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Dead William

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Hello all,

can anyone tell me why I don't get the Austrian leaders after the Anschluss? HOI2 Doomsday Armageddon, latest patch. (As per event 2001?)

Thanks in advance, DW
 

xtfoster

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Dead William said:
Hello all,

can anyone tell me why I don't get the Austrian leaders after the Anschluss? HOI2 Doomsday Armageddon, latest patch. (As per event 2001?)

Thanks in advance, DW
The Wakeleader command is bugged (has been since Doomsday was released (maybe sooner)) and won't wake your leaders for you...
 

Scippio

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I dont't know this to be a histroical truth, but it seems to me that losing the leaders is accurate. Austrian Officials wanted no part of Hitler''s Reich, if I recall, Hitler just called for a popular vote to decide wheter or not the two nations would go through unification, then declared that the Austrian government had rigged the election and sent his troops across the border to "insure the rights of the people" or something like that. At least I think it was something like that.
 

Dead William

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Many of the Austrian military commanders did indeed refuse to serve Hitler. These however are Austrian officers who did serve in the German army. Rabid Nazi's most of them.

XTfoster, thanks, I guessed it was something like that. They should fix that with the next patch.

Merry Christmas! DW
 

unmerged(64536)

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Dead William said:
Many of the Austrian military commanders did indeed refuse to serve Hitler. These however are Austrian officers who did serve in the German army. Rabid Nazi's most of them.

XTfoster, thanks, I guessed it was something like that. They should fix that with the next patch.

Merry Christmas! DW

True, like Captain Von Trapp in the Sound of Music...

Happy holidays all.
 

unmerged(64536)

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Rajin Cajun said:
Yes, because a musical should be used as historical fact. :rolleyes:

You need to set your irony detector at a higher level mate. Actually, however, the family did move from Austria because the father refused a Navy command. Now I'm off to finish my mod based on Brigadoon.

I don't know about the workaround for the event, but if you really, really want the Austrian Leaders and tech teams, because let's face it, germany already rocks on this front, you can edit the leader and tech team files. You can find out how to do that on the modding forum, it's easy enough but a tad long and boring to do.


"High on a hill stood a lonely goatherd..."
 

mikwarleo

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simonmark said:
You can find out how to do that on the modding forum, it's easy enough but a tad long and boring to do.

ooooo you can mod the game, really?!

If you use any of my stuff I hope you should feel guilty for being so 'helpful'.

buuuuuuuttt.... I suppose I coulda been clearer in my request too ... :rolleyes:

As-salaam alaikum.
 

unmerged(64536)

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mikwarleo said:
ooooo you can mod the game, really?!

If you use any of my stuff I hope you should feel guilty for being so 'helpful'.

buuuuuuuttt.... I suppose I coulda been clearer in my request too ... :rolleyes:

As-salaam alaikum.

I was talking about the specific process needed, not the fact that you could mod in general. If I came across as being patronising, I apologise.

The event itself is this one I believe:

#########################################################################
# Anschluss of Austria - Annexation
#########################################################################
event = {
id = 2001
random = no
country = GER
# Triggered by AUS 2100
name = "EVT_2001_NAME"
desc = "EVT_2001_DESC"
style = 0
picture = "anchsluss"

action_a = {
name = "OK"
command = { type = inherit which = AUS }
command = { type = manpowerpool value = 300 }
command = { type = dissent value = -10 }
command = { type = domestic which = defense_lobby value = 1 }

command = { type = wakeleader which = 544 }
command = { type = wakeleader which = 545 }
command = { type = wakeleader which = 546 }
command = { type = wakeleader which = 547 }
command = { type = wakeleader which = 548 }
command = { type = wakeleader which = 549 }
command = { type = wakeleader which = 550 }
command = { type = wakeleader which = 551 }
command = { type = wakeleader which = 552 }
command = { type = wakeleader which = 553 }
command = { type = wakeleader which = 554 }
command = { type = wakeleader which = 555 }
command = { type = wakeleader which = 556 }
command = { type = wakeleader which = 557 }
command = { type = wakeleader which = 558 }
command = { type = wakeleader which = 559 }
command = { type = wakeleader which = 560 }
command = { type = wakeleader which = 561 }
command = { type = wakeleader which = 562 }
command = { type = wakeleader which = 563 }
command = { type = wakeleader which = 564 }
command = { type = wakeleader which = 565 }
command = { type = wakeleader which = 566 }
command = { type = wakeleader which = 567 }
command = { type = wakeleader which = 568 }
command = { type = wakeleader which = 569 }
command = { type = wakeleader which = 570 }
command = { type = wakeleader which = 571 }
command = { type = wakeleader which = 572 }
command = { type = wakeleader which = 573 }
command = { type = wakeleader which = 574 }
command = { type = wakeleader which = 575 }
command = { type = wakeleader which = 576 }
command = { type = wakeleader which = 577 }
command = { type = wakeleader which = 578 }
}
}

The wakeleader section doesn't seem to work, I don't know why. The only workaround I can think of is either writing a seperate event that does fire the wakeleader events, I don't know how to do that, but you might. The way I would do it, knowing that it was a bug, is to go into the Austrian leader folder, copy the leaders into the German folder and then change the individual ID numbers(the boring bit) by hand, the AUS can be changed by find/replace. You can do the same for tech teams. If you want to get really precise, write down the leader numbers and find out their names and only switch those over. It's a long job and I've only ever been able to do it at the start of a game, doing it at the event date won't change your save game, I don't know how to do that.

Apart from that, my original advice remains the same, ask the question on the modding forum where the experts (I don't include myself in that) hang out and have always been very helpful.
 

xtfoster

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dustinherron said:
Anyway to fix this easily? Tech teams also.
You could fix this in 2 ways...

1) You could make the Austrian leaders in the German Leader file active starting in 1939 (or 38) and then write an event to sleep them if Anschluss doesn't happen. This would be a permanent fix and would affect all future games.

2) You could edit the Savegame and change the start year to the current year in the save. This would only affect the current game.

I don't think there is a problem with the Tech Teams, as Germany already gets the Austrian Tech Teams that were historically used by the Reich...there really should be an event to sleep those teams if Anschluss doesn't happen...or since the WakeTeam command DOES work, they should be slept to start and the woken by the event.
 

xtfoster

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simonmark said:
The wakeleader section doesn't seem to work, I don't know why. The only workaround I can think of is either writing a seperate event that does fire the wakeleader events, I don't know how to do that, but you might. The way I would do it, knowing that it was a bug, is to go into the Austrian leader folder, copy the leaders into the German folder and then change the individual ID numbers(the boring bit) by hand, the AUS can be changed by find/replace. You can do the same for tech teams. If you want to get really precise, write down the leader numbers and find out their names and only switch those over. It's a long job and I've only ever been able to do it at the start of a game, doing it at the event date won't change your save game, I don't know how to do that.

Apart from that, my original advice remains the same, ask the question on the modding forum where the experts (I don't include myself in that) hang out and have always been very helpful.
Separating out the wakeleader command would not help, because the command rarely works.
You don't need to copy the Austrian Leaders into the German leader file, the ones that historically worked for the Reich are already there, but are listed as Dormant in the scenario files (I think...these changes might have been made by the CDCP mod).
 

unmerged(64536)

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So, I had a look in the leader db for Germany and all the leaders are there, would changing their date available work? I mean they say they are available from 1938 but if they aren't wakened, how do they become active, I can't see anything in the file to tell them to stay dormant.
 

mikwarleo

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simonmark said:
If I came across as being patronising, I apologise...
... Apart from that, my original advice remains the same, ask the question on the modding forum where the experts (I don't include myself in that) hang out and have always been very helpful.

Thanks and don't sweat it, it was all supposed to be all shits and giggles but it seems I coulda been clearer x2!

:wacko: :rofl:

But thanks for the info. Apologies that you did end up going to so much effort in your reply, it's appreciated but I'll take your previous advice that Germany had enough goodies (which it surely does).



On a side point, not sure if you're interested or if it's a help but: ...

having just done my sleep-old-guard leader event I find the easiest way to work with the leader csv files is to convert the csv to a regular excel format and back again when you're finished. If you know some rudimentary excel (which is all I know) then this is quite easy really. If you don't know the help files are good with simple tasks like this.

See the download on my event for an example of an altered file. Once in excel format you can easily arrange the leaders accoring to any of the values: skill, arrival date, death date, rank, etc. by selecting a column, selecting sort (up or down) and then select expand selection when/if it prompts you for it. Again help file should be sufficient if you're not sure.

Using this process it should be easy enough to isolate the corresponding leader numbers for the leaders etc you want to work with. I'd make a copy of the original file. Delete all unwanted leaders and information from the edit file. Then arrange the information so that I could simply copy and past in the format required directly into the save/leader file. Copying from excel to notepad will remove all bogies in the formatting.

If you're not sure what you're doing and you want to have a crack the easiest way is to open your save file/leader file in notepad, review the formatting and take it from there.

This is how I finished off my sleep leader command, in excel, first column had

command = { type = sleep leader which =

second column had the leader numbers

third column had }

copy and paste into notepad. done and relatively painless. The hard part comes before that in isolating the required leaders and understanding the leader.csv file but if you follow above instructions that should be fairly easy and the modding part also if you follow formats already in respective files.

:p
 

xtfoster

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simonmark said:
So, I had a look in the leader db for Germany and all the leaders are there, would changing their date available work? I mean they say they are available from 1938 but if they aren't wakened, how do they become active, I can't see anything in the file to tell them to stay dormant.
To fix this (assuming these weren't changes made by the CDCP mod) you would

1) Remove the Dormant = section from the Germany.inc file
2) Edit Event 2020 option_b (Do not create more tension) to sleep all of the leaders (easiest way is to copy the wakeleader section from event 2001 and Find/Replace with sleepleader.
3) Edit Event 2002 (Anschluss of Austria - Alliance) to sleep the same leaders
 

unmerged(64536)

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xtfoster said:
To fix this (assuming these weren't changes made by the CDCP mod) you would

1) Remove the Dormant = section from the Germany.inc file
2) Edit Event 2020 option_b (Do not create more tension) to sleep all of the leaders (easiest way is to copy the wakeleader section from event 2001 and Find/Replace with sleepleader.
3) Edit Event 2002 (Anschluss of Austria - Alliance) to sleep the same leaders

I'll give that a go, I'm hooked on this problem now, thanks for the advice.

Mikwarleo, nice stuff on the excel use, I can see that coming in very useful in the future. Thanks.
 

MartinBG

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I found a workaround for non-working wakeleader command.

First the problem:
When command "dormant_leaders" is used (in this case in file ...\Doomsday\scenarios\1936\germany.inc), there's no information about dormant leaders in save-game file and they cannot be waken later with command (the game seems to not read leaders files after initial creation of the scenario). Non-dormant leaders have this description in save-game file:
Code:
    leader = { 
        id = { type = 6 id = 230 } 
        name = "Rommel" 
        picture = "gfx\interface\pics\L230.bmp" 
        category = general 
        rank = 3 
        rank_year = 1939 
        rank_year = 1940 
        rank_year = 1941 
        rank_year = 1942 
        max_skill = 9 
        startyear = 1939 
        endyear = 1960 
        skill = 5 
        experience = 120.0000 
        trait = logistics_wizard 
        trait = offensive_doctrine 
        trait = trickster 
        trait = panzer_leader 
        }

My workaround is based on the fact, that we can "steal" another’s country leaders when assign them to newly created Army corps with add_corps command:

Code:
command = { type = add_corps which = "1" value = land when = 400017 where = 300 }
In this example I created an empty (no divisions) Army corps ("1") in Berlin (where = 300), leaded by leader with ID 4000017. After e few hours this Army corps disappears automatically because there’s no division in it, but the leader remains in our leader list. This way we can transfer even leaders that are not available yet and they will be visible to us when their time comes. Moved to our roster leaders disappear in the country we stole them from, so we don't have to delete them manually. :cool:

What we have to do is this:
1. Create a copy of all dormant German leaders in the leaders’ file of some insignificant (in game terms) country. Dormant leaders in 1936 scenario are 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 (for Anschluss) and 579 (Vlassov). Leaders stats are in ...\Doomsday\db\leaders\german.csv and looks like this:
Code:
Barger;544;GER;1937;1990;1990;1990;3;5;0;1;0;4;0;L544;1937;1939;x
Beyer  E.;545;GER;1930;1938;1939;1990;2;6;528;2;0;5;0;L545;1930;1940;x
Bornemann;546;GER;1938;1941;1990;1990;3;5;0;2;0;4;0;L546;1938;1960;x
Britzelmayr;547;GER;1944;1990;1990;1990;3;5;1;1;0;5;0;L547;1944;1960;x
Eglseer;548;GER;1940;1943;1944;1990;3;7;256;3;0;5;0;L548;1940;1960;x
Eppich;549;GER;1938;1990;1990;1990;3;4;256;1;0;5;0;L549;1938;1942;x
Ernst;550;GER;1938;1990;1990;1990;3;4;514;1;0;5;0;L550;1938;1940;x
...
Copy all of them in some existing small country's leaders file (like Haiti, Tibet...) - in this example I'll use Haiti (...\Doomsday\db\leaders\haiti.csv), and change leader's ID and Contry (GER) like this:
Code:
...
Roy;220018;HAI;1930;1930;1990;1990;2;5;0;2;0;4;2;L220018;1930;1943;x
Saintй Frederic;220019;HAI;1939;1943;1990;1990;3;3;131072;1;0;3;2;L220019;1939;1960;x
[B]Barger;220020;HAI;1937;1990;1990;1990;3;5;0;1;0;4;0;L544;1937;1939;x
Beyer  E.;220021;HAI;1930;1938;1939;1990;2;6;528;2;0;5;0;L545;1930;1940;x
Bornemann;220022;HAI;1938;1941;1990;1990;3;5;0;2;0;4;0;L546;1938;1960;x
Britzelmayr;220023;HAI;1944;1990;1990;1990;3;5;1;1;0;5;0;L547;1944;1960;x
Eglseer;220024;HAI;1940;1943;1944;1990;3;7;256;3;0;5;0;L548;1940;1960;x
Eppich;220025;HAI;1938;1990;1990;1990;3;4;256;1;0;5;0;L549;1938;1942;x
Ernst;220026;HAI;1938;1990;1990;1990;3;4;514;1;0;5;0;L550;1938;1940;x[/B]
...

2. Now we have all leaders in our save-game file and we can use them. :)
To do so we have to edit event 2001 (in ...\Doomsday\db\events\germany.txt) and replace all wakeleader commands with add_corps ones. The original event looks like this:
Code:
event = {
	id = 2001
	random = no
	country = GER
	# Triggered by AUS 2100
	name = "EVT_2001_NAME"
	desc = "EVT_2001_DESC"
	style = 0
	picture = "anchsluss"

	action_a = {
		name = "OK"
		command = { type = inherit which = AUS }
		command = { type = manpowerpool value = 300 }
		command = { type = dissent value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = wakeleader which = 544 }
		command = { type = wakeleader which = 545 }
		command = { type = wakeleader which = 546 }
		command = { type = wakeleader which = 547 }
		command = { type = wakeleader which = 548 }
		command = { type = wakeleader which = 549 }
		command = { type = wakeleader which = 550 }
                .....
We have to change it to this:
Code:
event = {
	id = 2001
	random = no
	country = GER
	# Triggered by AUS 2100
	name = "EVT_2001_NAME"
	desc = "EVT_2001_DESC"
	style = 0
	picture = "anchsluss"

	action_a = {
		name = "OK"
		command = { type = inherit which = AUS }
		command = { type = manpowerpool value = 300 }
		command = { type = dissent value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }

                command = { type = add_corps which = "1" value = land when = 220020 where = 300 }
                command = { type = add_corps which = "2" value = land when = 220021 where = 300 }
                command = { type = add_corps which = "3" value = land when = 220022 where = 300 }
                command = { type = add_corps which = "4" value = land when = 220023 where = 300 }
                command = { type = add_corps which = "air 1" value = air when = 220024 where = 300 }
                command = { type = add_corps which = "6" value = land when = 220025 where = 300 }
                command = { type = add_corps which = "7" value = land when = 220026 where = 300 }
                ....

For naval leader(s) replace "value = land" with "value = naval" and "where = 300" (Berlin has no Port) with "where = 296" (Rostock).
For Air leaders only have to replace “value = land” with “value = air”.

Naval leader is 558, and air leaders are 562, 563, 570 and 574.

Note!!!
For file editing I recommend use of notepad or WordPad, not Excel.


PS Another possible workaround is to use dormant (empty) army corps with (dormant) leaders and wake them after the Anschluss, but I haven't tested it yet.

I hope my examples are clear enough by itself, so my poor English is not so important.

EDIT:

I just run a successful test. :)
I added the dormant german leaders in Austria's leaders file (...\Doomsday\db\leaders\australia.csv):
Code:
Barger;2769;AUS;1937;1990;1990;1990;3;5;0;1;0;4;0;L544;1937;1939;x
Beyer  E.;2770;AUS;1930;1938;1939;1990;2;6;528;2;0;5;0;L545;1930;1940;x
Bornemann;2771;AUS;1938;1941;1990;1990;3;5;0;2;0;4;0;L546;1938;1960;x
Britzelmayr;2772;AUS;1944;1990;1990;1990;3;5;1;1;0;5;0;L547;1944;1960;x
Eglseer;2773;AUS;1940;1943;1944;1990;3;7;256;3;0;5;0;L548;1940;1960;x
Eppich;2774;AUS;1938;1990;1990;1990;3;4;256;1;0;5;0;L549;1938;1942;x
Ernst;2775;AUS;1938;1990;1990;1990;3;4;514;1;0;5;0;L550;1938;1940;x
Feketehalmy-Czeydner;2776;AUS;1930;1944;1990;1990;2;5;514;2;0;3;0;L551;1944;1946;x
Feurstein;2777;AUS;1938;1939;1941;1990;2;6;256;3;0;4;0;L552;1938;1960;x
Glaise-Horstenau;2778;AUS;1938;1942;1990;1990;2;6;0;2;0;5;0;L553;1938;1946;x
Grassy;2779;AUS;1944;1990;1990;1990;3;5;0;1;0;5;0;L554;1944;1946;x
Gräser  C.;2780;AUS;1943;1990;1990;1990;3;5;0;1;0;5;0;L555;1943;1960;x
Hammer;2781;AUS;1938;1940;1990;1990;3;5;32;2;0;5;0;L556;1938;1960;x
Haselmayr;2782;AUS;1941;1943;1990;1990;3;5;514;2;0;3;0;L557;1941;1943;x
Hickmann;2783;AUS;1938;1990;1990;1990;3;4;0;1;0;4;1;L558;1938;1940;x
Kienbauer;2784;AUS;1938;1990;1990;1990;3;5;0;1;0;4;0;L559;1938;1945;x
Kotik;2785;AUS;1938;1990;1990;1990;3;4;514;1;0;3;0;L560;1938;1940;x
Kubena;2786;AUS;1930;1938;1990;1990;2;5;0;2;0;4;0;L561;1938;1940;x
Longin;2787;AUS;1938;1942;1990;1990;3;5;32768;2;0;5;2;L562;1938;1960;x
Löhr;2788;AUS;1938;1939;1941;1990;1;7;16384;4;0;5;2;L563;1938;1960;x
Materna;2789;AUS;1938;1940;1990;1990;3;7;0;2;0;5;0;L564;1938;1946;x
Martinek;2790;AUS;1941;1943;1990;1990;3;6;384;2;0;5;0;L565;1941;1960;x
Mickl;2791;AUS;1943;1944;1990;1990;3;5;128;2;0;5;0;L566;1943;1945;x
Phleps;2792;AUS;1941;1943;1990;1990;2;9;4;3;0;5;0;L567;1942;1960;x
Rendulic;2793;AUS;1939;1941;1944;1990;2;8;128;4;0;5;0;L568;1939;1960;x
Schaffarz;2794;AUS;1938;1990;1990;1990;3;5;0;1;0;4;0;L569;1938;1942;x
Schöbel;2795;AUS;1941;1990;1990;1990;3;5;0;1;0;4;2;L570;1941;1945;x
Schubert;2796;AUS;1930;1938;1990;1990;2;5;0;2;0;5;0;L571;1938;1960;x
Stümpfl;2797;AUS;1938;1941;1990;1990;3;5;0;2;0;4;0;L572;1938;1944;x
Vesely;2798;AUS;1938;1990;1990;1990;3;4;0;1;0;5;0;L573;1938;1960;x
Vodepp;2799;AUS;1943;1990;1990;1990;3;5;0;1;0;5;2;L574;1943;1960;x
von Eimannsberger;2800;AUS;1930;1938;1990;1990;2;5;514;2;0;5;0;L575;1938;1943;x
von Hubicki;2801;AUS;1938;1940;1942;1990;2;6;128;4;0;5;0;L576;1938;1960;x
Zaiser;2802;AUS;1930;1938;1990;1990;3;6;514;2;0;4;0;L577;1938;1940;x
Zborzil;2803;AUS;1938;1990;1990;1990;3;5;0;1;0;4;0;L578;1938;1940;x
Then I replaced the broken wakeleader commands in event 2001 (...\Doomsday\db\events\germany.txt) with add_corps ones:
Code:
		command = { type = add_corps which = "Barger" value = land when = 2769 where = 300 }
		command = { type = add_corps which = "Beyer E." value = land when = 2770 where = 300 }
		command = { type = add_corps which = "Bornemann" value = land when = 2771 where = 300 }	
		command = { type = add_corps which = "Britzelmayr" value = land when = 2772 where = 300 }
		command = { type = add_corps which = "Eglseer" value = land when = 2773 where = 300 }
		command = { type = add_corps which = "Eppich" value = land when = 2774 where = 300 }
		command = { type = add_corps which = "Ernst" value = land when = 2775 where = 300 }
		command = { type = add_corps which = "Feketehalmy-Czeydner" value = land when = 2776 where = 300 }
		command = { type = add_corps which = "Feurstein" value = land when = 2777 where = 300 }
		command = { type = add_corps which = "Glaise-Horstenau" value = land when = 2778 where = 300 }
		command = { type = add_corps which = "Grassy" value = land when = 2779 where = 300 }
		command = { type = add_corps which = "Gräser C." value = land when = 2780 where = 300 }
		command = { type = add_corps which = "Hammer" value = land when = 2781 where = 300 }
		command = { type = add_corps which = "Haselmayr" value = land when = 2782 where = 300 }
		command = { type = add_corps which = "Hickmann" value = naval when = 2783 where = 296 }
		command = { type = add_corps which = "Kienbauer" value = land when = 2784 where = 300 }
		command = { type = add_corps which = "Kotik" value = land when = 2785 where = 300 }
		command = { type = add_corps which = "Kubena" value = land when = 2786 where = 300 }
		command = { type = add_corps which = "Longin" value = air when = 2787 where = 300 }
		command = { type = add_corps which = "Löhr" value = air when = 2788 where = 300 }
		command = { type = add_corps which = "Materna" value = land when = 2789 where = 300 }
		command = { type = add_corps which = "Martinek" value = land when = 2790 where = 300 }
		command = { type = add_corps which = "Mickl" value = land when = 2791 where = 300 }
		command = { type = add_corps which = "Phleps" value = land when = 2792 where = 300 }
		command = { type = add_corps which = "Rendulic" value = land when = 2793 where = 300 }
		command = { type = add_corps which = "Schaffarz" value = land when = 2794 where = 300 }
		command = { type = add_corps which = "Schöbel" value = air when = 2795 where = 300 }
		command = { type = add_corps which = "Schubert" value = land when = 2796 where = 300 }
		command = { type = add_corps which = "Stümpfl" value = land when = 2797 where = 300 }
		command = { type = add_corps which = "Vesely" value = land when = 2798 where = 300 }
		command = { type = add_corps which = "Vodepp" value = air when = 2799 where = 300 }
		command = { type = add_corps which = "von Eimannsberger" value = land when = 2800 where = 300 }
		command = { type = add_corps which = "von Hubicki" value = land when = 2801 where = 300 }
		command = { type = add_corps which = "Zaiser" value = land when = 2802 where = 300 }
		command = { type = add_corps which = "Zborzil" value = land when = 2803 where = 300 }

A few hours/days after the Anschluss all empty army corps are gone (except the navy - have to manualy disband it), but all leaders are now at my disposal. :)
From the save-game file:
Code:
    leader = { 
        id = { type = 6 id = 997 } 
        name = "Scholz von Rerancze" 
        picture = "gfx\interface\pics\L997.bmp" 
        category = general 
        rank = 3 
        rank_year = 1941 
        rank_year = 1944 
        rank_year = 1990 
        rank_year = 1990 
        max_skill = 6 
        startyear = 1941 
        endyear = 1944 
        skill = 2 
        experience = 20.0000 
        trait = offensive_doctrine 
        trait = commando 
        } 
    leader = { 
        id = { type = 6 id = 2769 } 
        name = "Barger" 
        picture = "gfx\interface\pics\L544.bmp" 
        category = general 
        rank = 3 
        rank_year = 1937 
        rank_year = 1990 
        rank_year = 1990 
        rank_year = 1990 
        max_skill = 5 
        startyear = 1937 
        endyear = 1939 
        skill = 1 
        experience = 10.0000 
        } 
    leader = { 
        id = { type = 6 id = 2770 } 
        name = "Beyer  E." 
        picture = "gfx\interface\pics\L545.bmp" 
        category = general 
        rank = 3 
        rank_year = 1930 
        rank_year = 1938 
        rank_year = 1939 
        rank_year = 1990 
        max_skill = 6 
        startyear = 1930 
        endyear = 1940 
        skill = 2 
        experience = 20.0000 
        trait = trickster 
        trait = old_guard 
        } 
    leader = { 
        id = { type = 6 id = 2771 } 
        name = "Bornemann" 
        picture = "gfx\interface\pics\L546.bmp" 
        category = general 
        rank = 3 
        rank_year = 1938 
        rank_year = 1941 
        rank_year = 1990 
        rank_year = 1990 
        max_skill = 5 
        startyear = 1938 
        endyear = 1960 
        skill = 2 
        experience = 20.0000 
        } 
    leader = { 
        id = { type = 6 id = 2772 } 
        name = "Britzelmayr" 
        picture = "gfx\interface\pics\L547.bmp" 
        category = general 
        rank = 3 
        rank_year = 1944
        rank_year = 1990 
        rank_year = 1990 
        rank_year = 1990 
        max_skill = 5 
        startyear = [COLOR=Red]1944 [/COLOR] 
        endyear = 1960 
        skill = 1 
        experience = 10.0000 
        trait = logistics_wizard 
        }

Another way to solve wakeleader bug without creating new leaders (new leader ID = new leader in game mechanics) for other country is to remove dormant german leaders from ...\Doomsday\scenarios\1936\germany.inc and give them to another country through new event fired at the begining of the game. After the Anschluss we can take them back to Germany.
In both cases we have to make an event to sleep them if there is no Anschluss. For example in event 2020 (in ...\Doomsday\db\events\germany.txt) we can change this:
Code:
	action_b = {
		name = "ACTIONNAME2020B" # Do not create more tension
		ai_chance = 2
		command = { type = relation which = AUS value = 30 }
		command = { type = relation which = HUN value = 5 }
		command = { type = relation which = ITA value = 10 }
		command = { type = belligerence which = GER value = -2 }
		command = { type = dissent value = 5 }
To this:
Code:
	action_b = {
		name = "ACTIONNAME2020B" # Do not create more tension
		ai_chance = 2
		command = { type = relation which = AUS value = 30 }
		command = { type = relation which = HUN value = 5 }
		command = { type = relation which = ITA value = 10 }
		command = { type = belligerence which = GER value = -2 }
		command = { type = dissent value = 5 }
		command = { type = sleepleader which = 2769 } # Barger
		command = { type = sleepleader which = 2770 } # Beyer E.
		command = { type = sleepleader which = 2771 } # Bornemann
		command = { type = sleepleader which = 2772 } # Britzelmayr
		command = { type = sleepleader which = 2773 } # Eglseer
		command = { type = sleepleader which = 2774 } # Eppich
		command = { type = sleepleader which = 2775 } # Ernst
		command = { type = sleepleader which = 2776 } # Feketehalmy-Czeydner
		command = { type = sleepleader which = 2777 } # Feurstein
		command = { type = sleepleader which = 2778 } # Glaise-Horstenau
		command = { type = sleepleader which = 2779 } # Grassy
		command = { type = sleepleader which = 2780 } # Gräser C.
		command = { type = sleepleader which = 2781 } # Hammer
		command = { type = sleepleader which = 2782 } # Haselmayr
		command = { type = sleepleader which = 2783 } # Hickmann
		command = { type = sleepleader which = 2784 } # Kienbauer
		command = { type = sleepleader which = 2785 } # Kotik
		command = { type = sleepleader which = 2786 } # Kubena
		command = { type = sleepleader which = 2787 } # Longin
		command = { type = sleepleader which = 2788 } # Löhr
		command = { type = sleepleader which = 2789 } # Materna
		command = { type = sleepleader which = 2790 } # Martinek
		command = { type = sleepleader which = 2791 } # Mickl
		command = { type = sleepleader which = 2792 } # Phleps
		command = { type = sleepleader which = 2793 } # Rendulic
		command = { type = sleepleader which = 2794 } # Schaffarz
		command = { type = sleepleader which = 2795 } # Schöbel
		command = { type = sleepleader which = 2796 } # Schubert
		command = { type = sleepleader which = 2797 } # Stümpfl
		command = { type = sleepleader which = 2798 } # Vesely
		command = { type = sleepleader which = 2799 } # Vodepp
		command = { type = sleepleader which = 2800 } # von Eimannsberger
		command = { type = sleepleader which = 2801 } # von Hubicki
		command = { type = sleepleader which = 2802 } # Zaiser
		command = { type = sleepleader which = 2803 } # Zborzil

We have to add sleep leader command also in event 2100 (...\Doomsday\db\events\austria.txt) for action_b and action_c (Austria remains independent country or joins the Axis):
Code:
	action_b = {
		name = "ACTIONNAME2100B" # Join the Axis
		ai_chance = 3
		command = { type = alliance which = GER }
		command = { type = access which = GER }
		command = { type = dissent value = 10 }
		command = { type = relation which = ITA value = 15 }
		command = { type = set_domestic which = democratic value = 2 }
		command = { type = set_domestic which = political_left value = 1 }
		command = { type = domestic which = freedom value = -2 }
		command = { type = trigger which = 2002 } # GER
		command = { type = headofstate which = 23043 }
		command = { type = headofgovernment which = 23050 }
		command = { type = foreignminister which = 23060 }
		command = { type = armamentminister which = 23071 }
		command = { type = ministerofsecurity which = 23085 }
		command = { type = ministerofintelligence which = 23096 }
		command = { type = chiefofstaff which = 23106 }
		command = { type = chiefofarmy which = 23117 }
		command = { type = chiefofnavy which = 23125 }
		command = { type = chiefofair which = 23010 }
		command = { type = addcore which = 470 } # The rest of the Czech Republic
		command = { type = addcore which = 468 }
		command = { type = addcore which = 469 }
		command = { type = addcore which = 475 }
		command = { type = sleepevent which = 2040 }
		command = { type = sleepleader which = 2769 } # Barger
		command = { type = sleepleader which = 2770 } # Beyer E.
		command = { type = sleepleader which = 2771 } # Bornemann
		command = { type = sleepleader which = 2772 } # Britzelmayr
		command = { type = sleepleader which = 2773 } # Eglseer
		command = { type = sleepleader which = 2774 } # Eppich
		command = { type = sleepleader which = 2775 } # Ernst
		command = { type = sleepleader which = 2776 } # Feketehalmy-Czeydner
		command = { type = sleepleader which = 2777 } # Feurstein
		command = { type = sleepleader which = 2778 } # Glaise-Horstenau
		command = { type = sleepleader which = 2779 } # Grassy
		command = { type = sleepleader which = 2780 } # Gräser C.
		command = { type = sleepleader which = 2781 } # Hammer
		command = { type = sleepleader which = 2782 } # Haselmayr
		command = { type = sleepleader which = 2783 } # Hickmann
		command = { type = sleepleader which = 2784 } # Kienbauer
		command = { type = sleepleader which = 2785 } # Kotik
		command = { type = sleepleader which = 2786 } # Kubena
		command = { type = sleepleader which = 2787 } # Longin
		command = { type = sleepleader which = 2788 } # Löhr
		command = { type = sleepleader which = 2789 } # Materna
		command = { type = sleepleader which = 2790 } # Martinek
		command = { type = sleepleader which = 2791 } # Mickl
		command = { type = sleepleader which = 2792 } # Phleps
		command = { type = sleepleader which = 2793 } # Rendulic
		command = { type = sleepleader which = 2794 } # Schaffarz
		command = { type = sleepleader which = 2795 } # Schöbel
		command = { type = sleepleader which = 2796 } # Schubert
		command = { type = sleepleader which = 2797 } # Stümpfl
		command = { type = sleepleader which = 2798 } # Vesely
		command = { type = sleepleader which = 2799 } # Vodepp
		command = { type = sleepleader which = 2800 } # von Eimannsberger
		command = { type = sleepleader which = 2801 } # von Hubicki
		command = { type = sleepleader which = 2802 } # Zaiser
		command = { type = sleepleader which = 2803 } # Zborzil
	}
	action_c = {
		name = "ACTIONNAME2100C" # Austria shall remain independent
		ai_chance = 1
		command = { type = dissent value = 40 }
		command = { type = relation which = GER value = -125 }
		command = { type = relation which = ITA value = 15 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = FRA value = 5 }
		command = { type = set_domestic which = democratic value = 1 }
		command = { type = set_domestic which = political_left value = 2 }
		command = { type = sleepleader which = 2769 } # Barger
		command = { type = sleepleader which = 2770 } # Beyer E.
		command = { type = sleepleader which = 2771 } # Bornemann
		command = { type = sleepleader which = 2772 } # Britzelmayr
		command = { type = sleepleader which = 2773 } # Eglseer
		command = { type = sleepleader which = 2774 } # Eppich
		command = { type = sleepleader which = 2775 } # Ernst
		command = { type = sleepleader which = 2776 } # Feketehalmy-Czeydner
		command = { type = sleepleader which = 2777 } # Feurstein
		command = { type = sleepleader which = 2778 } # Glaise-Horstenau
		command = { type = sleepleader which = 2779 } # Grassy
		command = { type = sleepleader which = 2780 } # Gräser C.
		command = { type = sleepleader which = 2781 } # Hammer
		command = { type = sleepleader which = 2782 } # Haselmayr
		command = { type = sleepleader which = 2783 } # Hickmann
		command = { type = sleepleader which = 2784 } # Kienbauer
		command = { type = sleepleader which = 2785 } # Kotik
		command = { type = sleepleader which = 2786 } # Kubena
		command = { type = sleepleader which = 2787 } # Longin
		command = { type = sleepleader which = 2788 } # Löhr
		command = { type = sleepleader which = 2789 } # Materna
		command = { type = sleepleader which = 2790 } # Martinek
		command = { type = sleepleader which = 2791 } # Mickl
		command = { type = sleepleader which = 2792 } # Phleps
		command = { type = sleepleader which = 2793 } # Rendulic
		command = { type = sleepleader which = 2794 } # Schaffarz
		command = { type = sleepleader which = 2795 } # Schöbel
		command = { type = sleepleader which = 2796 } # Schubert
		command = { type = sleepleader which = 2797 } # Stümpfl
		command = { type = sleepleader which = 2798 } # Vesely
		command = { type = sleepleader which = 2799 } # Vodepp
		command = { type = sleepleader which = 2800 } # von Eimannsberger
		command = { type = sleepleader which = 2801 } # von Hubicki
		command = { type = sleepleader which = 2802 } # Zaiser
		command = { type = sleepleader which = 2803 } # Zborzil
	}
 
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