This could be a toggle in an hypothetic future macro-builder.
Do you, as me, like to have multiple models for your ships? I usually have something like 2 corvettes, 2 destroyer and a big number of battleship models. This can be a nightmare to rebuild all those ships after a big battle.
So I would like that if my fleets could auto-complete themselves by starting constructions in nearby systems. Those new ships could then automatically join the fleet or, if it is far away, assemble themselves in a new fleet while waiting to be picked up by the biggest fleet.
This woud eliminate much unneeded micromanagement and let us focus on how to use the fleet instead of on if it has the exact composition we wanted it to have. In fact, it would maybe resemble the division manager of HoI4 (although I don't have that game, I can only guess).
Do you, as me, like to have multiple models for your ships? I usually have something like 2 corvettes, 2 destroyer and a big number of battleship models. This can be a nightmare to rebuild all those ships after a big battle.
So I would like that if my fleets could auto-complete themselves by starting constructions in nearby systems. Those new ships could then automatically join the fleet or, if it is far away, assemble themselves in a new fleet while waiting to be picked up by the biggest fleet.
This woud eliminate much unneeded micromanagement and let us focus on how to use the fleet instead of on if it has the exact composition we wanted it to have. In fact, it would maybe resemble the division manager of HoI4 (although I don't have that game, I can only guess).
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