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Hi people,

I'm pretty new on the game, and I hear everybody talking about a BB-value. What is that? How do I get or lose it? Where do I see it?
I'm playing EU1.07b with almost no modifications. (Well, I downloaded some patch to make myself a game where I could start as Holland in 1492. It's great fun. In 35 years I conquered all of the Dutch-shielded lands+Champagne+Cologne+Munster+Oldenburg)
Does anyone has advice??

THNX
 

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BB stands for Bad Boy and is a value witch determines how bad you have been. A high bad boy value will make you hated, a paria, your relations will automaticly dropp with other nations and they will try to attack you.

You "earn" BB points by taking others provinces in peace settlements and by annex another nation.

If I recall corectly you will get 2 BB p. for every province you take and + 5 if you annex a nation. I think there is some other stuff to who will make you earn BB...

This BB value dropps every four year by - 1.

You can see the BB value if you open your save file with, for example, word pad. search for the tag HOL (if you are the Netherlands) and look at the number where BB stands. If you have nothing witch says BB you dont have any BB points either

0-10 in BB value is not a big deal but when you get higher values it will cause you some troubles.

People often talk about BB wars... this is that kind of war you fight when you have reach the point when the whole world hate you (´cause of high BB value) and every one wanna destroy you... You find your self signing a peace one day and the next, some other nation will DoW you...
 

unmerged(7347)

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Originally posted by Dutch Defender

In 35 years I conquered all of the Dutch-shielded lands+Champagne+Cologne+Munster+Oldenburg)
Does anyone has advice??

THNX

Yup, if you havent converted yet do it... then you build up a good navy, load some guys on it... DoW Spain or Portugal...ship your guys to their capital...conquere it and take all there maps... make a white peace and then, when you now have a good look on the world... start colonize
 

unmerged(11275)

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Convert??
As in: Convert to Protestant??
Why??
I don't see the point. Not a single one of my provinces has yet turned to Protestantism. I'd rather wait 'till Reformatism to decrease revolt risk.
By the way, what does the colour of my own country mean, when I check my diplomatic relations. At first it was light green, but later is was dark red and now it is light red.
 

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U get 25d for every province u own if u convert(representing decreasing the power of the church) and u need to be Protestant to convert to Reformed. :)

The color of ur country represents ur reputation.
Green : Good.

Blood red : Bad. :D
 

unmerged(11275)

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But isn't it so, that I increase my revolt risk by turning Protestant?
I mean, money is great, especially a lot of gold coins, but isn't it better to wait until Reformatism is available? THen turn Protestant, and right after that turn Reformed?
By the way, how many colonists does one get when being Protestant/Reformed. And what are the other ways to get colonists?
Thanks in advance once again.
 

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It'll increase but u should be clean of that anyway, and John Calvin should come up soon anyway. :)

Protestants get more colonists, Reformists get a higher combat morale(which is great). If u have a shipwarf, u get an extra colonist too. I don't remember all the colonist factors. :eek:
 

unmerged(7347)

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Originally posted by Dutch Defender
Calvin will come up, that's right.
How sure can I be, that I'll get those maps? I once captured Ile de France, and they know some provinces I don't, but I didn't get any maps...

You get to see everything that the nation, whos capital you conquered, sees on thir map...

France doesnt know anything more then you already do...

Portugal and Spain are the two early colonial powers here... they know :D
 

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Originally posted by Carolus Rex
U get 25d for every province u own if u convert(representing decreasing the power of the church) and u need to be Protestant to convert to Reformed. :)

It is also nice (but in no way mandatory) to have regained some stability from first conversion before embarking upon the second.

And in EU1 Protestant or Reformed is a no-brainer, at least if you intend to become a big-ass mutha. (RPG reasons withheld)
 

unmerged(11275)

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Well, that didn't go very well.
I converted, my stability dropped and I had revolts spreading throughout my country. At a certain point, I had revolt risks of 7-8%. And I also was in a war with Hessen, HL+alliance and France+alliance. I won, but just nearly...
Now what? If I convert to Reformed, do I get such a stability drop AGAIN?!?! Please, no...
I DID get some maps from conquering Ile de France once again, and I have started a colony and a TP in North-America
 

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Originally posted by Dutch Defender
Well, that didn't go very well.
I converted, my stability dropped and I had revolts spreading throughout my country. At a certain point, I had revolt risks of 7-8%. And I also was in a war with Hessen, HL+alliance and France+alliance. I won, but just nearly...
Now what? If I convert to Reformed, do I get such a stability drop AGAIN?!?! Please, no...
I DID get some maps from conquering Ile de France once again, and I have started a colony and a TP in North-America

The most important thing to remember once you convert is to immediately set religious tolerance sliders to levels suited for your country, since IIRC protestant and reformed religions have quite low tolerance towards catholicism by default.

Once tolerance is set it is just a matter of getting stability to the + side, which will go faster if you convert to your majority religion, (The religion with the most provinces in your country) and conversely much slower if you convert to a religions that doesn't exist in your country. :)
 

unmerged(11275)

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Nice

First, I'm being told to change my religion to one, that doesn't even exist in my country, except for Oldenburg, which i lost to Brandenburg.
Now I'm being told that it's unwise to change to a nonexistent religion.
Btw: my stability investments now get a -3D due to "Protestantism". How come?
 

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Originally posted by Dutch Defender
Nice

First, I'm being told to change my religion to one, that doesn't even exist in my country, except for Oldenburg, which i lost to Brandenburg.
Now I'm being told that it's unwise to change to a nonexistent religion.
Btw: my stability investments now get a -3D due to "Protestantism". How come?

In my game as Spain I changed to reformed at first opportunity, and I had just dutch reformed provinces, but lots of iberian catholics. Hm. Point should have been that it's not unwise to change to a nonexistent religion, only that your stab-regain costs soar. (Double or triple costs, or around that).

Protestantism is an unstable religion, since it removes papal power, only to try to instate royal power instead, so both conservatives and reformists will oppose it. Reformed religion gets a bonus (+5?) since it basically lets everyone handle their religious needs on a local cult basis.

Protestantism gives a tax bonus and reformed a trade bonus (and a tax malus) IIRC.

About converting to reformed: There are two schools, either you convert to protestant ASAP and then to reformed when it appears, or you wait until reformation and do both changes at once. It all depends upon your playing style. :)
 

unmerged(11275)

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Well then, I guess I will be a member of the second school. My stability was up to +2 and has dropped (AGAIN!) to -3. But that will be fixed. The really bad news is, that almost everybody except Sweden hates me. And my Merchants are kicked out of every CoT there is, except those in Flanders and the new one in Holland. My yearly netto income has gone from +200 to about 90. Is that all because of those merchants? I will be putting some of them back once my stability is up again, but that will take some time. In the mean time, my colonial expansion is the better part of the game. I have one colonial city in Roanoke, a level 4 or 5 colony next to Roanoke, or vice versa, and two lvl 1 TP's. Not bad, compared to England and France. Do you have any advice on what to do next? My BB stands at 20 for the moment, I checked my saved game file.
 

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Hmm.. load the 1.10 patch (if available) and start over :D

I'd take a war against Spain (preferrably by getting a CB or joining an alliance already at war with Spain) both to get their maps and to take Andalusia (for a free shipyard and a CoT) and Toledo (to have a backup province next to Andalusia to retreat your occupying forces if a rebellion makes them run). (Other province neighboring Andalusia can be substituted if you don't want to risk gold-induced inflation)

Once the Spanish maps are known, I'd take out the Aztecs and/or Incas, and do some heavy colonizing. (After taking out Aztecs/Incas or ignoring it, Spanish maps can be traded to English, French and Mamluks for more knowledge of the world and potential provinces to colonize)

And you might want to TP every open province you can see before going for colonies, it is cheaper and since you have a private CoT with good presence of traders in it your TPs will also give you income.
 

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What do you mean by "getting a CB against Spain" How can I get one? They don't own my land, nor do they close their CoT for me.
And what's about the 1.10 patch. Is it that much better?
For now, my stability is up to +2, and my colonial expansion is running. I'm in an alliance with Sweden, Turkey, Georgia and Wurtemberg. Bad choiche, they're really agressive, but there is no other alliance that want's me to join them. I have an awfull lot of RM's, to improve relations, but that hasn't really worked up until now. My yearly income has grown to about 120D.
 

unmerged(11275)

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Well, that was it. I got a random event, dropping stability to -3 and lowering relations to most other country's. After that, Spain, France, England, Sweden, Turkey, Austria and all of their allies declared war to me. I have no provinces of my own left, and a couple of loans which I can never pay off. My TP's are burned and my colonies taken. Holland has departed...
























I'll be back....
 

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Sad to hear about your fate :(

But the first few games are all about learning the ropes anyway :)

Now you will be even better in your next game :cool:



About 'getting a CB' it is mostly a matter of luck, since random events can give a CB, although IIRC you can get a CB on them if they are your allies and you call on them to aid you in a war and they leave your alliance.

I don't remember if there was any other ways to make a CB in EU1, except going CRC to get a CB vs. prots and calvies.