I disagree with implementing it. I am not for limiting a player's options. Especially when you want to DoW a nation but you don't have a cassus beli on them. Eating 4 badboy so you can prevent a nation from being overrun by another player would be hard to take.
With the dynamics of an MP game, wars can start for simple reasons, and can escalate into larger conflcts as nations with informal alliances with another nation are forced to DoW other nations to aid them in their time of need.
Say we are looking at Russia who's badboy was over 20, and austria under heavy attack by the French and the Turks asked for aid from Russia. Russia could DoW the Turks and relieve alot of pressure, but he would have to suffer a 4 bb hit. 4 BB's could in the end derail carefully laid plans by the Russian player.
If there was easier ways to gain a CB on another nation, then I think a true badboy war in MP could be managable. But if wars do flare up between player nations and expand into global conflicts. There needs to be an easier way to manage BB then suffering 4 BB without a CB.
Just my opinion
Duma
With the dynamics of an MP game, wars can start for simple reasons, and can escalate into larger conflcts as nations with informal alliances with another nation are forced to DoW other nations to aid them in their time of need.
Say we are looking at Russia who's badboy was over 20, and austria under heavy attack by the French and the Turks asked for aid from Russia. Russia could DoW the Turks and relieve alot of pressure, but he would have to suffer a 4 bb hit. 4 BB's could in the end derail carefully laid plans by the Russian player.
If there was easier ways to gain a CB on another nation, then I think a true badboy war in MP could be managable. But if wars do flare up between player nations and expand into global conflicts. There needs to be an easier way to manage BB then suffering 4 BB without a CB.
Just my opinion
Duma