• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

GUNNM

Major
37 Badges
Oct 13, 2009
774
465
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron II: Armageddon
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Cadet
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Mount & Blade: Warband
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Cities: Skylines
  • Crusader Kings II
I've never really thought about this earlier. I've kknown for a very long time that the Doomstacks exist but I've never wanted to use them as they are a bit gamey.

But, just for fun I played a very quick game as Germany where I built 20 Heavy cruisers and 30-something light cruisers. Patrolling with 6-8 heavy cruisers and 8-12 light cruisers and going back to port to rest any ships that took damage for fresh ships. I sunk plenty of British and French ships when I tried to keep the positioning-penalty below 5%. But when I went nuts and had up to 14 Heavy cruisers in the same fleet and a positioning penalty of 30-40% they sunk enemy Battleships left and right without losing any ships myself.

So that got me thinking... At what point is it considered a Doomstack? The main reason why I'm wondering is because in my serious game I've had success with placing 4 old British battleships in the same fleet. I'm having a slightly bad concience that I might have doomstacked...
 

gunstickuncle

stupor mundi
52 Badges
Oct 14, 2013
1.700
61
  • Crusader Kings II: Legacy of Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • BATTLETECH: Season pass
  • Hearts of Iron IV: No Step Back
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • BATTLETECH: Heavy Metal
  • Battle for Bosporus
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Art of War
The vanilla (TFH) AI just isn't particularly good at assembling fleets and operating with them in a clever way.
8 CA + 12 CL are not doomstacking. Thats a fairly common fleet size in multiplayer as well, and since you penalties were rather low (and even up to 30 or 40% they are arguably manageable), you can hardly call it a doomstack.
14 CA might be stronger than usual, and in mp games capitals per seazone tend to be either houseruled or suffer from more severe stacking penalties.
You also have to consider that your CA are fairly quick and modern as Germany, while many of the British ships are remainders from the WW1 era.
I mean you are free to play at your convenience, the AI isn't gonna call you gamey. But if you feel that your losses should be much higher, that's obviously an indication that you have outsmarted the AI quite hard.
 

Kovax

Field Marshal
10 Badges
May 13, 2003
9.160
7.205
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
A "doomstack" occurs when you amass enough units that the small remaining bit of firepower after the maximum stacking penalty is applied is still sufficient to exceed the firepower of a stack below the stacking penalty cap. For instance, 5 air units incurs a 50% stacking penalty, so the total firepower is 2.5 (5 units at 50% efficiency), which is the maximum amount of firepower you can achieve at less than the maximum stacking penalty, since 6 units (6 at 40% efficiency) is only 2.4 firepower. You have a "doomstack" with anything over 25 units at a 90% stacking penalty, since 25 at 10% efficiency is 2.5 firepower. Anything in between 5 and 25 units results in either no gain or a decrease in total firepower. With only an 80% cap on the stacking penalty, you don't need as many to create a "doomstack". Hull size, Admiral skill and rank, and other factors play a role in naval combat, so it's more complicated, but the principle is the same.
 

gunstickuncle

stupor mundi
52 Badges
Oct 14, 2013
1.700
61
  • Crusader Kings II: Legacy of Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • BATTLETECH: Season pass
  • Hearts of Iron IV: No Step Back
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • BATTLETECH: Flashpoint
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • BATTLETECH: Heavy Metal
  • Battle for Bosporus
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Art of War
Very good explanation, thanks Kovax.

@op: There are mods that adress the issue of doomstacking (mostly by making it inefficient). Some are very small and do not deviate significantly from vanilla in terms of units and gameplay (WiC multiplayer mod), others (e.g. HPP + HPP MP mod) provide a very different experience.
 

GUNNM

Major
37 Badges
Oct 13, 2009
774
465
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron II: Armageddon
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Cadet
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Mount & Blade: Warband
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Cities: Skylines
  • Crusader Kings II
I had to look up how large the biggest fleets really were and found that TF58 had at Iwo Jima eighteen aircraft carriers, eight battleships and two battlecruisers. Even split into its 4 components, that is a massive amount of capital ships.

It makes me feel somewhat betetr about putting 4 Battleships in one fleet.