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Blade!

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If it were possible to happen... I would assume I should have seen Portugal or Spain with one? Perhaps... it was really a degenerated colony?
Speaking of... has anyone seen a native uprising in a CoT colony? I have not.
 

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But to get back to the original question:

People talk alot about getting this and that CoT and merchants... but I really think the simplest (and only way without inflation!) is the whole census taxes thing... a nations wealth still seems to be rooted in its population. If you are Portugal... I would suggest colonizing areas with large native settlements (Just make sure they don't get YOU!), otherwise...if you are feeling tough, you can always try to take someone's heavily populated European province!
 

Friedericus Rex

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You asked if u should invest in tax collectors. That definitly helps, in fact you should always try to have your provinces (700+ colonies also) fully developed. Exept governors which need to promoted according to inflation.

But even with just 3 starting provinces you should always promote tax collectors and the other guy (lower rev risk/higher income)

It always helps me with united Prussia
 

BiB

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Population doesn't influence census tax at all. It's a base tax number which is set in the province.csv file for each province which is modified by ur stability following the rate which is listed in ur tax_stab.csv file. Population does play a matter when it comes to production. But that isn't the big source of income, esp compared to trade/Census taxes.
 

Blade!

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Oh my! I guess my theory is all wrong... I guess that does explain the relative value of colonies a bit, doesn't it? In that case it seems the best stratagy would be to establish as many separate colonies as possible?
 

Agelastus

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Originally posted by Blade!
Speaking of... has anyone seen a native uprising in a CoT colony? I have not.

Yes-thank God my Biloxi Colony had grown enough to take it, as I'd neglected to stick an army there. Oops!:(
 

unmerged(469)

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Originally posted by Blade!
Oh my! I guess my theory is all wrong... I guess that does explain the relative value of colonies a bit, doesn't it? In that case it seems the best stratagy would be to establish as many separate colonies as possible?
Except for gold and overseas CoTs, I view colonies as victory points, not revenue sources.
 

Josephus I

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COTs DO appear in Trading Posts. Not often, but under certain circumstances they do. If, for example, no one has built a colony in Canada/North East US., a COt will appear eventually. Can't say what happens in case of a native revolt; as the minute a COT appears in one of my TPs, I instantly colonize it so that I can fortify it.
 

Carolus Rex

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I played as Vinland and colonized all of NA with TP's, I did not get a CoT. :( Prolly cuz I already had one in Nova Scotia. :D
 

unmerged(4130)

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Originally posted by BiB
Population doesn't influence census tax at all. It's a base tax number which is set in the province.csv file for each province which is modified by ur stability following the rate which is listed in ur tax_stab.csv file. Population does play a matter when it comes to production. But that isn't the big source of income, esp compared to trade/Census taxes.

Are you sure? Becouse it seems to me that it's more likely that I can raise troops in better populated colonies. Which is of course affected be manpower which is the tax value of the colony (/2).
I think there is a base for every province and it changes with the population.
 

unmerged(3461)

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Trade level

Stay out of trouble with other major and invest only in trade level. Meanwhile, go for cot's in the east indies (jakarta, mekong, malacka or bali tend to become a cot. You can also military annexe all india.

You'll see your income grow crazy wiht your trade tech upgrade.
 

unmerged(4130)

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Originally posted by BiB
Every province also has a set manpower number, which is effected by stability.

Actually this is not what I have experienced. There is a base income tax which is modified by population. Check the manpower of the same province at different times and you'll notice the difference.
 

unmerged(4876)

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Kyushu, in the Age of Enlightenment scenario (I think...), is a TP CoT (in Japan). Also in that scenario, Maroni, a French colony in S. America w/native pop., becomes a CoT. Usually the natives take the province, but the Euro pop. never drops below 10. And you can't burn TP CoT's, though people usually ask for them in peace settlements, instead of burning them.
 

unmerged(4130)

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Originally posted by BiB
How come then when u set the tax stab at -100 at -3 stab u are unable to raise any armies when at -3 ?

I never said stability does not effect troop raising ability. Of course it does. As does population

edit: My last post was a bit ambigious on this. I'm sorry.
 

State Machine

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So BiB (or rOver), are you saying that tax_stab percentages and/or population modify the base manpower in provinces.csv?

OK, you are saying that, but have either of you determined the exact relationship? If not, maybe I'll look into it and report back.
 

unmerged(4130)

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Originally posted by State Machine
So BiB (or rOver), are you saying that tax_stab percentages and/or population modify the base manpower in provinces.csv?

OK, you are saying that, but have either of you determined the exact relationship? If not, maybe I'll look into it and report back.

Yup. Which is equivalent to saying that census taxes depend on population a statement which Bib challanged earlier in this thread.
 

BiB

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Just messed about a bit with my Poland save.

Warsaw has 10 for base tax, Krakow has 12. I have +25 at +3 stab and -10 at -2. Krakow has 15K inhabitants, Warsaw has 11K.

When I change the pop of either adding 100K the tax income, the census one doesn't change. Production obviously does. When I change the stability from 3 to -2 the tax income drops from 13 to 9 for Warsaw and from 16 to 11 for Krakow (both provinces have taxcollectors). Pop doesn't matter, stab does.

When at stab 3 u can draft 13K at Warsaw and 16K at Krakow. Once again I added 100K to each. No change. Still 13 and 16. So pop isn't the factor. When dropping stab from 3 to -2 the numbers decrease to 9 for Warsaw and 11 for Krakow. Stab does very much matter.
When decreasing the base tax from 10 to 5 in Warsaw u can only draft 7000 troops at stab 3, regardless of pop.

I also changed Warsaw to a city with just 900 inhabitants. Results stay the same. At stab 3 13 income and 13 troops can be drafted. Same goes for stab -2.

*Edited to fix some stuff Agelastus mentioned, good man :D *
 
Last edited:

Agelastus

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BiB, I'm beginning to think you're confusing manpower (the maximum number of men you can raise at one time) which seems to be population related, with troop-raising, where the possible number depends on the province's tax value (hence the advice to build tax collectors in Colonial provinces where you can't raise troops to try and lift it above the critical threshold.)

Or I suspect someone is-possibly me, since this discussion is getting rather confusing.:) :(