I made the mistake to just "peek" at Forum during a break in work. Oh well!
1,055.1 supply, 2,387.7 oil is what von Leeb needed in Presov for OS. That is ~ 912.164 $ or 438.54 icd. Building 1 Mot1941-SpArt1940 costs ~711 icd if using 20% gearing bonus or 20% discount due assembly line. So it is more like 19.46:1.
You probably didn't upgrade my MOT-1 to MOT-2, thereby incurring many build lines = less available IC for others things. You always have been a "master" of 'slight-of-the-hand' to get 35 MOT-2 (MOT-1941) constructed - and on the battleline - fuly ORGed by June 22, 1941 without starting with MOT-1 (MOT-1938). The magic of icd calculations!
NEXT, you seem to have taken the costs of OS for a stack of twelve units and compared it to the cost of building just 1 unit. Your math may be seriously out by a factor of 12 (plus upgrading the MOTs). As such the correct "guesstimation" is possibly 19.46 x 12 = nearly 240:1 .... with forgotten upgrading ~ 250:1 or better to support my "guesstimation" that OS is a very small fractional amount. And if I got these figures wrong (because you did a short cut I missed) it is only because math is not how I play this game; or I choose not to fully check - or read - your math anyway).
Whether the correct answer is 20:1 or 250:1 matters not. The only thing that matters is the "effects of OS to win battles", which all your icd calculations have missed. You are literally trying to change the debate to: "A few extra units is better than less units all using OS."
That is already a HUGE "non-applicable rationale" to discussing "the effects of using OS". I could get more extra units (if that was what I wanted) by not building a Kriegsmarine. Where is the logic of not having a Kriegsmarine so I can have more units for Barbarossa?
There is no logic to discussing
"the effects of OS" when the attempted logic tries to turn the discusion at looking at the comparative icd costs of OS to instead build more units.
But you still flaw the "free cost" of obtaining many of the needed supplies and oil. Due to the fact of Germany stockpiling "millions" of energy which she gets for free via conquest (and later unneeded metals also) these huge excess stockpiles cannot be consumed, nor magically reversed to create fictitious icd calculations. Their only use is to bulk trade them for things you need. A very good part of the suplies component in my OS eventually used was obtained by disposing of over abundant energy and metal. And all the oil was also gotten for free. In fact, I was low on oil only because I bulk traded away thousands before Barbarossa started. Of course, you will write a long post that I could have traded for needed rares instead, so saved the costs I have to maintain my rares stockpile. Sorry, I also traded away excess rares - in the thousands. And this "debate" can go on forever - if you insist on twisting the logic from simply discussing the "effects of OS".
Any ambitious leader would want the resources of russia sooner or later. Attacking them earlier is more efficient.
Much more efficient is that you never attack Russia at all - or any country. That would be true peace!
For me it is a very simple equation. Just capture Moscow in under a month using a historical start. If you succeed, I might start considering your mathematical calculations regarding OS versus the proven game map situation presented in this thread. I also advise Forum readers to read up on what the Manual says regarding Offensive Supplies. Best I know this game has not yet been "developed" so negatively to have negated its effects.
NEVER would I drop a Fallschirmjäger without OS. NEVER would I send Marines into an amphibious landing without OS – even if the target province is EMPTY when they start. And never would I try to attack Russia – trying for a blitzkrieg – without enough OS for the mobile units at start (and possibly others also).
Contrary to what Pang thinks, the secret to any successful offensive campaign is not determined just by icd calculations. There’s a lot more to it than that… something called “strategy”…. And proper use of OS is only one of the many strategy considerations. The diversity of factors is immense. Pang is trying to “isolate” one factor within a campaign to argue a point. However, by his own words, if battle will be less than 4 hours duration then OS makes little sense – but if the battles are longer it does (or might). Well Pang, you tell Forum how you can control an invasion of Russia so you always avoid battles longer than 4 hours. Simply put, this whole discussion of “isolating the effects of OS within a campaign” is quite meaningless. You can try doing the same for Luftwaffe interdiction, or ART versus SP/ART, or ARM versus MOTs, or CAV in the Pripet Marshes versus INF… or cancel going into the marshes. Clearly, a Barbarossa is a combination of hundreds of different factors combining. And I think the only “efficient” way to judge that is by looking at the results. Do you have a true blitzkrieg, or is it a stalled attempt… and a slower advance because the AI has been awarded the time to counter you effectively?
Yah, look at the results… in all your campaigns. Play enough and you will start forming your own conclusions. Or try “testing” specific things and then apply the reverse logic of how applicable the test results might be in a real campaign. Or just handle the examination directly. Gee, I failed to amphib Leningrad. Gee, I am engaged in trench warfare with the SU AI. Gee, it is 1944 and I still haven’t captured Stalingrad (no joke, but applied to TRM therefore probably unapplicable).
Or...Gee, Commander666 seems to be taking Moscow in ONE month, ONE day and ONE hour. Gee, he used some OS!
@ Mr_BOnarpte
I am coming to the realization that - inadvertently - this supposed "non mini-ARR" might become a contender with your epic 9-month long running ARR based only on page count! How did we get so quickly to Page 10 here, and poor General List is still inexorably stuck just outside Red Square!
Maybe Pang has an answer?