Btw, should we start a new thread for this game, or should Sterkarm edit the first post of this thread?
Jarkko Suvinen said:I tried to make a collection of the "rules" so far agreed on or that have been suggested. Are these ok?
Heeeh, looks like thatPatrucio said:I guess great minds think alike.
Jarkko Suvinen said:Heeeh, looks like that![]()
Just to be sure I understand the situation: For example Masovia is not allowed to DOW her pagan neighbours until the Pope calls for a crusade?
And what about if the King DOW's a pagan, are we the Dukes allowed to grab land from the pagans in question?
I don't think Crusader should be available from the start as we are going to give the characters with Crusader special rights to attack the pagans. More importantly, Crusader seems to be the only trait that is not available *for any* character at 1066 start, so I believe that also suggests Crusaders can be available only after the Crusades actually start, right?Sterkarm said:My leader doesn't have the traits actually. The three traits I choose are:
Brilliant Strategist, Valorous, Crusader
Sterkarm said:Well, I want Crusader mainly for the extra piety, not the extra crusades available. Also, I think we should remove restrictions a bit. No limit to the amount of provinces taken in a crusade, as long as it's against one nation. Two offensive crusades per 10 years?
Only on LAN and only with my son, so not very "seriously".Casluerj said:Have you guys already played CK MP?
Purely for RPG reasons I'd like the 1 per 10 years, but I could live with 1 in 5Patrucio said:I'm a bigger fan of a 1 per rule, because it makes it easier to track how long you have to wait until your next allowed. I wouldn't mind rolling it back to 1 offensive crusade per 5 years.
I agree.I'd still like to cap the land gains under Crusades at 2 per, in part because it will slow our growth (something I think we want to do if we want to retain a Polish flavor) and part because it will encourage cooperation (two or more players work together to take out a larger domain, knowing that they wouldn't be allowed to keep it all anyways, is much more likely with a cap.)
Indeed. To become a Crusader when the time comes, the character must have have one of the following:As far as the Crusader trait goes, though, it doesn't really make sense for you to have it, especially since there havn't been any Crusades yet.
Yes, I am aware of that. Merging the vassals lands to the Duke wasn't as easy as I thought. Diving into the editing of vassals seem to require more skill and time than what I havePatrucio said:Jarkko: I tested the file you posted. Are you aware that Masovia in the file is a 1-county Duchy with a vassal? If you changed your mind and decided you wanted a vassal, then that's cool. If, however, you still want two provinces, you might need to check the file again.