I, for one, have no patience for micromanaging every single exploration fleet. I have lost too many ships in the Moluccas that way. Automated exploration is better!
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having your explorer randomly die, instantly dooming your fleet with 50%+ monthly attrition is probably something that could be done away with though.
having your explorer randomly die, instantly dooming your fleet with 50%+ monthly attrition is probably something that could be done away with though.
I agree. It would be like the Magellan expedition. The person to lead a first complete circumnavigation was, in fact, Juan Sebastián Elcano, a man of Basque origin who took control of the expedition after Magellan's death. An event like that could happen should the explorer/conquistador die on the way. Perhaps you would have the choice to spend Dip or Mil power and instantly hire a leader (perhaps slightly worse than a regularly hired one for a discounted MP price?) or order the troops to return to friendly territory, shattered retreat -style.An Explorer or Conquistador death should lead to an event for the troops/navy nominating a successor. This should cost the appropriate bird/sword mana.
Fixed in 1.14.
Fixed in 1.14.
It is, IF you have coring range across the globe.
Early on, I tend to click off 'el dorado' dlc to be able to manually explore. Especially if one uses random new world. Gotta wonder, would it be possible to make a random new world and continue the save without el dorado to manually explore it?
Reminds me of the first exploration age game I ever played..
CONQUEST OF THE NEW WORLD by interplay in 1997. BOY that was a good game. I still play it on dosbox from time to time. It had random new world you could explore on land and sea, tribes, gold mines, fountain of youth and everything you want. Even a 'temple of war' that gave military bonuses if you discovered it.
nyways, I like early on exploring for westernisation reasons, but late game automated is indeed way better.
Inb4 10 times as many new bugs replace all of the fixed ones.Fixed in 1.14.
So are we officially in the "fixed in next patch" dev posts season?![]()