• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
We have so far converted 600 pre-TN industries (yielding one point each of construction, mining and fuel refining) to 300 TN mines and 300 TN construction factories (each yielding 10 points of their particular specialty). The rate of conversion is accelerating as our construction capability grows, and I have started interspersing these builds with an occasional research lab, in an effort to speed up our lamentably slow research. Five years into the game, we are still researching our third tech (+20% to mining rate).
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Late October, 1951.

We are getting a series of 5 second and 10 second interrupts, indicating that a battle is being fought somewhere in this sector of the Galaxy. Hopefully it's a long way away from us, rather than next door... but it looks like one of the nPRs has set off either the Precursors, the Swarm or another nPR. No interrupts longer than 10 seconds, so I suspect that it's either Precursors or Swarm (a battle between two nPRs would likely have some slower-firing weapons).

Maybe the Precursors and the Swarm are trying to exterminate each other? We live in hope...
 

DragonOfAtlantis

"Something historical sounding"
24 Badges
Jul 27, 2015
557
46
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Planetfall Sign Up
  • Imperator: Rome Sign Up
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Surviving Mars: First Colony Edition
  • Shadowrun Returns
  • BATTLETECH - Digital Deluxe Edition
  • Surviving Mars: Digital Deluxe Edition
  • Age of Wonders III
  • Steel Division: Normand 44 Sign-up
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Mount & Blade: Warband
  • BATTLETECH: Season pass
  • Magicka
  • Crusader Kings II: The Old Gods
The last game was really interesting so I’m happy to join this one. In, as, I dunno, civil servant I guess.
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
OK, now we are getting 5, 10, 15, 20, 25 and 30 second chops. Obviously a major battle is being fought somewhere, involving everything from point defense to heavy ordinance. So it looks like an nPR has walked into an ambush by Precursors, Swarm or another nPR. I wish they'd get on with it... we've had hundreds of interrupts so far and they're still going at it hammer and tongs.

Fewer aliens for us to worry about, I suppose.
 

demanvanwezel

General
82 Badges
Mar 27, 2009
2.277
918
  • Europa Universalis IV: Pre-order
  • Impire
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Wealth of Nations
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Hearts of Iron III
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
do you have any ideas that'll cause the game dev himself to re-apear to iron those out :D
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Well... glad THAT'S over. Whatever it was. We have resumed full-length turns.

We are approaching the six-year mark and still have no chance of building space ships with our current tech (to put it mildly!), so to avoid losing most of our officers to the game's periodic purge of "unnecessary leaders", I am building a bunch of dummy "combat trainers" and assigning our leaders to them. As a side-benefit, they will really use them for training, and several of the officers should gain some skill.

EDIT: von Sachsen has insane 'leet skills, by the way. Simply nuts for this early in the game.

EDIT2: It's working! People are gaining skills by using those dummy (non-functional) "trainers". They are fighter-sized "ships" that can't actually fly and have no real weapons... just the control consoles and computer feedback for training.
 
Last edited:

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
I'll assign you a trainer until we have some actual ships.
 

Avernite

Field Marshal
66 Badges
Apr 15, 2003
6.664
1.682
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Conclave
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Heir to the Throne
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
Signing up for the research team. I will unlock the secrets of the zodiac for you, oh wise leader!
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Signing up for the research team. I will unlock the secrets of the zodiac for you, oh wise leader!
Excellent! That fool of a Science Minister has no understanding of Astrology!

We have these five scientists available:

Missile / Kinetic : 25% bonus
Logistics / Ground Combat : 20% bonus
Energy Weapons : 15% bonus
Construction / Production : 15% bonus
Power and Propulsion : 5% bonus

All of them have a max command span of 20 Labs except the LG dude is 25... but of course we have less than 10 labs in total at this stage.

The CP guy is getting the most work at the moment (Mining and Construction research), later the PP guy will be the focus (ship's engines). Who do you want?
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Avernite is researching Mining Production +20% with four labs. Each of our other four scientists has one lab apiece, mostly to help them gain skills. And that's all we've got so far... eight labs total.
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Spawn more overlabs!
We're slowly (very, VERY slowly) building more Labs, in between production runs of construction factories and mines. We're sort of boot-strapping up to a space-going society.

Mid-August, 1952.

Less than four more months until "The Great Purge"... the game system gets rid of any officer you haven't used in six years. I've got more than 30 Trainers built, though, with more under construction. We shouldn't lose many leaders, perhaps none at all.
 

ROMMEL_HSQ

Major
33 Badges
Jun 2, 2005
646
452
  • Stellaris
  • Magicka
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis III Complete
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings III
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Cities in Motion
  • Hearts of Iron II: Armageddon
* A resurrected Rommel appears!
Awaiting orders, Master.
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Another lengthy series of chops indicated that another long battle was fought somewhere, by somebody... the third in six years. By the time we finally break out of the Sol system into the Galaxy, there will be Precursors, Swarmlings and nPRs EVERYWHERE. And of course, we will be the lowest-tech race of any. We'll have to be careful...
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
* A resurrected Rommel appears!
Awaiting orders, Master.
Any favorite role in the game?

We have no ships yet... maybe ten more years.

EDIT: With three months remaining before "The Great Purge", we have managed to build enough Trainers for everyone! Hopefully we won't lose any officers at all.
 

ROMMEL_HSQ

Major
33 Badges
Jun 2, 2005
646
452
  • Stellaris
  • Magicka
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis III Complete
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings III
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Cities in Motion
  • Hearts of Iron II: Armageddon
Give me a korp of flying panzers :p
 

blue emu

GroFAZ
Demi Moderator
8 Badges
Mar 13, 2004
17.492
994
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
I'm still amazed at von Sachsen's skills.

Two or three skills is typical. Five would be outstanding.

Rear Admiral von Sachsen:

Crew Training 200 (100 would be considered excellent)
Initiative 303 (200 would be considered good)
Fighter Combat +10%
Fighter Operations +10%
Xenology +15%
Diplomacy +25%
Communications +20%
Intel +20%
 

Herbert West

Field Marshal
62 Badges
Jul 24, 2006
3.635
2.995
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Shadowrun: Dragonfall
  • Darkest Hour
  • Shadowrun: Hong Kong
  • BATTLETECH
  • Victoria 2
Sign me up as a biology/physics/medicine not at all mad scientist!