First I know nothing absolutely squat about producing assets other than the knowledge that I don’t have the talent or ability to produce even one.
Second, I’m going to ask some questions. They are just questions. I have no hidden agenda, no reading between the lines etc. just simple questions.
I’m not the world’s best mayor for sure however I can usually get my weekly profits up to around $50k or so. However so many of the buildings asset makers produce cost $10k to $15k to $25k per week which at best allows me to place 2 or 3 of your amazing buildings in my city. I would much rather see my city filled with your buildings rather than the stock ones. Not that there is anything wrong with the stock ones as they are much better than what I could produce. However the ones ya’ll make are pure art.
Why are the weekly charges so high?
Do you not want people to use the assets you produce?
Do you get something for charging so much per week?
What is the obsession with putting such high weekly costs on the buildings?
Is there some type of asset producers contest to charge the most?
For everyone:
Is there a work-a-round to counter the extremely high weekly costs of buildings?
Can someone make a mod to allow us to change those extremely high weekly costs?
Second, I’m going to ask some questions. They are just questions. I have no hidden agenda, no reading between the lines etc. just simple questions.
I’m not the world’s best mayor for sure however I can usually get my weekly profits up to around $50k or so. However so many of the buildings asset makers produce cost $10k to $15k to $25k per week which at best allows me to place 2 or 3 of your amazing buildings in my city. I would much rather see my city filled with your buildings rather than the stock ones. Not that there is anything wrong with the stock ones as they are much better than what I could produce. However the ones ya’ll make are pure art.
Why are the weekly charges so high?
Do you not want people to use the assets you produce?
Do you get something for charging so much per week?
What is the obsession with putting such high weekly costs on the buildings?
Is there some type of asset producers contest to charge the most?
For everyone:
Is there a work-a-round to counter the extremely high weekly costs of buildings?
Can someone make a mod to allow us to change those extremely high weekly costs?
Last edited:
- 1