- Dec 14, 1999
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I see alot of houserules limiting players to 35BB in MP.
What would be the reaction if I enable true badboy wars in MP?
What would be the reaction if I enable true badboy wars in MP?
Originally posted by Johan
I see alot of houserules limiting players to 35BB in MP.
What would be the reaction if I enable true badboy wars in MP?
Indifference if it was enabled the same way as in SP, since most MP is not played on VH.Originally posted by Johan
I see alot of houserules limiting players to 35BB in MP.
What would be the reaction if I enable true badboy wars in MP?
No, progressive stability cost is an exceedingly silly idea (tm). It would only move the focus even further away from regaining stability by actually investing in it to regaining it by annexation and be yet another boon (in MP) to the colonising vs. the conquering nations. BB reflects the outside worlds view of your nation, stability the internal cohesion.Originally posted by JohnMK
An idea I heard Johan mention in IRC was to increase stability cost for badboys. I think this would be a great idea. Also to add a trigger to an existing -1 stability event, such that it only happens when you're a really bad boy, is a good idea too perhaps. As far as stability goes, I think something along the lines of 2% per BB point, added to stab cost, is a worthwhile idea.
Originally posted by Peter Ebbesen
A simpler (and not quite as satisfactory) solution would be to just drop BB by one point per four years on normal, hard, and very hard. You could choose to get the BB wars limitation without the BB reduction issue, but would still suffer from the increased armycosts.
Originally posted by PJL
Actually why not keep at 1BB per 4 years, but have BB wars triggered at different levels (eg 61 for normal, 45 for hard and 35, or even 29 or 19, for very hard)