• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Bolachinha

Second Lieutenant
54 Badges
May 13, 2016
141
187
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
Hey all

I've been thinking about this issue. It makes no sense that soon after the start of Charlemagne start the Ummayads just steam role Asturias and the south of France. Its historically wrong and they are way overpowered, they managed to get atleast an alliance with the Sultan of Africa, what makes veerything even grimmer for christians.
I think that Asturias should have a perk, some event that give more troops/moral/organization while they are the underdog in Iberia peninsula. When the power shifts, this event should cease.
What do you think?
 

FifthMonarchy

Major
17 Badges
Aug 29, 2014
709
658
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Holy Fury Pre-order
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
I think you're right there's an issue but I'd prefer a solution that made it as hard as it appears to have been historically for larger nations to just steamroll over and obliterate their neighbours (not saying that never happened), as that would help in east Africa too where the small Christian polities get the same off Egypt.
 
  • 2
Reactions:

Dragatus

Knight of the Toxic God
35 Badges
Jul 29, 2015
6.462
6.275
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II
  • Age of Wonders III
The core issue is that the game does not simulate the things that helped Asturitas survive very well. It was fairly remote, had no major population centers to be occupied, and the landscape there is quite rugged. But in CK2 it's provices can be sieged down and occupied as well as any others and guerilla fighting is not a thing.
 
  • 4
Reactions:

Ayetach

Colonel
65 Badges
Feb 14, 2011
987
257
  • Crusader Kings II
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Shadowrun: Dragonfall
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Hearts of Iron IV: La Resistance
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Battle for Bosporus
  • Stellaris: Federations
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Magicka 2
  • Europa Universalis IV
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Way of Life
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
To be fair, Frankish inroads from the Pyrenees did contribute to Ummayads being kept in check. In some games I play I see this exact thing, and not surprisingly in other games when the Franks don't do anything about Iberia the Austurian kings face a more difficult battle to maintain the balance of power.
 

Gorgonkain

Sergeant
22 Badges
Aug 2, 2015
52
38
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Holy Fury
  • Shadowrun: Dragonfall
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Crusader Kings II
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
To be fair, Frankish inroads from the Pyrenees did contribute to Ummayads being kept in check. In some games I play I see this exact thing, and not surprisingly in other games when the Franks don't do anything about Iberia the Austurian kings face a more difficult battle to maintain the balance of power.

Exactly this. In CM start if Asturias secures an alliance with the Karlings fairly quickly, or Charlie starts taking chunks out of Barcelona, I have seen them hold out for a good long time. Maybe the simple solution would be to automatically have an alliance with the Karlings and Asturias. Then again, this might also cause Francia to splinter into even more border-gore with less troops to manage revolts (the starting "Hate" modifiers on some powerful vassals is really dumb.)

In ToG, because Asturias is Karling controlled, I have rarely seen them fall or take any real, significant hits.
 

Bolachinha

Second Lieutenant
54 Badges
May 13, 2016
141
187
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
To be fair, Frankish inroads from the Pyrenees did contribute to Ummayads being kept in check. In some games I play I see this exact thing, and not surprisingly in other games when the Franks don't do anything about Iberia the Austurian kings face a more difficult battle to maintain the balance of power.
The Asturian visigoths fought a burned land war until they reorganized themselves and started taking back the land. The Franks created the "Hispanic mark" a lot of small states ij the Pirenees (Andorra is the last survival state). The Asturian visigoths held it and restarted conquering by themselves
 

Bolachinha

Second Lieutenant
54 Badges
May 13, 2016
141
187
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
Exactly this. In CM start if Asturias secures an alliance with the Karlings fairly quickly, or Charlie starts taking chunks out of Barcelona, I have seen them hold out for a good long time. Maybe the simple solution would be to automatically have an alliance with the Karlings and Asturias. Then again, this might also cause Francia to splinter into even more border-gore with less troops to manage revolts (the starting "Hate" modifiers on some powerful vassals is really dumb.)

In ToG, because Asturias is Karling controlled, I have rarely seen them fall or take any real, significant hits.
How many times have you seen Charlemagne creating HRE? Ive never seen, the Empire always falls and gets divided in small pieces....
 
  • 1
Reactions:

Arsonik

Zaximus Rex
66 Badges
Jan 4, 2015
1.118
234
  • Crusader Kings II: Charlemagne
  • Knights of Honor
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Magicka
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Cities: Skylines - Parklife
  • Crusader Kings III
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Horse Lords
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rule Britannia
  • Stellaris
How many times have you seen Charlemagne creating HRE? Ive never seen, the Empire always falls and gets divided in small pieces....
I've seen HRE and Francia both quite often.
 

Mekud

Private
30 Badges
Apr 20, 2016
10
6
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Jade Dragon
  • Stellaris: Nemesis
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Rajas of India
  • Stellaris: Synthetic Dawn
I've restarted the game for at least 8-9 times for the last couple of days exactly because of this. Playing as Asturias seems very difficult to me and -even worse - pretty much based on luck.
1. The Ummyads are just too strong. They are pretty stable, have lots of troops and their realm rarely falls into pieces. In one game I once played they even conquered most of Frace and the whole of Italy. Somethimes they 've even declared war on me within the first few years (which means within 1-2 minutes in the game). Sometimes I could fight them back once or twice and even conquer some of their land but they kept on attacking me on a very regular basis and finally I've always lost so far (or quit the game because I was frustrated).
2. Charlemagne is usually not much of a help. Often, he dies early and/ or his kingdom falls apart into many pieces. Alliances with other christian states are of course possible but very often they struggle with revolts themselves and will not help you.
3. The initial ruler of asturias is pretty old and often dies within in few years. Often, his successor dies as well and you will end up with a child ruler.

So overall, very difficult and based on luck. Very frustrating and as it has been stated here before - the way the games usually develops seems pretty ahistorical hope. I can make it some day.
Nevertheless....please Paradox, patch this! Ummayads are just too strong.
 
Last edited:
  • 1
Reactions:

mrstevehazzard

Colonel
38 Badges
Aug 1, 2013
950
779
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
For Austurias, the Umayyads never conquered it because honestly the land wasn't worth it; the Umayyads took all the fertile, valuable land in Iberia and left the Christians with the rocky, mountainous North. The problem in CKII is that there's no way for the engine to consider this: to the AI, land is land.

As for the Umayyads taking Southern France, that's what happened in history, too, just 30 years before the start of the game. They were stopped at Tours, which is up in North-Central France, and then the Franks conquered their way South to get their land back. And even Tours wasn't a sure thing. Before the battle, the Muslims had only lost one other invasion, and that was against the Byzantine Empire.
 

StarSword

Velky Volhv
54 Badges
Jan 24, 2016
1.685
1.214
  • Magicka
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Ancient Space
  • Europa Universalis IV: Res Publica
  • King Arthur II
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • BATTLETECH: Heavy Metal
  • Shadowrun: Dragonfall
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Gold Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris: Galaxy Edition
Maybe give the Asturian native culture (don't know it offhand) a defensive attrition feature like defensive pagans get?

For the moment your best bet is to marry into Lombardy, Francia, or at a stretch the Byzantines for an alliance.
 

Bolachinha

Second Lieutenant
54 Badges
May 13, 2016
141
187
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
I've seen HRE and Francia both quite often.
Never seen it. And I played it a lot. Francia seems to be hopeless, full of revolts and taking on Saxony for 2 years later 15k stacks of rebel saxons... Only if Im playing a vassal of Francia is the only way they can hold the realm (I have to use my soldiers to help the king).

I've restarted the game for at least 8-9 times for the last couple of days exactly because of this. Playing as Asturias seems very difficult to me and -even worse - pretty much based on luck.
1. The Ummyads are just too strong. They are pretty stable, have lots of troops and their realm rarely falls into pieces. In one game I once played they even conquered most of Frace and the whole of Italy. Somethimes they 've even declared war on me within the first few years (which means within 1-2 minutes in the game). Sometimes I could fight them back once or twice and even conquer some of their land but they kept on attacking me on a very regular basis and finally I've always lost so far (or quit the game because I was frustrated).
2. Charlemagne is usually not much of a help. Often, he dies early and/ or his kingdom falls apart into many pieces. Alliances with other christian states are of course possible but very often they struggle with revolts themselves and will not help you.
3. The initial ruler of asturias is pretty old and often dies within in few years. Often, his successor dies as well and you will end up with a child ruler.

So overall, very difficult and based on luck. Very frustrating and as it has been stated here before - the way the games usually develops seems pretty ahistorical hope. I can make it some day.
Nevertheless....please Paradox, patch this! Ummayads are just too strong.
Well I played the same. The AI is just hopeless. All I can tell you is to always have atleast 1000 gold as reserve if you wish to wage a conquest war. You can have 600 or so if you are planning only on defending. Remember to get loans from the jews and expelling them afterwards if you need money. This money is essential to get lots of mercs. Play with the mountains, always fight in river crossings, mountains as you get bonuses. Always have generals assigned to all your flanks. Get an early alliance with the Karlings, they have this 14yo sister who will marry you easy. You can try the Byzantines, but they wont want anything to do with you in terms of alliances (usually). Get your diplomate to increase relations with the ummayad sultan.- This will ensure he wont attack you that often if he likes you enough. Defend against their invasion, you win and you get gold, if you are over 1000 gold and they are weak/other wars/low soldiers take this an take a big chunck of land (Portucale is my pick as it has 4 provinces). Repeat this try to keep Francia/Byzantines/Lombardy as allies. Dont trust your allies to give you a huge help on wars, sometimes you are close to win and a 100 men revolt erupts somewhere in their kingdom and all of their 8k army just goes back.

For Austurias, the Umayyads never conquered it because honestly the land wasn't worth it; the Umayyads took all the fertile, valuable land in Iberia and left the Christians with the rocky, mountainous North. The problem in CKII is that there's no way for the engine to consider this: to the AI, land is land.

As for the Umayyads taking Southern France, that's what happened in history, too, just 30 years before the start of the game. They were stopped at Tours, which is up in North-Central France, and then the Franks conquered their way South to get their land back. And even Tours wasn't a sure thing. Before the battle, the Muslims had only lost one other invasion, and that was against the Byzantine Empire.
It was an attrition war and since 722 (Covadonga battle) the reconquista started steady. Theres a visigothic chronic that states the strategy of burned land to avoid invasion. It worked long enough for the stablishmen of a dinasty and recovery of military organization needed to push the muslims back to Africa.