AG level AI, detached from theater
Nothing really different during the first month, including armored divisions supporting attacks that have not taken place yet and might not for some time.
After 1 month HG Nord and Süd have extended/spread their positions again up to the middle of the front (no change from being attached to the theater) and HG Mitte is focused on the south of the middle part of the front.
Overall progress is pretty similar to the AGs attached to the theater, too - the lacking progress in the north is compensated by additional progress in the south. No large gaps I am able to see and after this month I will change the attack stance from blitz to attack.
Again a large pocket has been formed west of Riga, and this time I immediately give my paras and marines an objective inside this pocket.
In the south Kyiv has fallen and here we can see an armored division trying to support an attack that is currently not taking place as mentioned before.
As usual Romania got overrun by the end of June.
The AI tries to finish off the hurt Soviet units in the Riga pocket before they are able to catch their breath and sends in some bombers as support, too.
During this month HG Süd has switched its focus more to the south while HG Mitte moved more to the middle. HG Nord is still spread out down to the middle of the front with a focus on the area east of Riga, it is just using about 1 korps at the Riga pocket.
After 2 months progress is still fairly similar to the run with the army groups attached to the theater with progress in the north still being worse while it looks better in the south. And the Riga pocket is being taken care of this time in contrast to the previous run with the army groups still attached to the theater.
With the Riga pocket crushed the marines are tasked with taking Tallinn and Leningrad while the paras are set to take Minsk.
As expected Bulgaria surrendered by the end of July which will finally free up the Italians.
In the meantime is has become fairly quiet on the German/Soviet front, most likely the combatants have to bring up their ORG which has suffered during the last weeks. HG Süd is in worst shape with HG Nord being the best.
HG Mitte stays fairly focused on the middle now except for some MTN divisions operating in the south. And HG Nord is spread down to the Minsk salient.
The northern front is very passiv now with what looks like most of the Soviet forces in Skandinavia having arrived on the front and are pretty much forming an impenetrable front (at least in the mind of the AI).
The Soviets managed a breakthrough at the southern front, this is the first instance where I think I saw a weakness in comparrison to the HQs still being attached or under actual theater control - because there are hardly any units around which are able to contain the Soviets or cut them off.
With still nothing happening in the north despite most units having fairly high ORG I switch HG Nord to Blitz mode hoping to force an attack there.
And yes, the AI is actually attacking and the odds are not even that bad.
While having been able to take Minsk and even forge a bit further northeast the AI lost Misk again and 5 divisions are cut off and about the be taken prisoner. I try to set a bunch of objectives for HG Nord and Mitte at provinces which might break throught to the encircled units, but even if the AI is willing to react I doubt that it will get there in time.
Overall without being attached to the theater the AI seems to prefer deep penetrations leaving the flanks vulnerable to encirclements unless you are willing to do a lot of micromanagement again with changing objectives.
Personally I think I prefer keeping the HQs attached to the theater since while deep penetrations and due to this encirclements seem possible with detached HQs having to reset objectives fairly often is too close to micromanagement to me.
With having broken the stalemates on the fronts and no hope the break the encirclement I switch back to the attack stance.
Dang, Romania has been liberated by Italy with hardly any Romanian provinces taken, this will throw a big wrench into my hopes for Italy putting pressure on the Soviets.
And it looks like it is about time to do something about the expanding Soviet breakthrough in the south, HG Süd objective is changed from Odessa to cutting off the Soviets for now.
But large parts of the units stay at their positions, most likely due to the large number of Soviet troops facing them.
I think this final screenshot shows quite nicely what happens when you detach the HQs from the theater without wanting to micromanage the objectives for the AI. The lack of coordination and neglecting the flanks (both on a penetration level and concerning the complete front, too) are the main differences I have seen.
Overall casualties are 312k for the Soviets vs. 321k for Germany, the worst result yet and this is without taking into account the German divisions lost to the encirclement. In addition the Soviets are still fielding 1200 brigades, which is the highest number of all the tests so far, too.
So nope, if you want a basically hands off game detaching the AI controlled HQs looks like a very bad idea to me. This is the first situation where I would be fairly doubtful if the German AI would be able to pull off a victory.
CharonJr