Automatic unpausing - bug or intended?

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semaphore

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After 1.14, it seems that closing the battle and siege result notifications automatically unpauses the game. Personally, I find this incredibly annoying. The popup blocks part of the map when I'm trying to plan my next move, but clicking it away unpauses the game, potentially costing precious days. I know I could slow the game down before dismissing the popup, but imho that is unreasonably tedious.

Has there been any word on whether this is intentional or a bug?

Alternatively, is there a setting somewhere that can change this behaviour?

If the automatic unpausing is by design and there's no setting, is a compromise possible? Right now, hitting the space bar when the popup appears unpauses the game. Rather than unpausing, can it be changed to pausing the game for real? i.e., a pause that persists after dismissing the popup.
 
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Wizzington

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It will be hotfixed.
 
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Golladan

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It will be hotfixed.
Will it also fix the unpausing after closing an event if the pause on event option is on?

Or, if that is intended, can we get an uption in a future update to change it?