• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Dec 31, 2008
6
0
I'm using HOI 2 on a Mac (ver 1.3b.1 Mac UB v1.4). When attacking a single province with a variety of units and from different provinces, I'm having 2 major problems:

1. Regardless of what date/time I enter for an attack and support attack, the battle begins instantly. When the battle is resolved, my units straggle into the province in an uncoordinated fashion - easy to pick off by a supporting defense.

2. Checking the "synchronize arrival" box has no effect. Different units still arrive at different times.

Is there any way to coordinate the attack so that all units arrive in the province at the same time?
 

Red Jacket

Colonel
53 Badges
Feb 18, 2007
929
1
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 3 Sign Up
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • 200k Club
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron Anthology
  • Deus Vult
  • Europa Universalis III: Chronicles
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
The synchronize arrival button should work. Make sure that you select all attacking units together, especially if you are attacking from multiple provinces. So if units in two provinces are attacking select the both stacks together with the mouse and then synchronize attack. Then if you want some of those attacking units only for support attack individually change their orders for support.

Not sure if the Mac is a factor here or not, with regard to setting the onset time, or the sync issue. I have read other posts that mentions where Mac version of game doesn't support no-time-limit patch (that is not what you are asking about, but it might point to something about the Mac version not keeping time the same as the PC version).
 

KLorberau

Colonel
21 Badges
Oct 28, 2003
946
7
  • Victoria 2: A House Divided
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Crusader Kings II
  • Victoria 2
  • Semper Fi
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
Red Jacket is correct. However I have found that when you click and drag around your attacking units and click on synchronize attack, you are unable to actually pick the attack time....I guess this is because so many of them have different speed variables (armour vs slow infantry, allied units even slower, etc). It does work tho and they will all arrive at same time.

Hope it helps.

KLorberau
 
Dec 31, 2008
6
0
Thanks for the quick replies! Selecting all the units and then Ctrl+Click on the province worked. Still can't delay the attack, but at least I can synch the units' arrival. BTW, I'm attacking from 3 different provinces, so I had expected an envelope bonus of 20%, but the combat detail shows only a 10% bonus. Does that make sense?
 

sbr

Field Marshal
41 Badges
Dec 31, 2006
4.133
15
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 200k Club
  • Magicka
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Prison Architect
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Hearts of Iron Anthology
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
Thanks for the quick replies! Selecting all the units and then Ctrl+Click on the province worked. Still can't delay the attack, but at least I can synch the units' arrival. BTW, I'm attacking from 3 different provinces, so I had expected an envelope bonus of 20%, but the combat detail shows only a 10% bonus. Does that make sense?

No it should be 20%.

Also if you synchronize arrivals you cannot schedule the attack ahead of time, not sure why put that part is working correctly.
 
Dec 31, 2008
6
0
Well, here's another wrinkle. When I try an amphibious assault, I load the transports with my attack army (the transports are part of a larger fleet), send the fleet to the adjacent sea zone, click to unload, the interface brings up the loaded army, I click the target province and it indicates an attack against the province. But nothing happens. The troops never disembark and attack.

Perhaps this, and the encirclement issue is somehow related to the fact that I am controlling allied forces as part of my attacks?
 

animul1111

Sergeant
2 Badges
Nov 23, 2008
56
0
  • Hearts of Iron III
  • 500k Club
Did you mean that you click on amphibious assault? If you are clicking on 'unload' at hostile territory then that will never work! I found that if the ships or the army are low on organization or supply then they won't do the amphibious assualt :-(
 

unmerged(45717)

Sergeant
Jun 27, 2005
51
0
For amphibious assault, all the ships in the same fleet must have at least 50% org and strength. If you encouterred enemy ships on the way and any of the ship got damaged, strength or org below 50% even if you had won the battle, your ships will just sit idle at the sea when you suppose to have the amphibous assault. Your ship will eventually return to the port after some time. And hence, make sure you have control over the sea before you have amphibious assault.

You can't use the disembark icon for amphibous assault, the assault will start automatically if the condition above met.
 

unmerged(118299)

Sergeant
Oct 9, 2008
75
0
also...

Make sure you are not blitzing as well. If any (even a single one) of your units are given orders to continue a move beyond the province being attacked, the attack will occur right away and the "set attack to" date will be ignored.
 
Dec 31, 2008
6
0
Hmmm... a lot of the transports in the fleet I'm using (the UK) have maximum organization percentages of 49%. Does that mean I can't use them for an AA?

As for using disembark, the manual says otherwise, "... If you prefer, you may load troops on the transport and then manually position the vessels in the adjacent sea zone. Then click the unload button on the transport and then select the province you wish your land forces to invade." Is this just wrong?
 

Red Jacket

Colonel
53 Badges
Feb 18, 2007
929
1
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 3 Sign Up
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • 200k Club
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron Anthology
  • Deus Vult
  • Europa Universalis III: Chronicles
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
Hmmm... a lot of the transports in the fleet I'm using (the UK) have maximum organization percentages of 49%. Does that mean I can't use them for an AA?
When you have loaded transports selected, and then right click on a province, you should get a mission type selection box pop up. This is perhaps a more common way for conducting an amphib assault. When you assign a mission this way you'll get another pop up for the mission where you can set the str/org minimum, the day/time of the attack; the default minimum str/org for the mission is 50% - but you can set the slider lower if you want.

As for using disembark, the manual says otherwise, "... If you prefer, you may load troops on the transport and then manually position the vessels in the adjacent sea zone. Then click the unload button on the transport and then select the province you wish your land forces to invade." Is this just wrong?
No, this is not wrong. If the province has a beach zone you may attack it that way... some consider it a game exploit though, as it allows you to attack from multiple sea zones at once in certain situations, where an amphib assault mission will limit you to just one, IIRC.
 

unmerged(118299)

Sergeant
Oct 9, 2008
75
0
to uranus...

When you are seeing "49 max org" i think you are thinking it is %, but in reality i bet your ships have a max org of 49 POINTS, not per cent. So if you move your mission settings to 50% they will only turn back when they drop below 25 points.

A little confusing i know....
 
Dec 31, 2008
6
0
Thanks. Setting the slider below 50% worked. Here's another wrinkle...

I attempt an AA using 11 divisions led by a Field Marshal. The combat screen shows an amphibious landing penalty of -89.10 (makes sense) but also a stacking penalty of -80.00. It correctly displays the leader as a Field Marshal and shows 11/12 next to his picture. There's no over-stacking icon displayed. What gives?
 

unmerged(17893)

Internet Made Me Stupid
Jun 30, 2003
3.262
0
Visit site
I attempt an AA using 11 divisions led by a Field Marshal. The combat screen shows an amphibious landing penalty of -89.10 (makes sense) but also a stacking penalty of -80.00. It correctly displays the leader as a Field Marshal and shows 11/12 next to his picture. There's no over-stacking icon displayed. What gives?

Youre doing an Amphibious Assault with more than 3 divisions (can be raised to 6 with right naval doctrine). You get 10% stacking penalty for each division. 8 extra divs, 10% penalty each = 80% penalty.
 

Black Watch

First Lieutenant
84 Badges
Apr 13, 2008
262
161
  • Europa Universalis III
  • Cities: Skylines Industries
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normandy 44 -  Back to Hell
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Steel Division: Normandy 44 Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Lithoids
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
My experience is that you can't both synchronize attacks and choose their starting time, it has to be one or the other. Checking "Synchronize Arrival" will cause the attack to begin immediately, so if you want to synchronize, you must issue the attack order right on the hour that you wish to attack.
 

unmerged(54503)

Colonel
Mar 4, 2006
1.019
0
Try this.

Before loading your troops onto transports assign them control numbers by holding down the CONTROL key and selecting 1 thru 9. From then on to access that group of divisions all you need to do is pish the assigned number.

Even when they are loaded on ships it will bring them up. Then just right click the province you want those troops to invade as if you were moving.

I usually assign each 3 division group a number. I usually edit rename that group according to the number. Doing it this way will also allow you to supply it for offence with the green arrow while aboard ship.

P.S. The only times I can say I have experienced where divisions won't invade from a ship is if their organization is too low.