Maybe it’s just me, but it seems odd that in a war, one of three things happen:
1. one side gains something
2. the other side gains something
3. White peace
Historically, it wasn’t so clear cut. A peace treaty could result in one side losing some land, but getting something in return. I know this won’t affect all players, as many see the appeal of eu4 to be just a map painter, in which giving up territory would be unthinkable. It’d just be nice to use some land that you don’t want anymore fro greater bargaining rights.
Provinces would be worth the same of war score as normal, just depending on which side gains or loses it. Ie if I ask for a 10 war score province, but give up a 7 war score one, the total war score would be 3.
I’d imagine other peace options to work the same, but obviously they can’t contradict, (so you can’t vassalize each other or something), however I’m not sure how good would work. There would have to be some check, so a nation can’t just buy their way to victory.
1. one side gains something
2. the other side gains something
3. White peace
Historically, it wasn’t so clear cut. A peace treaty could result in one side losing some land, but getting something in return. I know this won’t affect all players, as many see the appeal of eu4 to be just a map painter, in which giving up territory would be unthinkable. It’d just be nice to use some land that you don’t want anymore fro greater bargaining rights.
Provinces would be worth the same of war score as normal, just depending on which side gains or loses it. Ie if I ask for a 10 war score province, but give up a 7 war score one, the total war score would be 3.
I’d imagine other peace options to work the same, but obviously they can’t contradict, (so you can’t vassalize each other or something), however I’m not sure how good would work. There would have to be some check, so a nation can’t just buy their way to victory.
- 4
- 2
Upvote
0