good_stuff = {
alert = no
potential = {
ai = no
}
allow = {
}
effect = {
research_points = 7200
badboy = -50
war_exhaustion = -10
any_pop = {
consciousness = -50
militancy = -50
}
}
ai_will_do = {
factor = 0
}
}
}
dominant_issue = {
value = jingoism
factor = 0.1
}
Please the event for decrease "infamy dont work. Why_== Please help me.
But you can't use this cheat without giving tech to the AI as well. Lets say you have the game paused, you type in "inr" and advance only 1 day. In this one day you will get your research completed but so also will every AI nation as well. In my opinion research points would work better as we can use those to our advantages only.You don't need more research points; you can just simply type in instantresearch or if you are lazy: inr. You'll have the selected tech in one day. This will work for EVERY country, so you might want to turn it off immediately after getting the tech/s you want. Just type in inr again and it's back to normal.
Will just mention that there is a Trainer on cheathappens.com ..
(Just to let you know).
http://www.cheathappens.com/cheat_index.asp?titleID=16492
country_event = {
id = 80001
trigger = {
ai = no
}
mean_time_to_happen = {
months = 2000
}
title = "The Gods Blessing"
desc = "May your days be many and your troubles be few. May all God's blessings descend upon you. May peace be within you may your heart be strong. May you find what you're seeking wherever you roam."
picture = "Smithsonian"
option = {
name = "The beginning of knowledge is the discovery of something we do not understand."
research_points = 9000
}
option = {
name = "Money is not the most important thing in the world. Love is. Fortunately, I love money."
money = 500000
}
option = {
name = "Don't consider your reputation and you may do anything you like."
badboy = -25
}
option = {
name = "Statue of Liberty"
add_country_modifier = {
name = the_statue_of_liberty
}
}
option = {
name = "Money for the masses"
random_state = {
poor_strata = {
money = 2000
}
}
random_state = {
middle_strata = {
money = 2000
}
}
random_state = {
rich_strata = {
money = 2000
}
}
}
option = {
name = "Diplomats"
diplomatic_influence = 100
}
}
You have to be a member to dl it and they charge you to be a member.
(Who pays for cheats?)
Code:country_event = { id = 80001 trigger = { ai = no } mean_time_to_happen = { months = 2000 } title = "The Gods Blessing" desc = "May your days be many and your troubles be few. May all God's blessings descend upon you. May peace be within you may your heart be strong. May you find what you're seeking wherever you roam." picture = "Smithsonian" option = { name = "The beginning of knowledge is the discovery of something we do not understand." research_points = 9000 } option = { name = "Money is not the most important thing in the world. Love is. Fortunately, I love money." money = 500000 } option = { name = "Don't consider your reputation and you may do anything you like." badboy = -25 } option = { name = "Statue of Liberty" add_country_modifier = { name = the_statue_of_liberty } } option = { name = "Money for the masses" random_state = { poor_strata = { money = 2000 } } random_state = { middle_strata = { money = 2000 } } random_state = { rich_strata = { money = 2000 } } } option = { name = "Diplomats" diplomatic_influence = 100 } }
here's the event i'm using, cobbled together from various posts in this thread. works well, haven't gotten down immigration or diplo influence/points
Quick question: Doens't the "goods" cheat completely destroy your game? I never dared to use it but I expect that your since your country is overflooding the market price is getting lower and lower. This finally leads bankrupt factories and a high unemployment rate. Along with this, I'm afraid that all the fulfilled demands eventually lead to a high amount of aristocrats.
Can anyone confirm I'm right?
Please the event for decrease "infamy dont work. Why_== Please help me.
..Awesom cheat..