More buttons please
So I have done some more looking in to this button based cheat.
I now have five different decision buttons for five different groups of cheats.
Again, what you end up with is not having to use the console and not having to use a trainer, which for a complex game like this can tend to have unknown results.
You instead get a button in the "Politics" screen for whichever kind of cheat you'd like.
Shape the world!
Since the last time I posted these cheat buttons I have, as you might have guessed, split the cheats into groups depending on their general area of effect.
I also looked into General Lorange and DrMaier's questions and added buttons to get 10% more liberals/conservatives.
You most likely add any ideology or issue this exact same way, but I haven't gotten to the part in the game where I have more ideologies than the basic three.
Okay, so here goes.
1. Make a backup of "decisions\Political.txt".
You will usually find this at "C:\Program Files\Paradox Interactive\Victoria II\decisions\".
This is important so that you will be able to restore to the original version if you need to.
2. Open that file and replace the last line (the single "}" at line 194 in version 1.1) with these lines:
Code:
opium_for_the_masses = {
alert = no
potential = {
ai = no
}
allow = {
}
effect = {
badboy = -50
war_exhaustion = -10
any_pop = {
consciousness = -50
militancy = -50
}
}
ai_will_do = {
factor = 0
}
}
moarwoar = {
alert = no
potential = {
ai = no
}
allow = {
}
effect = {
any_pop = {
dominant_issue = {
value = jingoism
factor = 0.1
}
}
}
ai_will_do = {
factor = 0
}
}
we_are_so_clever = {
alert = no
potential = {
ai = no
}
allow = {
}
effect = {
research_points = 7200
}
ai_will_do = {
factor = 0
}
}
liberal = {
alert = no
potential = {
ai = no
}
allow = {
}
effect = {
any_pop = {
ideology = {
value = liberal
factor = 0.1
}
}
}
ai_will_do = {
factor = 0
}
}
conservative = {
alert = no
potential = {
ai = no
}
allow = {
}
effect = {
any_pop = {
ideology = {
value = conservative
factor = 0.1
}
}
}
ai_will_do = {
factor = 0
}
}
}
3. Save.
If you have not made any other changes from vanilla 1.1 you should end up with a checksum of CIHQ.
Hah, funny, Cheat Investigations HQ?
