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liamgamer55

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However it seems to me that the monthly autosave is too frequent.
You say that now... until your game crashes just before a really lucky thing happens for you (e.g. you inheriting another nation) and your last autosave was before it happens. Frequent saves have their ups and downs.
 

Jeanguy17

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The entire point is at saves at each decision so you can't quit out and return to an earlier save when something goes wrong. If you don't want that, why not just play in non-ironman mode and save whenever you like?

I do want that. I just don't want my game freezing every month. Please make it one year, or 6 months at most :(
 

the.ront

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The pauses for saving can be a bit of a downer but I much prefer that than the alternative. Having a separate country become a significant rival in 6 months through no decision of my own (if they inheirate or something) shound not be escapable by a force-quit on my part.
 

Mattobro

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I've had zero problems with slowdown in Ironman thus far, it does save frequently, but it barely causes a stutter, if at all. Maybe i'm the only one in this thread that isn't running the game on an antiquated and/or low end computer that barely meets the requirements? Either Paradox is kind enough to optimise Ironman for the masses or I guess it might be time to upgrade guys...

EDIT: And believe me, I'm not even running a $4K super computer set-up... I'm running an average mid end gaming desktop.
 

LordGazer

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I have no issues with the ironman mode but I do have an SSD disk. Paradox saves have always been big. Actually, fastest speed is too fast at ironman and one slower is too slow. I need a setting in between. Making the auto save interval too long would enable easy cheating but maybe they could compensate by autosaving at the most important actions like war.

LordG
 

frolix42

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I liked Ironman, until my game began crashing every time I reached May 1544. It's crashing when it tries to save the game. Any ideas how to fix a savegame when it's stuck in a cloud?
 

Decimal

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It would be nice if paradox would look into if the monthly auto save is needed. I don't recall a month that would go by without at least one decision (but I'm playing a behemoth of a nation)
 

6354201

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From the perspective of enjoying the game, the saves in Ironman mode are just too frequent. For me it's not a performance issue, it's a usability problem -- I don't want to play a game where every few seconds there is a ~1/2 second pause accompanied by the mouse becoming an hour glass. The solution to me would be to make the saving more seamless so that it goes unnoticed. In a way, it's reminiscent of Windows updates versus silent updates in the background (e.g., Chrome). Both accomplish the same thing, but one is much more conducive to helping create a good overall user experience.
 

a4rino

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The entire point is at saves at each decision so you can't quit out and return to an earlier save when something goes wrong. If you don't want that, why not just play in non-ironman mode and save whenever you like?

People are generally supportive of the saving at each decision. But if we fast forward for a span of, say, six months or so without making ANY decisions (just letting time run), it would be nice not to have the flow of time interrupted six times.

You could replace the monthly autosaves with a "Save on Quit" feature so that if by some stroke of genius a player finds a way to exploit the lack of monthly autosaves, he still can't exit and go back to the last decision.
 

Enoch Root

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CK2 has a "Save and Quit" menu option that I use all the time but it isn't present in EU4. Maybe including it in EU4 and disabling all other exit options while still allowing for yearly autosaves or so would be useful.


I was looking forward towards Ironman, but I just can't when the flow of the game is being constantly interrupted.
 

Enewald

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Problem is, 33% of my time in Ironman mode is spent watching the screen laggin 'Autosaving'... combined with monthly lag whenever month changes.
 

Zironic

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People are generally supportive of the saving at each decision. But if we fast forward for a span of, say, six months or so without making ANY decisions (just letting time run), it would be nice not to have the flow of time interrupted six times.

You could replace the monthly autosaves with a "Save on Quit" feature so that if by some stroke of genius a player finds a way to exploit the lack of monthly autosaves, he still can't exit and go back to the last decision.

You can always forcefully terminate the EU4 process or if you don't know how to do that, reboot the computer. However what's the point in trying to prevent someone like that from cheating?

I think that the important feature of Ironman is that it makes the game more enjoyable for you as a player by preventing save-scumming. To do that you just need to remove the simple temptation, if I really really want to save scum you will never be able to prevent me from doing so.

I think you and paradox need to remember that the point of Ironman is to make the game more fun, not to make it impossible to cheat.
 

CharlesTheBald

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The entire point is at saves at each decision so you can't quit out and return to an earlier save when something goes wrong. If you don't want that, why not just play in non-ironman mode and save whenever you like?
I love the concept of Iron Man mode, but one could argue that some decisions and events just really don't need auto-saving. For example, when you win battles or deny another nation military access. And I don't think the monthly auto-saves are needed either, there will be enough save games without them.
 

cwg9

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What kind of rigs are you guys using that you run into this problem? What speed internet connection? I'm not getting any stutter at all on ironman, I can't even tell when it's saving.