't work, I've reported on it, it was marked as a duplicate, is it being fixed or looked into ?
 
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tract

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- Fixed adding or removing divisions to a general under a marshal not updating the marshal's abilities' effects

I still would like an explanation for this. I have absolutely no idea what this refers to, and I did not get a response in the "open beta" thread.
 
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MatRopert

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I still would like an explanation for this. I have absolutely no idea what this refers to, and I did not get a response in the "open beta" thread.
Abilities like Like Stand and Force Attack did not sync correctly when enabled on a Field Marshal and then an army is added or removed from their army group.
 
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MatRopert

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Just a small (huge) request? Please help the optimization on MacOS so the game recognizes more than 1 core of the processor. HOI4 runs at 1/8th of the processing power on my i9 in MacOS, but on the same computer running Windows 10 it runs at full power
I doubt this is due to mulithreading, HoI uses the same multithreading library on WIndows, Mac and Linux. What symptoms do you observe exactly?
 
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tract

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Thanks.

I must admit I've never used the field marshal's special abilities, not even the Extra Supplies one. My field marshals tend to be oversubscribed with generals and all of the abilities require more command powder than my country can have.
 
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foxbal

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If you start campaign August 1939 with Germany, all panzer division have only Czech tanks Pz38t/35, and no panzers I,II or III. It seems unhistorical, so I think it is a bug.
 
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