Hi there. I have a few simple questions about this great game.
After you give an attack order, you are not allowed to attack again for 24h. Fine and realistic. But I sometimes manage to give a "double" attack order, as in "attack this province, and then proceed to attack that one". I am not sure how that works though, and whether it matters if a province is empty. The manual has a lot of tips, but not the actual game controls. I suppose I should use shift and set up some kind of attack-waypoints, but I don't know how.
This order would be very useful for tanks and blitzkrieg, and not having to wait after a breakthrough. Anyone know how to do this (queue up attacks)?
Oh and my other question: how does unit retreating work? Shouldn't tanks (faster) annihilate retreating infantry (slow)? The stupid retreating units often cut off my tanks that have rushed forward to exploit a breakthrough. Any thoughts on preventing this?
And just one more question: what's the best way to use leaders and promotions? Do you keep them at Lt. generals, or get them to general? I find that having smaller formations helps me guard my flanks/send reinforcements after a blitzkrieg breakthrough because it's easy to split up my forces. But on the other hand having promoted officers allows you to manage large numbers of units more easily and have more troops get the benefit of the leader's skills. I suppose that for infantry, generals should lead, because there's always a lot of them. But my question is how to best use the great panzer leaders, like rommel? Promote or not?
Is it true that if a leader is leading more troops in an attack than his normal max (9 for generals), even if there is a HQ nearby and he is not overstacked, the troops don't get his bonuses (if there is more than 9?). I am playing the compendium mod.
And how do you handle air-force leaders? I get a huge and superior air force, which ends up overstacked because there are too many planes in a province: 4 bombers + 4 fighters end up in a province quite often. So should I promote my air leaders like mad?
One more question: how should I use brigades? Is it manpower/ipc efficient? Should I give brigades to all my troops? If not, how many and when?
Thanks a lot, I absolutely love this game (the only one where you have to actually make complex plans for your attacks!), but these things are bugging me.
Oh yet another question: can I create new supply depoes? If yes, how? Where's the button?
Well, these are quite a few questions really. But I'd be very grateful for any answers! Thanks in advance!
After you give an attack order, you are not allowed to attack again for 24h. Fine and realistic. But I sometimes manage to give a "double" attack order, as in "attack this province, and then proceed to attack that one". I am not sure how that works though, and whether it matters if a province is empty. The manual has a lot of tips, but not the actual game controls. I suppose I should use shift and set up some kind of attack-waypoints, but I don't know how.
This order would be very useful for tanks and blitzkrieg, and not having to wait after a breakthrough. Anyone know how to do this (queue up attacks)?
Oh and my other question: how does unit retreating work? Shouldn't tanks (faster) annihilate retreating infantry (slow)? The stupid retreating units often cut off my tanks that have rushed forward to exploit a breakthrough. Any thoughts on preventing this?
And just one more question: what's the best way to use leaders and promotions? Do you keep them at Lt. generals, or get them to general? I find that having smaller formations helps me guard my flanks/send reinforcements after a blitzkrieg breakthrough because it's easy to split up my forces. But on the other hand having promoted officers allows you to manage large numbers of units more easily and have more troops get the benefit of the leader's skills. I suppose that for infantry, generals should lead, because there's always a lot of them. But my question is how to best use the great panzer leaders, like rommel? Promote or not?
Is it true that if a leader is leading more troops in an attack than his normal max (9 for generals), even if there is a HQ nearby and he is not overstacked, the troops don't get his bonuses (if there is more than 9?). I am playing the compendium mod.
And how do you handle air-force leaders? I get a huge and superior air force, which ends up overstacked because there are too many planes in a province: 4 bombers + 4 fighters end up in a province quite often. So should I promote my air leaders like mad?
One more question: how should I use brigades? Is it manpower/ipc efficient? Should I give brigades to all my troops? If not, how many and when?
Thanks a lot, I absolutely love this game (the only one where you have to actually make complex plans for your attacks!), but these things are bugging me.
Oh yet another question: can I create new supply depoes? If yes, how? Where's the button?
Well, these are quite a few questions really. But I'd be very grateful for any answers! Thanks in advance!