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Jean-Luc

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I wouldn't mind a playable race of mythical aquatic Greek-likes. Not among the first batch of expansions (not sure why people are assuming that) but at some point. You'd choose to turn it on or off before starting a new game.
 

Jamey

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Considering the s***storm that happened at the ck2 forum in the wake of Sunset Invasion I'd be surprised if they did Atlantis
This is sad, yet true.

I own Sunset Invasion. I've used it a few times and it was a nice change of pace.

I understand why people didn't like the DLC, and that is perfectly fine. Preferences are acceptable and normal.

What is sad is the toxicity of some of the people who opposed the DLC. I believe that toxicity has led Paradox to avoid similar DLCs. I find that a shame because it really limits DLCs to fairly historical straitjackets.
 

szmik

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how about Sunset Invasion? :p
 

A_Dane

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This is sad, yet true.

I own Sunset Invasion. I've used it a few times and it was a nice change of pace.

I understand why people didn't like the DLC, and that is perfectly fine. Preferences are acceptable and normal.

What is sad is the toxicity of some of the people who opposed the DLC. I believe that toxicity has led Paradox to avoid similar DLCs. I find that a shame because it really limits DLCs to fairly historical straitjackets.


Agreed, especially since it was a side-project for them (if I remember correctly). I don't own it my self, as it's not really my thing, but I like the idea of pdox trying something else/new. And the amount of hostility towards an optional dlc was truly mind-blowing to me. :(
 

Delta5ff

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This is sad, yet true.

I own Sunset Invasion. I've used it a few times and it was a nice change of pace.

I understand why people didn't like the DLC, and that is perfectly fine. Preferences are acceptable and normal.

What is sad is the toxicity of some of the people who opposed the DLC. I believe that toxicity has led Paradox to avoid similar DLCs. I find that a shame because it really limits DLCs to fairly historical straitjackets.
I have never understood some peoples loathing for something purely optional as well. Literally the only thing locked by the dlc is the Aztecs themselves so it's not like you miss out on anything by not having it if you don't like the inclusion of the Aztecs.
 

Gibsy

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I have never understood some peoples loathing for something purely optional as well. Literally the only thing locked by the dlc is the Aztecs themselves so it's not like you miss out on anything by not having it if you don't like the inclusion of the Aztecs.
Personally I would be annoyed that we were getting a DLC which I find silly and mildly irritating rather than something which deepens the game; that said, life isn't fair, so I wouldn't complain if they did. I just wouldn't buy it.
 

Delta5ff

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Personally I would be annoyed that we were getting a DLC which I find silly and mildly irritating rather than something which deepens the game; that said, life isn't fair, so I wouldn't complain if they did. I just wouldn't buy it.
If it was the first dlc they released then I would be extreamly unhappy. But if after a couple of years and they have spent some time expanding and deepening the gameplay for the different cultures on the map I'd welcome something fantastical.
 

Gibsy

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If it was the first dlc they released then I would be extreamly unhappy. But if after a couple of years and they have spent some time expanding and deepening the gameplay for the different cultures on the map I'd welcome something fantastical.

Yeah I wouldn't be as miffed if it was something that came late after release. Who knows, I may actually buy it, depending on the content.
 

suplanter

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This.


Also, there is already a lot of things to do about the regions on the map. The lack of personality of most of the map is already striking before release, I can't imagine how it will feel after the first 100 hours in game.
Some features will probably have to be reworked entirely - such as the religion system - so I think it would be a bad idea to release fantasy DLCs before the game is in a satisfying state (let's say 2 years from now). When it's time I think I would enjoy some kind of mythological version of history (a bit like the Animal Kingdoms in CK2, but with mythical creatures and gods).


However it shouldn't be too hard to mod in an addendum to the map, as well as fancy atlantean mechanics. However, since this game is essentially about map painting, the perspective of playing in a remote island isn't very exciting. In CK2 you're playing as a family, and you can survive under aztec rule, just like you can survive the mongols without having to defeat them. But in a game like Imperator, if you have a big invasion force and are defeated, there's nothing on the horizon other than frustration and game over. So Atlantis in Imperator cannot be that either.
Fantasy isn't an excuse to limit suggestions to "aha ah Atlantis would be so fun" imo. What exactly would it add to the game?

Mostly to add variation. this game looks great, but i am worried that we haven't seen anything to differentiate mid or late game from the early game. I agree, fantasy shouldnt be the FIRST dlc but that doesnt mean it cannot be a dlc. I sincerely hope that we get a crap ton of them. like a conquest of alexander dlc, a china dlc, an imperial rome dlc, a barbarian migration dlc, as well as something fantastical like atlantis or other mythic dlc.

I havent played the game so i will have to withhold my judgement but this game seems to be so modifier heavy. I know all paradox games rely on them but every fricking thing is a modifier. I am totally bored of the omens because they dont really do anything beyond give a modifier. what a missed opportunity.

I plan on modding the crap out of this game. so dlc or not there will be an atlantis when i play. :p
 

Dayvit78

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What I'm hearing is some people saying, I've pre-ordered the game, never played it, however, I want to spend some more money on DLCs. WTF is wrong with people? Let's play the base game and enjoy it. There will be DLCs, but the first ones obviously should focus on whatever historical aspects people feel have been underdeveloped AFTER the community has played it.

You want to play Atlantis? This isn't your game. Atlantis never existed. Go find some other developer to hassle with your fantasies. (Personally this is also why I probably won't buy the upcoming Total War game focusing on ROTK). I'll accept things in historical games that make the gameplay better despite not being entirely accurate historically, but I will not accept fantasy.
 

suplanter

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What I'm hearing is some people saying, I've pre-ordered the game, never played it, however, I want to spend some more money on DLCs. WTF is wrong with people? Let's play the base game and enjoy it. There will be DLCs, but the first ones obviously should focus on whatever historical aspects people feel have been underdeveloped AFTER the community has played it.

You want to play Atlantis? This isn't your game. Atlantis never existed. Go find some other developer to hassle with your fantasies. (Personally this is also why I probably won't buy the upcoming Total War game focusing on ROTK). I'll accept things in historical games that make the gameplay better despite not being entirely accurate historically, but I will not accept fantasy.

Why all the hostility? There is more than enough room for all players and all styles of game play. Paradox games are at their heart an exploration in fantasy. They may be based in history, but they are absolutely fantastical. A global conquest by Ulm, the resurrection of the kaisereich, the survival of byzantium or granada, the freaking blorg, all of these things are fantasy. They aren't alternative history, they are fantasy creations. Creations that are amazingly fun. This game has SOOOOOO much potential and I am expressing my desire to explore and experience this potential.

Many people use paradox games to get their historical fix, and thats great. Paradox puts a ton of time and research into creating as detailed and in-depth history as the game mechanics will allow. As a history buff I enjoy that. I also understand that the second the game starts history goes out the window and it is all just made up gobledy-gook. It stops being a history game and turns into a world building game. Sure there may be some similarities, especially based on scripted events, but it is basically me creating the world of my imagination. paradox's tendency to support dlc for seemingly forever makes it that much better.

I am excited to see where this game will go. Ck2, eu4, ho4, stellaris at release were wildly different games than they are now. Imperator will be the same. In two- three years who knows what the game will look like. if my experience of the other games is anything to go by, it will just get better and better. I am going to enjoy the version that is released next week, while dreaming big about the game i want to play and the worlds i want to create.

If you dont agree with my view, thats cool. You do you bro. Cus i have no plans on stopping what im doing!;)
 

Smokez83

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Any game that plays with religious concepts plays with fantasy in a large number of people's opinions. Atlantis is a fascinating myth, which is proven by our continued curiosity about it. Look at its modern perception, from cartoon to film to comic to book. In any game set in this period there will always be an interest in the mythological concepts. I get not everyone will like or enjoy that, and that's fine, but just because you will or won't doesn't make it wrong for others to feel differently.
 

Delta5ff

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[QUOTE="Smokez83, post: 25365257, member: 1240729"ame that plays with religious concepts plays with fantasy in a large number of people's opinions. Atlantis is a fascinating myth, which is proven by our continued curiosity about it. Look at its modern perception, from cartoon to film to comic to book. In any game set in this period there will always be an interest in the mythological concepts. I get not everyone will like or enjoy that, and that's fine, but just because you will or won't doesn't make it wrong for others to feel differently.[/QUOTE]
I think there are enough people who want the more mythological aspect of the time period (myself included) that paradox should cater to them.

If its in the base game it should be able to be turned off in the options.
If its dlc it should be at least 2-3 years out and not have anything but the fantastical in the paid part so those that dont like it dont have to buy it to get a full gameplay experience.
 

Smokez83

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I agree there. Should be able to turn off features like this without sacrificing achievements and not have other features tied to it. And there are/will be plenty before we are talking about this kind of DLC.
 

suplanter

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I agree there. Should be able to turn off features like this without sacrificing achievements and not have other features tied to it. And there are/will be plenty before we are talking about this kind of DLC.

Yeah if there is ever any type of fantasy or mythic dlc it is years away. As for feature rules, I wonder what those will look like. I know there is a rule for equal gender characters, but they haven't really shown us anything else. I appreciate how flexible paradox is with adding features and letting us decide how we want to play.