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unmerged(59421)

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Jul 29, 2006
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Guys if you are all playing until 2am I might be able to make the last few hours as a minor or co-op before me and mighty kick off our normal saturday early AM game. SE.
 

Starcraftmazter

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Hey guys, whats up with the thing at the end of the game version? Like the game tonight is [DBIA] or something, mine is different, it begins with W, can't remember what it says...

Anyway, what is this, and how do I change it?
 

mike8472

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Im not going to bother playing any more. I got tonight off work so I could play and wasted my leave for no game.

It just to hard when people dont turn up.

If you dont turn up and everyone else does its too bad. I dont care if it stuffs up the US, tough luck.

SO if we dont play tonight. I quit all games im thorugh with crap.
 

mike8472

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Geo

Geo if you cant turn up or are going to be late. Damm well tell some one or post. If some thing has happened then post here.

At the moment you have all us guys sitting around here not being able to play becuase of you. We have wasted our Friday night because of YOU .

If you cant be relied upon to turn up to games then perhaps you need to reconsider playing with this group. At least then we can make plans for some one else to play in your steed.
 

unmerged(35801)

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Nov 1, 2004
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sorry guys......ill blame the alcohol.........surely dont want anyone to miss a work day cause of me.........maybe it would be best if i withdraw from the aussie group for a while....
 

mike8472

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Geofactor said:
sorry guys......ill blame the alcohol.........surely dont want anyone to miss a work day cause of me.........maybe it would be best if i withdraw from the aussie group for a while....

Mate just say you will turn up to our sessions if you want to play, your welcome too.

If you cant make our sessions anymore becuase you now have a social life (not likely :p ) then just let us know so we can arrange a sub.

Last night we did play, but we started over 1 hour late and ended 1 1/2 hours early becuase you werent here. We could have had a nice long session.

So can you make our sessions this comming week?
 
Nov 13, 2005
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Im withdrawing from HOI Aussie Group.

You guys will have to replace me in all my current games.

G.

Make sure to edit those 2 techs for Soviets in this game Mike, they really need that land doc. and i will post what Nat Spain lost some time later tommorrow when i get time.

If use don't know how to Edit in the Australian and NatySpain units for Monday game then let me know.
 

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Mighty G said:
Im withdrawing from HOI Aussie Group.

You guys will have to replace me in all my current games.

G.

Make sure to edit those 2 techs for Soviets in this game Mike, they really need that land doc. and i will post what Nat Spain lost some time later tommorrow when i get time.

If use don't know how to Edit in the Australian and NatySpain units for Monday game then let me know.

What brought this on. Are you upset over Gunny's play in China by not annexing sinking.

How can you possibly live without your Hoi addiction. :rolleyes:

If you leave then all games will have to be cancelled as we cant replace both you and geo. If this happens im finished too. :(

Edits. Yes I have edited the Russian techs for you G. All i need to do I think is edit out the UK dissent. Not sure how that happens some times it seems the game gives dissent, mucks up build ques, ive noticed some being delayed like or builds missed completly, happened to japan last night. Ive also noticed some of my own builds being delayed or accelerated and even vanished. But only minor stuff. All fixable.
 
Last edited:

mike8472

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On a happier note.

Germany and its valiant allies were succesful on every front.

Denmark was annexed, Norway invaded and annexed, Spain capitulated. However large land forces and naval forces went to the UK but were destroyed in subsequent battles. Most of the spainish fleet was destroyed from the air with 2 Battleships, numerious cruisers and smaller ships lost.

The main action occured in Egypt with large German armour forces reinforcing the outgunned Italians. The axis forces drove the allies back, it seems the allies could not run fast enough. The drawback is by running backwards and not holding the axis forces the event for syria and Iraq switching sides will fire with a good chance they will turn. So by trying to defend at el aleim or axlendria gives the axis that option to outflank the allies if there lucky, in this case we were. Uk forces last seen runing for Ethiopia. With the suez firmly in axis hands and gibralter the med is sealed.

Hitler now looks forward to long laid plans that will be unleshed over the comming months and into 1941.

Good session, although we could have played more if players turned up.
 

unmerged(49192)

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Oct 6, 2005
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Ok i will quit aussie group , sorry if i pissed you all off .
i would like to play the game out i already have if that is ok .
BUT as my last words in forum and last time i will post or look
1 i never cheated by looking at save
2 i never in my opion played the game out of turn . alway tryed to play within history lines and many time saying to other player i will not play that way .

i will not be talking about this in the other game so please dont bring it up .
the group as a hole are some very nice people so good luck to you all .
So Gman and others dont quit becease of me ok , you play i will quit .i will turn up Monday , tues and wed and fri and sun to finish game up or if you have Sub there at the time i will leave .

Been all good fun i have not played so much ww2 stuff for real ,computers have come along way from dice rolls . Been great .
 

mike8472

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Gunships said:
Ok i will quit aussie group , sorry if i pissed you all off .
i would like to play the game out i already have if that is ok .
BUT as my last words in forum and last time i will post or look
1 i never cheated by looking at save
2 i never in my opion played the game out of turn . alway tryed to play within history lines and many time saying to other player i will not play that way .

i will not be talking about this in the other game so please dont bring it up .
the group as a hole are some very nice people so good luck to you all .
So Gman and others dont quit becease of me ok , you play i will quit .i will turn up Monday , tues and wed and fri and sun to finish game up or if you have Sub there at the time i will leave .

Been all good fun i have not played so much ww2 stuff for real ,computers have come along way from dice rolls . Been great .

Gunny.

I think what has happened is a miscommunication between you and the allies or both.

I know you like to play fair and historic. But what seems fair and historical to you may not seem so to others. Thats why we need to find some middle ground that is fair for all.

What seems fair to you in staying at war because you planned to, does not seem fair to the allies as you have to annex like everyone else has to in the past. An event fires, its too bad really, just bad luck. You have to change your plans to fit into that. The main reason there upset is becuase we have always played that way that you should annex when you can and not extend it to get war economy beyond a reasonable limit.

No one needs to quit. We just need to find out what is acceptable and what is not. clearly staying at war for a long peroid is not acceptable. I think its fair to say you have had enough benifit from it and should annex. The US has got its gearing of 80+ IC as benifit as well from China. So lets call it even and move on.

On supply issues for Japan, well its not really clear what is acceptable. My thought was we had a rule which said Japan could have its forces in China to an acceptable level. To me that would mean no less then half the army, most of the airforce and all of the navy are kept in japan after the china event fires. I think this is reasonable and historic considering japan kept alot of its army in china for the whole war.

If we clarify these points we can move forward as It is a miscommunication I think on what people think is acceptable or not.

Thoughts??
 
Nov 13, 2005
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Gunny, i also dont want you or i to quit over this.... But i have looked at your save this afternoon so i WILL understand if you are pissed at me. As i said to Mike i wish i didnt but after stewing on our argument last night i was just tooo pissed off and did it anyway :( .

If the Early firing of China event has happened then we should have gone back to an earlier save.

In any event it could only have been triggered by occupation of VP so it was your own bad for snatching to many VP's.

For all i cared you could have stayed at war with China till 1989.... But with China as puppet you cant now stay at war Sinkiang it's not allowed in our rules.

Japan stationing its entire fleet and Airforce into it's minors is the same as ANY other player doing that at war or pre war, it's exploiting. All countries are to Pay for all there shit all the time.

Seeing as we do allow China setup in our games of late.
If Gunny (or any other Japan) wants China to run Supplies to them to pay for the costs of there stuff no drama setup trades, but we all know that the AI isn't infallable to supplying an unlimited amount of units and continuing to produce units.

IF i had our rules on hand im sure there is somethingin there about not moving units into minors until 3 months prior to war. But of course japan always has a certain amount of lead way as china low infra and org up.

Either way ill understand if you have distrust for me now Gunny. I can see that you didn't want that china event to fire, but we should have gone back if it wasn't what you wanted.

I didnt want to start a pissing contest on here mate which is why i didnt post anything earlier other then my said comments, as well as that i do feel guilty for looking at your save, i simply shouldnt have.

Blaming it on my frustration over last nights argument is no excuse i know, but i stand my ground on my point of view of the situation. The China event has fired and you like every one else are not privvy to just stay at war with Sinkiang.

I dont want anything removed Edited changed or deleted. I do not want a remove this or that scenario to compensate what has been done. What has been done is done, its been and gone.

I posted that id withdraw after looking at your save, only because i had looked at your save. I didnt particulalry feel like starting another argument or anything over a stupid hole of a nation like Sinkiang :l. You had the strong POV that you were within your right to stay at War with Sinkiang if you think this is the case i want you to say something.

Don't just agree with me for the hell of it either. I know you when your pissed off Gunny and you agree with things and say move along but i know your pissed. So don't just nod and agree i want you to say what you think.

From my point of view i dont have mistrust of you, and i know we can both leave our differences in any particular game at just that. We got too many games to enjoy for quitting,..... but if you pissed at me for loading your save then i fully understand.
 

mike8472

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1. I think what needs to happen is Japan to annex sinkiang as soon as possible. Japan has gained some benifit from the china event firing by having china build lots of supplies to compensate for the war economy. Time to annex and end it.

2. All Airforces and Naval forces to beased in mainland Japan if they are already not there.

3. At least half the army must be in Japan if not there already. (Does half sound fair??)

The main problem I have with all this is from game balance, Japan cant remain at war and also pump a puppet china for supplies either through trades or supplying its units in china. Its like having your cake and eating it as well.

If we do the above 3 things and make it clear for all our games that this is what Japan needs to do.

Now this is not a gripe at gunny, I think hes done what he thought was best to replicate staying at war with china for the whole game. But the situation changed when the event happened, and now we must correct all of this and bring it back to balance.

War with the USA is 10-16 months away so it hasnt unbalanced anything to much as well. Keep in mind the US got big gearing events from china as well, plus I think got another 2 recently. So either way the allies will be strong in a few years to throw back the axis tide.
 

mike8472

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Previous Rules we have used.

This is list of rules Ive dug up from this forums we have used. A few dont apply anymore such as trading of units. Good to re-read and have alook at improvements now with armagedon.

A draft of Current Aussie house rules. If any one has access to a webpage I can put a hyperlink in for the word document this was copied from. It is still under work. Please make any comments you like. Its a bit messy as it was copied from a word doc.

1) All rule discussions will take place on the Paradox forums under the appropriate thread.

2) Semi Historical game.

Diplomacy and war entry guidelines

3) No major or minor war until Danzig event unless already at war or by an event.

4) No one may Ally an minor country until the Danzig event has fired. Then anyone may Ally anyone they choose.

5) Guidelines for USA & Japan entry:
a) Base USA war entry is 1st January 1942.

b) Each seperate Axis DOW/Alliance with the following countries: Turkey, Spain,Tibet, Persia brings forward USA entry by 6 months eg and attack on Spain would allow USA to join the war 1 July 1941(may not DOW Japan unless Tibet was the country attacked). If Turkey and Persia are DOW/brought in to alliance USA may enter 1st January 1941.Italy may enter when Paris is captured and it must be after March 1940.

c) The reverse is also true: Should the UK ally with anyone of the above countries USA war entry is put back 6 months.No CW troops in the Med(SA,NZ & and Australia must remain in their home provinces until Italy is in the war).

d) However Japan may DOW UK & USA anytime from start of 1941 & USA may enter immediately should Japan DOW on the UK. Saying this any events which fire due to a successful Sealion may be honoured.The only CW puppets allowed in the Med prior to war with Italy are Oman, Yemen and Iraq.

e) Should Gibralter be captured the USA may send unlimited Destroyers and CVL ships to the UK. This in adddition to the 6 months reduction for Spanish attack. This is needed for the extra length of UK convoys.Canadian troops may be deployed to Europe or the UK only after Danzig event.

f) Also should Russia not be attacked by 1st June 1942 the USA may enter the European war at anytime.This is needed so we do not end up with a facical UK vs German/Italy for years on end because of some deal made with the Russians.

g) If Russia decides to enter the war over a Sweden or Turkey attack the 6 month reduction for USA entry does not apply.

h) USA is not required to join...but they may.

6) Guidelines for Italian war entry:

a) Italy may enter when Paris is captured and it must be after March 1940.

b) No CW troops in the Med(SA,NZ & and Australia must remain in their home provinces until Italy is in the war).

c) The only CW puppets allowed in the Med prior to war with Italy are Oman, Yemen and Iraq.

d) Canadian troops may be deployed to Europe or the UK only after Danzig event.

e) CW troops may leave their home country if an Ally brought into the Axis in their region. These troops can only be used for attacking such a minor and Axis forces within that country.

7) Guidelines for Russia & Japan war:

a) Neither Russia or Japan may DOW each other until 1st January 1943 and Russia must be at war with Germany.

b) Both Russia and Japan must garrison all common borders with 1 division of any type.

c) No country other than those agreed for USA in 5e may trade and military units with a Human player until both countries are involved in a war with a common enemy.

8) Guidelines for Russia & Germany war:

a) What ever is negotiated through NAP and Ribbontop pact.


9) Trading of military units:

a) No country other than those agreed for USA in 5e may trade and military units with a Human player until both countries are involved in a war with a common enemy.

b) A human controlled France must not trade away any military units.

10) A human controlled France must accept Vichy.

11) No one may influence a Human controlled country without their permission.

12) Spies:

a) No one may attempt to kill any ministers or leaders from a country they are not at war with.

b) No other restrictions apply.

Supply exploits

13) Basing of troops in minor Allies:

a) Apart from the exceptions below no one may base any military units in a minor ally or puppet to save supply costs.

b) If Italy puppets Eithopia they may leave the units that started there.

c) Oweing to Japans small IC base they base a troops in their puppets prewar as they are large countries and a big garrison force is not unrealistic. They may not however give territory to a puppet pre war for the purpose of basing naval units at a major port.

d) Puppeting of a country pre war is permitted but not to save supply costs. No foreign troops are permitted in such puppeted countries until 3 months before that country enters the war.

14) Surrounded capital exploit:

a) A capital may not be diliberatley surrounded for the purpose of preventing supplies and convoys from being sent from such a province.

b) If a capital is left vacant it must be occupied if troops are available for such a purpose with regards to other players military requirements. If a situation arises that the basing of a large number of foreign troops are also out of supply due to the above situation it needs to be brought to the attention of the country causing such a situation and it will be corrected at the early convenience.

Trading of resources, provinces & blueprints with other countries

15) Resources:

a) Any resource any be trading with any other country.

b) The Allies may not trade for rares in the first month of the game. They may accept any trade offered.

c) No one may trade for any resource in the first 7 days of a new game. From the 7th January 1936 you can trade with anyone you like. You may however accept any deal offered by an AI.

16) Blueprints:

a) No restrictions on trading blueprints with Allies or stealing them.

17) Provinces:

a) No one may trade provinces for the purpose of preventing Annexation of a country.

b) Provinces may be bought and sold freely from and country. A human controlled France is prohibited from giving away provinces and puppeting until January 1st 1941.

Military

18) Military access:

a) No one is permitted to allow military access to foreign troops unless they are at war with a common enemy.

b) The USA does receive military access to the UK through events but this may not be used until the USA is at war with Germany.

c) If you manage to gain Military access to a neutral minor your forces may pass though but may not launch attacks from such a country.

19) Surrounded armies:

a) May not be disbanded when totally surrounded to save manpower.


20) Naval Bugs:

a) Pause the game. Ask the host to save. Discuss with your opponent the situation. If after discussion its decided they are bugged and its going to game breaking the attacking player must break off all attacks naval and air. The affected player is to tell the other player when his forces have reached the next province then attacks may commence. A small group of naval units passing in the middle of hostile territory that gets attack and more than likely be destroyed is not sufficent. It must be a game breaking situation.

b) Preventing such bugs can be avoided by the following:
Avoid long distance rebasing through hostile waters. Wait a minimum 4 hours before retreating from a naval battle. When selecting a retreat province avoid selecting a port not in that province. When setting ORG and strength for missions set it to 80-90% rather then the default 50% your units will retreat by themselves.

21) Air units:

a) Air units that have been given a rebase command and keep retreating back to a base about to be captured must be permitted to leave such a province. To keep engaging them to prevent such a rebasing mission is not in the spirit of the game. The damage done to such units is more then enough penalty.

b) This does not apply to normal missions only to those on a base about to be captured by enemy ground units.

22) All games to be played until a group vote decides otherwise. A tie means the game will contiue. Players must abide by the vote if they wish to continue playing in the Aussie group
 

unmerged(59421)

Colonel
Jul 29, 2006
1.127
0
As a nuetral in this, as I normally don't play the Friday game with you guys. I think the main reason Gman is pissed about this because a few months ago, me, G and Geo walked out of our game against the Greeks for the same sought of shit. Also being the poor sum-bitch that normally get's lumbered with Japan in almost every game I play, I know Japans limitations and advantages. Basically the way it works is USA get's gearings from some random scripted events, and belligerence from what I understand, any nation. The longer Japan stays at war the higher her belligerence gets, and with Germany at war in Europe that's alot of high belligerence all over the world. So the longer Japan stays at war with Sinkiang or any other shitty little minor Asian country, USA will get gearings from not only high German belligerence but also Japanese. This is naturally a bad thing for the Axis, so a warlike and belligerent Japan only serves to screw the Axis over.

I as Japan have played games were the majority of my army, airforce and navy is stationed in China or other puppets. Honestly I don't think I've ever come accross a Japanese player that doesn't. I have seen it happen in many games and done it myself so I generally except it when it happens. As far as the historical aspect goes. If Japan did manage to annex or puppet China in real life way back when then they would have had to keep a large force garrisoned all over China anyway. Maybe allow no more then the amount of units you start the war with against China to remain stationed there, so any units built after the Marco-Polo bridge incident/war with China event fires must be kept in Japan after the war in China is concluded. The reason being is because Japan starts with a large fleet and they generally need a reasonable size force to take down China, hence most of Japans IC goes to supplies if they supply their entire force. I have seen games were an honest Japan supplying everything only has 40IC to build with which is somewhat unrealistic and unbalanced when USA can put 8 times that into production at full IC gearings.

But if say we allow Japan to base her army, navy and airforce in China and other puppets then she saves atleast 30 to 40ic in supplies. I personally am happy to except this regardless of who is playing Japan. But when Japan is fighting a phoney war against say Sinkiang for over 7 months, with an IC of 195-205. That is another 12.5-15ic that Japan is getting extra to put into production. So in total that is 50-60 extra IC that Japan get's, that's 200-240 supplies a day, 10-12 serials of infantry, 5-6 level 1 fighters, 10 level 4 CV's with Brigades ect ect ect. Not only Japan, but China get's and extra 30-40 IC a day because they are at war, Manchuria, Mengkukuo ect ect. So in total the Japanese alliance is getting well over 100 extra IC a day for fighting a 7 month phoney war with Sinkiang or any other Asian minor.

Plain and simple there is no reason to wage a 7 month war against Sinkiang. You get absolutely nothing from them in regards to resources and IC, just a back door into India. You can generally in almost all games get a white peace with Sinkiang almost immediately after the puppeting of China event fires and then Sinkiang acctually will ask to join your alliance. So you still have your back door into India. I can understand Japan with a high IC of 195-205 DOW'ing Siam because of the resources. But there is also no reason to wage a long drawn out war against Siam. If you plan it smartly then you can have Siam annexed or puppeted within a month to a month and a half. No this is not bull shit I have done it! Same deal with Sinkiang if you can't get a white peace with them, at most it should take 2 to 3 months if you deploy wisely and use the best units for the job to annex or puppet them. So to summarise all that. Somethings that Gunny has done ie: Basing entire army, fleet and airforce in China and puppets. I would accept if I found out about it. But waging phoney wars so that you and puppets get an extra IC boost off of war IC then no I do not aggree with it. SE.