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unmerged(68110)

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Feb 10, 2007
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Just about to finish my first game of Victoria - Revolutions as Belgium. And boy, pretty darn fun. It was pretty slow in the beginning since I was only researching, hoarding money and learning the game, but then I decided to flex the muscles of imperialism and voila - annexed Siam and Annan. Fun factor skyrocketed (I guess it must be really newbish to realize this late that in a game like this one, as an european country, you should do some imperial bashing :] ). :D

So, after this baptism of fire, I feel now that I do have a good grasp of the basic concepts of the game. And that is why I am making this thread, in order to ask some questions to you veterans. :)

1 - Efficient industrialization. How can I get earn the big money with factories? They only pay off by the end of the 19th century... With the obvious exceptions such as steel and steamer factories.

2 - What unciv regions you suggest to conquer?

3 - How can I earn prestige? As Belgium, cultural research is pretty much left aside, and I didn't earn much from my conquests.

4 - What is the purpose of granting statehood? Can I do it with my conquered regions or just with colonies?

5 - Can another culture become a primary one (For example, as Belgium, get the Dutch as a primary culture)? If so, how?

6 - The whole issue with parties... Well, it is complex. Liberals don't make reforms, Conservatives don't get immigrants, Radical parties are - duh - radical... How can I balance this? Only with experience? :confused:

Thanks in advance!
 

Merrick Chance'

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Conquered regions that don't have an accepted culture cannot become states. States can have factories. Imagine my pain at the discovery that, as Russia and having annexed China, I couldn't use any of those pops for factories.

You can't get another primary as primary
 

unmerged(46065)

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1 - Well, let me think....good industrial techs and high railroads and good industrial chains. IIRC the luxury furniture market is quite profitable. Though you should decide what chains you want based on what resources you have so you don't have to import much.

2 - You got one, Siam, the others I'd suggest are Johore, Brunei(I think), Abu Dhabi later on...I like Morocco too personally but you might wanna avoid that if peace with France is your thing :p

3 - Colonies :cool:

4 - To grant statehood you must have your culture dominant in at least one province of the state or the state must be in your home(where your capital is in case of confusion with countries like Russia) continent. Purpose for them is to be able to build factories(purpose for states that is)

5 - I wish, In my opinion there SHOULD be a way to, say after 10-50 years of direct annexation of most of an entire culture, integrate them into your society or have them be accepted as equals, but apparently others would disagree.

6 - prioritize :p For me I generally make a plan...Say if I want to go immigrant friendly as a country that will decide my parties for years. In other cases I just decide what I want...And you'll have to live without being able to do everything you want(until next election :p ).

Got any ideas on who you'll be for the next game?
 

unmerged(86954)

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Nov 9, 2007
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Pijama said:
1 - Efficient industrialization. How can I get earn the big money with factories? They only pay off by the end of the 19th century... With the obvious exceptions such as steel and steamer factories.
Clerk pops in factories, capitalist pops, industrial and commerce techs, railroads. And later in game the need for stuff like clothes soars up and so do the prices.

2 - What unciv regions you suggest to conquer?
Arabia and Egypt are nice, I think.

3 - How can I earn prestige? As Belgium, cultural research is pretty much left aside, and I didn't earn much from my conquests.
Culture research, upping the military budget, well thought out conquests

4 - What is the purpose of granting statehood? Can I do it with my conquered regions or just with colonies?
You (and your capitalists, I think) can only build factories in states.

5 - Can another culture become a primary one (For example, as Belgium, get the Dutch as a primary culture)? If so, how?
No, not really. There's an event command for this though.

6 - The whole issue with parties... Well, it is complex. Liberals don't make reforms, Conservatives don't get immigrants, Radical parties are - duh - radical... How can I balance this? Only with experience? :confused:
Experience, and reading about the effects of their various policy choices.
 

Aethis

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Indochina is good along with Brunei and Burma,
 

unmerged(42174)

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Mar 27, 2005
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Pijama said:
6 - The whole issue with parties... Well, it is complex. Liberals don't make reforms, Conservatives don't get immigrants, Radical parties are - duh - radical... How can I balance this? Only with experience? :confused:

Thanks in advance!

Just to point out; I think the other answers you got were excellent advices, but I would just like to comment this one.

Early in the game, when you have lots of farmers and laborers, your pops will vote conservative. Later on, as you industrialize, most of your pops will be (should be!) craftsmen and clerks, and therefore vote liberal. As you see, this development is quite deterministic, so you will know that sooner or later (as long as you keep industrializing), the liberals will take over. Just introduce the reforms before that happens, and you get both the reforms and immigrants.

And as long as you don't piss off your people too much, radicals won't bother you.
 

unmerged(68110)

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Feb 10, 2007
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Thanks for the great replies!

Contradiction said:
Got any ideas on who you'll be for the next game?

Brazil I guess. Nothing too over the top, although I am fancying Denmark and Sweden as well. :)

Now, if I may add another one...

7 - How do you beat a Great Power in colonial war? Germany just DoW'ed me. :D
 

Eärendil

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You sink their navy :)
 

unmerged(63310)

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Dec 5, 2006
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Eärendil said:
You sink their navy :)

Or you make sure you are allied with another Great Power who has a navy... usually UK, France, or USA. Germany navy is typically very small and often you can beat it by yourself but if you are vs UK or even sometimes France it can e much more difficult.
 

OHgamer

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You also need to occupy all their colonies. If they even retain one colonial province, the chance that they will resist making a peace treaty rises dramatically, especially since war exhaustion in colonial wars is negligible for a very long time.

(And for the record, I'm not a fan of the entire colonial war concept. If European powers had come to blows in Africa, it would have been full war, not just restricted to the colonies.)
 

unmerged(46065)

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Jul 7, 2005
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Pijama said:
Thanks for the great replies!



Brazil I guess. Nothing too over the top, although I am fancying Denmark and Sweden as well. :)

Now, if I may add another one...

7 - How do you beat a Great Power in colonial war? Germany just DoW'ed me. :D

I can personally say I loved Brazil, the key is immigration though so u may wanna read up on it(has a lot to do with the ideological thought tech).

And I honestly don't know...lol.
 

Aethis

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If you choose Sweden you can form Scandinavia it is surprisingly easy and your navy is bigger than Prussias!
 

Kagernaut

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Remember not to annex uncives outright. Reduce them to their capital, then annex in a second war to avoid the BB---use humiliate so you lose only one prestige.

Otherwise, one country annexed and the big dogs are all over you, which if you ask me is unrealistic considering the mass colonization the major powers do of uncivs yet no one has problems with them.
 

Kagernaut

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Contradiction said:
I can personally say I loved Brazil, the key is immigration though so u may wanna read up on it(has a lot to do with the ideological thought tech).

And I honestly don't know...lol.

Make sure to grab La Serena and the other province next to it. Great resources and access to sea will get you so many immigrants you can't assimilate all of them.
 

unmerged(46065)

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Ahh, well it still partially depends on luck(good immigration that is) :p
 

shasla6

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Otherwise, one country annexed and the big dogs are all over you, which if you ask me is unrealistic considering the mass colonization the major powers do of uncivs yet no one has problems with them.

I don't think that one should suffer any BB for kicking around uncivs, nor should one take 2 BB points per province when seizing colonial territory. I'd say 0 BB for colonies, 1 BB for non-core state land, and 2 BB for cores. Halved accordingly if the war is defensive of course.
 

Kagernaut

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Hell, lower it more. Even 10BB will get you slaughtered by another power. I say, .25BB for non-cores, .5BB for cores, and 0BB for colonies.

And OHgamer, I agree---if France would have decked Germany with a Colonial War, and Germany could whoop them outright in europe, they would have done so. There should be an option to move to full war if you are colonial warred, and just suffer some prestige loss or something.

Its really annoying when the AI will colonial war you when you have one colonial province, they have none, or they won't even attack you, RIGHT AFTER your peace treaty with them runs out. Its ridiculous, I can't get a shot at real war with France (as you can tell, I hate the French AI with a vengance).
 

unmerged(68110)

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Feb 10, 2007
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Hehehe... Great advice guys!

BUT, s*** happened. Gremlins sabotaged my computer and I had to reinstall the game. :(

So now I have to start a new game. I tried to find some strategy for Sweden, but the Wiki only has a introduction... I know that because of it's high literacy it can be quite an industrial monster once you get things rolling, but besides of that, I don't know much. Any tips?

Thanks again folks :)
 

Aethis

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As Sweden support Denmark in the 2 wars they have against Prussia then form Scandinavia, you can do some colonising in Africa to.
 

unmerged(63310)

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Dec 5, 2006
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Aethis said:
As Sweden support Denmark in the 2 wars they have against Prussia then form Scandinavia, you can do some colonising in Africa to.

Sweden can be a fun monster to create... the wars vs Prussia and it's allies are very important for how large a monster it ends up being. If you are very successful and get not only nice peace treaties but annex or sat several of the minor German nations you have a huge population base to grow from. After you make sure Germany doesn't form or if it does form only in a very weakened state(which sometimes you do want it formed for an ally vs Russia) then your next challenge is liberating Finland and claiming the Baltic states as your own. I believe most versions of VIP have event that makes more Baltic cultures Swedish nationals after you annex their lands.

Wars vs Russia can be quite tough if you have only your Scandinavian population base if you give the AI time to prepare so usually you have to get involved in the Crimea war or get a nice alliance vs Russia going unless you are doing some WC type game.